Related papers: GeoConv: Geodesic Guided Convolution for Facial Ac…
Multi-camera 3D object detection for autonomous driving is a challenging problem that has garnered notable attention from both academia and industry. An obstacle encountered in vision-based techniques involves the precise extraction of…
Detecting action units (AUs) on human faces is challenging because various AUs make subtle facial appearance change over various regions at different scales. Current works have attempted to recognize AUs by emphasizing important regions.…
We propose a novel approach for performing convolution of signals on curved surfaces and show its utility in a variety of geometric deep learning applications. Key to our construction is the notion of directional functions defined on the…
Facial expressions are combinations of basic components called Action Units (AU). Recognizing AUs is key for developing general facial expression analysis. In recent years, most efforts in automatic AU recognition have been dedicated to…
In addition to color and textural information, geometry provides important cues for 3D scene reconstruction. However, current reconstruction methods only include geometry at the feature level thus not fully exploiting the geometric…
Convolution on 3D point clouds is widely researched yet far from perfect in geometric deep learning. The traditional wisdom of convolution characterises feature correspondences indistinguishably among 3D points, arising an intrinsic…
Facial expression synthesis has drawn much attention in the field of computer graphics and pattern recognition. It has been widely used in face animation and recognition. However, it is still challenging due to the high-level semantic…
Expressions and facial action units (AUs) are two levels of facial behavior descriptors. Expression auxiliary information has been widely used to improve the AU detection performance. However, most existing expression representations can…
Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…
Micro-Expression (ME) is the spontaneous, involuntary movement of a face that can reveal the true feeling. Recently, increasing researches have paid attention to this field combing deep learning techniques. Action units (AUs) are the…
Detecting facial action units (AU) is one of the fundamental steps in automatic recognition of facial expression of emotions and cognitive states. Though there have been a variety of approaches proposed for this task, most of these models…
We propose a straightforward method that simultaneously reconstructs the 3D facial structure and provides dense alignment. To achieve this, we design a 2D representation called UV position map which records the 3D shape of a complete face…
Recently, 3D face reconstruction and face alignment tasks are gradually combined into one task: 3D dense face alignment. Its goal is to reconstruct the 3D geometric structure of face with pose information. In this paper, we propose a graph…
Recently, Deep Convolution Networks (DCNNs) have been applied to the task of face alignment and have shown potential for learning improved feature representations. Although deeper layers can capture abstract concepts like pose, it is…
We introduce a pioneering approach to self-supervised learning for point clouds, employing a geometrically informed mask selection strategy called GeoMask3D (GM3D) to boost the efficiency of Masked Auto Encoders (MAE). Unlike the…
The face super-resolution (FSR) task is to reconstruct high-resolution face images from low-resolution inputs. Recent works have achieved success on this task by utilizing facial priors such as facial landmarks. Most existing methods pay…
This paper proposes a supervised learning approach to jointly perform facial Action Unit (AU) localisation and intensity estimation. Contrary to previous works that try to learn an unsupervised representation of the Action Unit regions, we…
The Facial Action Coding System (FACS) encodes the action units (AUs) in facial images, which has attracted extensive research attention due to its wide use in facial expression analysis. Many methods that perform well on automatic facial…
This work addresses the problem of non-rigid registration of 3D scans, which is at the core of shape modeling techniques. Firstly, we propose a new kernel based on geodesic distances for the Gaussian Process Morphable Models (GPMMs)…
Manipulating facial expressions is a challenging task due to fine-grained shape changes produced by facial muscles and the lack of input-output pairs for supervised learning. Unlike previous methods using Generative Adversarial Networks…