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Exploratory landscape analysis and fitness landscape analysis in general have been pivotal in facilitating problem understanding, algorithm design and endeavors such as automated algorithm selection and configuration. These techniques have…

Neural and Evolutionary Computing · Computer Science 2024-02-27 Raphael Patrick Prager , Heike Trautmann

In this paper we propose a new training loop for deep reinforcement learning agents with an evolutionary generator. Evolutionary procedural content generation has been used in the creation of maps and levels for games before. Our system…

Artificial Intelligence · Computer Science 2019-01-17 Michael Cerny Green , Benjamin Sergent , Pushyami Shandilya , Vibhor Kumar

Interactive preference elicitation (IPE) aims to substantially reduce human effort while acquiring human preferences in wide personalization systems. Dueling bandit (DB) algorithms enable optimal decision-making in IPE building on pairwise…

Machine Learning · Computer Science 2025-11-13 Shengbo Wang , Hong Sun , Ke Li

The availability of multiple training algorithms and architectures for generative models requires a selection mechanism to form a single model over a group of well-trained generation models. The selection task is commonly addressed by…

Machine Learning · Computer Science 2025-03-25 Parham Rezaei , Farzan Farnia , Cheuk Ting Li

In addition to the unprecedented ability in imaginary creation, large text-to-image models are expected to take customized concepts in image generation. Existing works generally learn such concepts in an optimization-based manner, yet…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yuxiang Wei , Yabo Zhang , Zhilong Ji , Jinfeng Bai , Lei Zhang , Wangmeng Zuo

We study mechanisms of synchronisation, coordination, and equilibrium selection in two-player coordination games on multilayer networks. We apply the approach from evolutionary game theory with three possible update rules: the replicator…

Physics and Society · Physics 2023-08-22 Tomasz Raducha , Maxi San Miguel

Solving tasks with sparse rewards is one of the most important challenges in reinforcement learning. In the single-agent setting, this challenge is addressed by introducing intrinsic rewards that motivate agents to explore unseen regions of…

Machine Learning · Computer Science 2021-05-25 Shariq Iqbal , Fei Sha

Developing robotic agents that can perform well in diverse environments while showing a variety of behaviors is a key challenge in AI and robotics. Traditional reinforcement learning (RL) methods often create agents that specialize in…

Robotics · Computer Science 2025-03-25 Octi Zhang , Quanquan Peng , Rosario Scalise , Bryon Boots

Recently different evolutionary computation approaches have been developed that generate sets of high quality diverse solutions for a given optimisation problem. Many studies have considered diversity 1) as a mean to explore niches in…

Neural and Evolutionary Computing · Computer Science 2022-07-29 Adel Nikfarjam , Aneta Neumann , Jakob Bossek , Frank Neumann

Embedding representations power machine intelligence in many applications, including recommendation systems, but they are space intensive -- potentially occupying hundreds of gigabytes in large-scale settings. To help manage this outsized…

Machine Learning · Computer Science 2021-02-09 Antonio Ginart , Maxim Naumov , Dheevatsa Mudigere , Jiyan Yang , James Zou

Wealthy individuals may be less tempted to defect than those with comparatively low payoffs. To take this into consideration, we introduce coevolutionary success-driven multigames in structured populations. While the core game is always the…

Physics and Society · Physics 2014-10-17 Attila Szolnoki , Matjaz Perc

We propose Preferential MoE, a novel human-ML mixture-of-experts model that augments human expertise in decision making with a data-based classifier only when necessary for predictive performance. Our model exhibits an interpretable gating…

Machine Learning · Computer Science 2021-01-15 Melanie F. Pradier , Javier Zazo , Sonali Parbhoo , Roy H. Perlis , Maurizio Zazzi , Finale Doshi-Velez

A software program which aims to provide an exploration capability over the Search Space of potential drug molecules. The program explores the search space by generating random molecules, determining their fitness and then breeding a new…

Neural and Evolutionary Computing · Computer Science 2014-03-20 Mark Shackelford

Dataset distillation has demonstrated strong performance on simple datasets like CIFAR, MNIST, and TinyImageNet but struggles to achieve similar results in more complex scenarios. In this paper, we propose EDF (emphasizes the discriminative…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Kai Wang , Zekai Li , Zhi-Qi Cheng , Samir Khaki , Ahmad Sajedi , Ramakrishna Vedantam , Konstantinos N Plataniotis , Alexander Hauptmann , Yang You

The interactions of users and items in recommender system could be naturally modeled as a user-item bipartite graph. In recent years, we have witnessed an emerging research effort in exploring user-item graph for collaborative filtering…

Machine Learning · Computer Science 2019-11-26 Xiao Wang , Ruijia Wang , Chuan Shi , Guojie Song , Qingyong Li

Recommender systems must balance personalization, diversity, and robustness to cold-start scenarios to remain effective in dynamic content environments. This paper introduces an adaptive, exploration-based recommendation framework that…

Information Retrieval · Computer Science 2025-03-26 Edoardo Bianchi

Latent factor models are the driving forces of the state-of-the-art recommender systems, with an important insight of vectorizing raw input features into dense embeddings. The dimensions of different feature embeddings are often set to a…

Machine Learning · Computer Science 2020-09-11 Weiyu Cheng , Yanyan Shen , Linpeng Huang

A new model for evolving Evolutionary Algorithms (EAs) is proposed in this paper. The model is based on the Multi Expression Programming (MEP) technique. Each MEP chromosome encodes an evolutionary pattern that is repeatedly used for…

Neural and Evolutionary Computing · Computer Science 2021-10-13 Mihai Oltean

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

Artificial Intelligence · Computer Science 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

This study proposes MCEMOL (Multi-Constrained Evolutionary Molecular Design Framework), a molecular optimization approach integrating rule-based evolution with molecular crossover. MCEMOL employs dual-layer evolution: optimizing…

Neural and Evolutionary Computing · Computer Science 2026-01-16 Shanxian Lin , Wei Xia , Yuichi Nagata , Haichuan Yang