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Related papers: Robust, Occlusion-aware Pose Estimation for Object…

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Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

Human Pose Estimation (HPE) involves detecting and localizing keypoints on the human body from visual data. In 3D HPE, occlusions, where parts of the body are not visible in the image, pose a significant challenge for accurate pose…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Filipa Lino , Carlos Santiago , Manuel Marques

In order to manipulate a deformable object, such as rope or cloth, in unstructured environments, robots need a way to estimate its current shape. However, tracking the shape of a deformable object can be challenging because of the object's…

Robotics · Computer Science 2020-11-03 Yixuan Wang , Dale McConachie , Dmitry Berenson

In this paper, we address the problem of estimating the in-hand 6D pose of an object in contact with multiple vision-based tactile sensors. We reason on the possible spatial configurations of the sensors along the object surface.…

Robotics · Computer Science 2023-02-01 Gabriele M. Caddeo , Nicola A. Piga , Fabrizio Bottarel , Lorenzo Natale

The extraction of keypoint positions from input hand frames, known as 3D hand pose estimation, is crucial for various human-computer interaction applications. However, current approaches often struggle with the dynamic nature of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Wencan Cheng , Eunji Kim , Jong Hwan Ko

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

In this paper, we propose a method for coarse camera pose computation which is robust to viewing conditions and does not require a detailed model of the scene. This method meets the growing need of easy deployment of robotics or augmented…

Computer Vision and Pattern Recognition · Computer Science 2021-05-26 Matthieu Zins , Gilles Simon , Marie-Odile Berger

Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects.…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Yu Xiang , Tanner Schmidt , Venkatraman Narayanan , Dieter Fox

Imitation learning is promising for robotic manipulation, but \emph{precise insertion} in the real world remains difficult due to contact-rich dynamics, tight clearances, and limited demonstrations. Many existing visuomotor policies depend…

Robotics · Computer Science 2026-03-25 Han Sun , Sheng Liu , Yizhao Wang , Zhenning Zhou , Shuai Wang , Haibo Yang , Jingyuan Sun , Qixin Cao

Current RGB-based 6D object pose estimation methods have achieved noticeable performance on datasets and real world applications. However, predicting 6D pose from single 2D image features is susceptible to disturbance from changing of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Jun Wu , Lilu Liu , Yue Wang , Rong Xiong

This paper considers the problem of grasp pose detection in point clouds. We follow a general algorithmic structure that first generates a large set of 6-DOF grasp candidates and then classifies each of them as a good or a bad grasp. Our…

Robotics · Computer Science 2017-06-23 Marcus Gualtieri , Andreas ten Pas , Kate Saenko , Robert Platt

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

A recent approach for object detection and human pose estimation is to regress bounding boxes or human keypoints from a central point on the object or person. While this center-point regression is simple and efficient, we argue that the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Fangyun Wei , Xiao Sun , Hongyang Li , Jingdong Wang , Stephen Lin

Detecting objects and their 6D poses from only RGB images is an important task for many robotic applications. While deep learning methods have made significant progress in visual object detection and segmentation, the object pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2018-03-01 Thanh-Toan Do , Ming Cai , Trung Pham , Ian Reid

Robotic grasping is facing a variety of real-world uncertainties caused by non-static object states, unknown object properties, and cluttered object arrangements. The difficulty of grasping increases with the presence of more uncertainties,…

Robotics · Computer Science 2025-09-10 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

This paper presents a novel personal identification and verification system using information extracted from the hand shape and texture. The system has two major constituent modules: a fully automatic and robust peg free segmentation and…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 F. Sohel , A. El-Sallam , M. Bennamoun

Current 6D object pose methods consist of deep CNN models fully optimized for a single object but with its architecture standardized among objects with different shapes. In contrast to previous works, we explicitly exploit each object's…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Pedro Castro , Anil Armagan , Tae-Kyun Kim

Estimating 3D hand meshes from single RGB images is challenging, due to intrinsic 2D-3D mapping ambiguities and limited training data. We adopt a compact parametric 3D hand model that represents deformable and articulated hand meshes. To…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

Hand pose estimation has matured rapidly in recent years. The introduction of commodity depth sensors and a multitude of practical applications have spurred new advances. We provide an extensive analysis of the state-of-the-art, focusing on…

Computer Vision and Pattern Recognition · Computer Science 2015-05-08 James Steven Supancic , Gregory Rogez , Yi Yang , Jamie Shotton , Deva Ramanan

Grasping objects with limited or no prior knowledge about them is a highly relevant skill in assistive robotics. Still, in this general setting, it has remained an open problem, especially when it comes to only partial observability and…

Robotics · Computer Science 2026-01-21 Matthias Humt , Dominik Winkelbauer , Ulrich Hillenbrand , Berthold Bäuml
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