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The filming of sporting events projects and flattens the movement of athletes in the world onto a 2D broadcast image. The pixel locations of joints in these images can be detected with high validity. Recovering the actual 3D movement of the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Tobias Baumgartner , Stefanie Klatt

Monitoring swimmer performance is crucial for improving training and enhancing athletic techniques. Traditional methods for tracking swimmers, such as above-water and underwater cameras, face limitations due to the need for multiple cameras…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Thu Tran , Kenny Tsu Wei Choo , Shaohui Foong , Hitesh Bhardwaj , Shane Kyi Hla Win , Wei Jun Ang , Kenneth Goh , Rajesh Krishna Balan

Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Rintaro Otsubo , Kanta Sawafuji , Hideo Saito

For visual object tracking, it is difficult to realize an almighty online tracker due to the huge variations of target appearance depending on an image sequence. This paper proposes an online tracking method that adaptively aggregates…

Computer Vision and Pattern Recognition · Computer Science 2020-09-25 Heon Song , Daiki Suehiro , Seiichi Uchida

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

This paper presents the results of a study conducted on the perceptual acceptability of audio-video desynchronization for sports videos. The study was conducted with 45 videos generated by applying 8 audio-video offsets on 5 source…

Image and Video Processing · Electrical Eng. & Systems 2022-12-06 Joshua Peter Ebenezer

Using videos to analyze pitchers in baseball can play a vital role in strategizing and injury prevention. Computer vision-based pose analysis offers a time-efficient and cost-effective approach. However, the use of accessible broadcast…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Jerrin Bright , Yuhao Chen , John Zelek

This study presents a novel Deep Learning-based and lightweight approach for the automated detection of sports highlights (HLs) from audio and video sources. HL detection is a key task in sports video analysis, traditionally requiring…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Francesco Della Santa , Morgana Lalli

The notion of a Fast Moving Object (FMO), i.e. an object that moves over a distance exceeding its size within the exposure time, is introduced. FMOs may, and typically do, rotate with high angular speed. FMOs are very common in sports…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Denys Rozumnyi , Jan Kotera , Filip Sroubek , Lukas Novotny , Jiri Matas

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Shanchuan Lin , Linjie Yang , Imran Saleemi , Soumyadip Sengupta

Markerless augmented reality can be a challenging computer vision task, especially in live broadcast settings and in the absence of information related to the video capture such as the intrinsic camera parameters. This typically requires…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Hallee E. Wong , Osman Akar , Emmanuel Antonio Cuevas , Iuliana Tabian , Divyaa Ravichandran , Iris Fu , Cambron Carter

We present a deep recurrent convolutional neural network (CNN) approach to solve the problem of hockey player identification in NHL broadcast videos. Player identification is a difficult computer vision problem mainly because of the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Alvin Chan , Martin D. Levine , Mehrsan Javan

Comprehensive understanding of key players and actions in multiplayer sports broadcast videos is a challenging problem. Unlike in news or finance videos, sports videos have limited text. While both action recognition for multiplayer sports…

Multimedia · Computer Science 2021-11-02 Avijit Shah , Topojoy Biswas , Sathish Ramadoss , Deven Santosh Shah

The SportsMOT dataset aims to solve multiple object tracking of athletes in different sports scenes such as basketball or soccer. The dataset is challenging because of the unstable camera view, athletes' complex trajectory, and complicated…

Computer Vision and Pattern Recognition · Computer Science 2023-02-16 Jie Wang , Yuzhou Peng , Xiaodong Yang , Ting Wang , Yanming Zhang

This research focuses on real-time monitoring and analysis of track and field athletes, addressing the limitations of traditional monitoring systems in terms of real-time performance and accuracy. We propose an IoT-optimized system that…

Machine Learning · Computer Science 2024-11-12 Xiaowei Tang , Bin Long , Li Zhou

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

Puck location in ice hockey is essential for hockey analysts for determining the location of play and analyzing game events. However, because of the difficulty involved in obtaining accurate annotations due to the extremely low visibility…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Kanav Vats , William McNally , Chris Dulhanty , Zhong Qiu Lin , David A. Clausi , John Zelek

This work focuses on player re-identification in broadcast videos of team sports. Specifically, we focus on identifying the same player in images captured from different camera viewpoints during any given moment of a match. This task…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Bharath Comandur

This paper presents a novel hierarchical approach for the simultaneous tracking of multiple targets in a video. We use a network flow approach to link detections in low-level and tracklets in high-level. At each step of the hierarchy, the…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Ali Taalimi , Liu Liu , Hairong Qi

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov