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Granular jamming is a popular soft actuation mechanism that provides high stiffness variability with minimum volume variation. Jamming is particularly interesting from a design perspective, as a myriad of design parameters can potentially…

Robotics · Computer Science 2021-04-12 David Howard , Jack O'Connor , James Brett , Gary W. Delaney

Autonomous multi-finger grasping is a fundamental capability in robotic manipulation. Optimization-based approaches show strong performance, but tend to be sensitive to initialization and are potentially time-consuming. As an alternative,…

Robotics · Computer Science 2025-09-16 Martin Matak , Mohanraj Devendran Shanthi , Karl Van Wyk , Tucker Hermans

Few-shot part segmentation aims to separate different parts of an object given only a few annotated samples. Due to the challenge of limited data, existing works mainly focus on learning classifiers over pre-trained features, failing to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Mengya Han , Heliang Zheng , Chaoyue Wang , Yong Luo , Han Hu , Bo Du

Robotic grinding is widely used for shaping workpieces in manufacturing, but it remains difficult to automate this process efficiently. In particular, efficiently grinding workpieces of different shapes and material hardness is challenging…

Robotics · Computer Science 2026-03-31 Shunsuke Araki , Takumi Hachimine , Yuki Saito , Kouhei Ohnishi , Jun Morimoto , Takamitsu Matsubara

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of ``slots,'' where each slot is a region of contact…

Graphics · Computer Science 2022-07-25 Kai Wang , Paul Guerrero , Vladimir Kim , Siddhartha Chaudhuri , Minhyuk Sung , Daniel Ritchie

We use computer simulations to investigate self-assembly in a system of model chaperonin proteins, and in an Ising lattice gas. We discuss the mechanisms responsible for rapid and efficient assembly in these systems, and we use measurements…

Soft Condensed Matter · Physics 2011-12-09 James Grant , Robert L. Jack , Stephen Whitelam

The tolerancing process links the virtual and the real worlds. From the former, tolerances define a variational geometrical language (geometric parameters). From the latter, there are values limiting those parameters. The beginning of a…

Other Computer Science · Computer Science 2010-02-02 Serge Samper , Pierre-Antoine Adragna , Hugues Favreliere , Maurice Pillet

This paper aims to improve robots' versatility and adaptability by allowing them to use a large variety of end-effector tools and quickly adapt to new tools. We propose AdaGrasp, a method to learn a single grasping policy that generalizes…

Robotics · Computer Science 2021-03-16 Zhenjia Xu , Beichun Qi , Shubham Agrawal , Shuran Song

Comparing robotic cloth-manipulation systems in a real-world setup is challenging. The fidelity gap between simulation-trained cloth neural controllers and real-world operation hinders the reliable deployment of these methods in physical…

This paper introduces a new shape-matching methodology, combinative matching, to combine interlocking parts for geometric shape assembly. Previous methods for geometric assembly typically rely on aligning parts by finding identical surfaces…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Nahyuk Lee , Juhong Min , Junhong Lee , Chunghyun Park , Minsu Cho

3D printing enables the fabrication of complex architectures by automating long sequences of additive steps. The increasing sophistication of printers, materials, and generative design promises to make geometric complexity a non-issue in…

Computational Engineering, Finance, and Science · Computer Science 2018-05-30 Matthew K. Gelber , Greg Hurst , Rohit Bhargava

Grasp planning and most specifically the grasp space exploration is still an open issue in robotics. This article presents a data-driven oriented methodology to model the grasp space of a multi-fingered adaptive gripper for known objects.…

Robotics · Computer Science 2021-09-20 Clément Rolinat , Mathieu Grossard , Saifeddine Aloui , Christelle Godin

Reliable robotic grasping, especially with deformable objects such as fruits, remains a challenging task due to underactuated contact interactions with a gripper, unknown object dynamics and geometries. In this study, we propose a…

Robotics · Computer Science 2023-07-25 Yunhai Han , Kelin Yu , Rahul Batra , Nathan Boyd , Chaitanya Mehta , Tuo Zhao , Yu She , Seth Hutchinson , Ye Zhao

This paper develops a mechanical tool as well as its manipulation policies for 2-finger parallel robotic grippers. It primarily focuses on a mechanism that converts the gripping motion of 2-finger parallel grippers into a continuous…

Robotics · Computer Science 2021-08-10 Zhengtao Hu , Weiwei Wan , Keisuke Koyama , Kensuke Harada

In this work, a modular approach is introduced to select the most important eigenmodes for each component of a composed structural dynamics system to obtain the required accuracy of the reduced-order assembly model. To enable the use of…

Systems and Control · Electrical Eng. & Systems 2023-10-27 Lars A. L. Janssen , Rob H. B. Fey , Bart Besselink , Nathan van de Wouw

The manipulation of garments poses research challenges due to their deformable nature and the extensive variability in shapes and sizes. Despite numerous attempts by researchers to address these via approaches involving robot perception and…

Robotics · Computer Science 2024-01-22 Dongmyoung Lee , Wei Chen , Xiaoshuai Chen , Nicolas Rojas

Crafting computer-aided design (CAD) models has long been a painstaking and time-intensive task, demanding both precision and expertise from designers. With the emergence of 3D generation, this task has undergone a transformative impact,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Tri Le , Khang Nguyen , Baoru Huang , Tung D. Ta , Anh Nguyen

Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Mo Zhou , Josh Myers-Dean , Danna Gurari

Microspine grippers are small spines commonly found on insect legs that reinforce surface interaction by engaging with asperities to increase shear force and traction. An array of such microspines, when integrated into the limbs or…

Robotics · Computer Science 2025-05-01 Lauren Ervin , Harish Bezawada , Vishesh Vikas

Autonomous 3D part assembly is a challenging task in the areas of robotics and 3D computer vision. This task aims to assemble individual components into a complete shape without relying on predefined instructions. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Junfeng Cheng , Mingdong Wu , Ruiyuan Zhang , Guanqi Zhan , Chao Wu , Hao Dong
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