Related papers: Exponentially Faster Shortest Paths in the Congest…
We present an optimal and efficient algorithm for finding a shortest path in an elastic optical network. The algorithm is an adaptation of the Dijkstra shortest path algorithm, where we take into account the spectrum continuity and…
We study the problem of computing the minimum cut in a weighted distributed message-passing networks (the CONGEST model). Let $\lambda$ be the minimum cut, $n$ be the number of nodes in the network, and $D$ be the network diameter. Our…
We present the first polylogarithmic-round algorithm for sampling a random spanning tree in the (Broadcast) Congested Clique model. For any constant $c > 0$, our algorithm outputs a sample from a distribution whose total variation distance…
We present an algorithm for the Single Source Shortest Paths (SSSP) problem in \emph{$H$-minor free} graphs. For every fixed $H$, if $G$ is a graph with $n$ vertices having integer edge lengths and $s$ is a designated source vertex of $G$,…
We present improved deterministic distributed algorithms for a number of well-studied matching problems, which are simpler, faster, more accurate, and/or more general than their known counterparts. The common denominator of these results is…
We introduce a new problem that combines the well known All Pairs Shortest Paths (APSP) problem and the All Pairs Bottleneck Paths (APBP) problem to compute the shortest paths for all pairs of vertices for all possible flow amounts. We call…
Dasgupta recently introduced a cost function for the hierarchical clustering of a set of points given pairwise similarities between them. He showed that this function is NP-hard to optimize, but a top-down recursive partitioning heuristic…
We extract a core principle underlying seemingly different fundamental distributed settings, showing sparsity awareness may induce faster algorithms for problems in these settings. To leverage this, we establish a new framework by…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
Graph spanners are sparse subgraphs that faithfully preserve the distances in the original graph up to small stretch. Spanner have been studied extensively as they have a wide range of applications ranging from distance oracles, labeling…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$…
In this paper, we study the problem of approximating the minimum cut in a distributed message-passing model, the CONGEST model. The minimum cut problem has been well-studied in the context of centralized algorithms. However, there were no…
The congested clique is a synchronous, message-passing model of distributed computing in which each computational unit (node) in each round can send message of O(log n) bits to each other node of the network, where n is the number of nodes.…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
Whether or not the Sparsest Cut problem admits an efficient $O(1)$-approximation algorithm is a fundamental algorithmic question with connections to geometry and the Unique Games Conjecture. Revisiting spectral algorithms for Sparsest Cut,…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
The (non-uniform) sparsest cut problem is the following graph-partitioning problem: given a "supply" graph, and demands on pairs of vertices, delete some subset of supply edges to minimize the ratio of the supply edges cut to the total…
The APSP Hypothesis states that the All-Pairs Shortest Paths (APSP) problem requires time $n^{3-o(1)}$ on graphs with polynomially bounded integer edge weights. Two increasingly stronger assumptions are the Strong APSP Hypothesis and the…