Related papers: GeoConv: Geodesic Guided Convolution for Facial Ac…
Numerous 6D pose estimation methods have been proposed that employ end-to-end regression to directly estimate the target pose parameters. Since the visible features of objects are implicitly influenced by their poses, the network allows…
2D face recognition encounters challenges in unconstrained environments due to varying illumination, occlusion, and pose. Recent studies focus on RGB-D face recognition to improve robustness by incorporating depth information. However,…
Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…
Micro-expression recognition (MER) is valuable because micro-expressions (MEs) can reveal genuine emotions. Most works take image sequences as input and cannot effectively explore ME information because subtle ME-related motions are easily…
Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active…
Although recent efforts have extended Neural Radiance Fields (NeRF) into LiDAR point cloud synthesis, the majority of existing works exhibit a strong dependence on precomputed poses. However, point cloud registration methods struggle to…
Deep convolutional networks have become the mainstream in computer vision applications. Although CNNs have been successful in many computer vision tasks, it is not free from drawbacks. The performance of CNN is dramatically degraded by…
We propose a Point-Voxel DeConvolution (PVDeConv) module for 3D data autoencoder. To demonstrate its efficiency we learn to synthesize high-resolution point clouds of 10k points that densely describe the underlying geometry of Computer…
We propose DualConvMesh-Nets (DCM-Net) a family of deep hierarchical convolutional networks over 3D geometric data that combines two types of convolutions. The first type, geodesic convolutions, defines the kernel weights over mesh surfaces…
In convolutional neural networks, the convolutions are conventionally performed using a square kernel with a fixed N $\times$ N receptive field (RF). However, what matters most to the network is the effective receptive field (ERF) that…
Facial Action Units (AUs) detection is a cornerstone of objective facial expression analysis and a critical focus in affective computing. Despite its importance, AU detection faces significant challenges, such as the high cost of AU…
Facial Action Units (AU) is a vital concept in the realm of affective computing, and AU detection has always been a hot research topic. Existing methods suffer from overfitting issues due to the utilization of a large number of learnable…
Reversible face anonymization, unlike traditional face pixelization, seeks to replace sensitive identity information in facial images with synthesized alternatives, preserving privacy without sacrificing image clarity. Traditional methods,…
In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold/watertightness conditions. The proposed approach…
This paper presents a subject-independent facial action unit (AU) detection method by introducing the concept of relative AU detection, for scenarios where the neutral face is not provided. We propose a new classification objective function…
Face detection and alignment in unconstrained environment are challenging due to various poses, illuminations and occlusions. Recent studies show that deep learning approaches can achieve impressive performance on these two tasks. In this…
The intensity estimation of facial action units (AUs) is challenging due to subtle changes in the person's facial appearance. Previous approaches mainly rely on probabilistic models or predefined rules for modeling co-occurrence…
Facial action unit (AU) recognition is a crucial task for facial expressions analysis and has attracted extensive attention in the field of artificial intelligence and computer vision. Existing works have either focused on designing or…
We present a self-supervised learning approach to learning monocular 3D face reconstruction with a pose guidance network (PGN). First, we unveil the bottleneck of pose estimation in prior parametric 3D face learning methods, and propose to…
Learning fine-grained details is a key issue in image aesthetic assessment. Most of the previous methods extract the fine-grained details via random cropping strategy, which may undermine the integrity of semantic information. Extensive…