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Recognizing and identifying human locomotion is a critical step to ensuring fluent control of wearable robots, such as transtibial prostheses. In particular, classifying the intended locomotion mode and estimating the gait phase are key. In…

Robotics · Computer Science 2024-11-14 Ryan Posh , Shenggao Li , Patrick Wensing

Predicting pedestrian movements remains a complex and persistent challenge in robot navigation research. We must evaluate several factors to achieve accurate predictions, such as pedestrian interactions, the environment, crowd density, and…

Robotics · Computer Science 2023-09-20 Rashmi Bhaskara , Hrishikesh Viswanath , Aniket Bera

Predicting human trajectory is crucial for social robot navigation in crowded environments. While most existing approaches treat human as point mass, we present a study on multi-agent trajectory prediction that leverages different human…

Robotics · Computer Science 2026-02-11 Nhat Le , Daeun Song , Xuesu Xiao

As robots increasingly enter human-centered environments, they must not only be able to navigate safely around humans, but also adhere to complex social norms. Humans often rely on non-verbal communication through gestures and facial…

Advances in wearable robotics challenge the traditional definition of human motor systems, as wearable robots redefine body structure, movement capability, and perception of their own bodies. We measured gait performance and perceived body…

Robotics · Computer Science 2025-07-30 I-Chieh Lee , He Huang

Emotion prediction is the field of study to understand human emotions. Existing methods focus on modalities like text, audio, facial expressions, etc., which could be private to the user. Emotion can be derived from the subject's…

Signal Processing · Electrical Eng. & Systems 2023-08-25 Dhruv Limbani , Daketi Yatin , Nitish Chaturvedi , Vaishnavi Moorthy , Pushpalatha M , Harichandana BSS , Sumit Kumar

Assistive robotic devices, like soft lower-limb exoskeletons or exosuits, are widely spreading with the promise of helping people in everyday life. To make such systems adaptive to the variety of users wearing them, it is desirable to endow…

Ensuring safe navigation in complex environments requires accurate real-time traversability assessment and understanding of environmental interactions relative to the robot`s capabilities. Traditional methods, which assume simplified…

Robotics · Computer Science 2025-04-30 Pascal Roth , Jonas Frey , Cesar Cadena , Marco Hutter

We present a novel classifier network called STEP, to classify perceived human emotion from gaits, based on a Spatial Temporal Graph Convolutional Network (ST-GCN) architecture. Given an RGB video of an individual walking, our formulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Trisha Mittal , Rohan Chandra , Tanmay Randhavane , Aniket Bera , Dinesh Manocha

Smooth and seamless robot navigation while interacting with humans depends on predicting human movements. Forecasting such human dynamics often involves modeling human trajectories (global motion) or detailed body joint movements (local…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Vida Adeli , Ehsan Adeli , Ian Reid , Juan Carlos Niebles , Hamid Rezatofighi

Recent research has demonstrated the capability of physiological signals to infer both user emotional and attention responses. This presents an opportunity for leveraging widely available physiological sensors in smartwatches, to detect…

Human-Computer Interaction · Computer Science 2024-07-16 Kushan Choksi , Hongkai Chen , Karan Joshi , Sukrutha Jade , Shahriar Nirjon , Shan Lin

Understanding human perceptions of robot performance is crucial for designing socially intelligent robots that can adapt to human expectations. Current approaches often rely on surveys, which can disrupt ongoing human-robot interactions. As…

Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Haifeng Lu , Jiuyi Chen , Zhen Zhang , Ruida Liu , Runhao Zeng , Xiping Hu

Gait recognition refers to the identification of individuals based on features acquired from their body movement during walking. Despite the recent advances in gait recognition with deep learning, variations in data acquisition and…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Alireza Sepas-Moghaddam , Ali Etemad

Although psychological research indicates that bodily expressions convey important affective information, to date research in emotion recognition focused mainly on facial expression or voice analysis. In this paper we propose an approach to…

Human-Computer Interaction · Computer Science 2014-02-21 Stefano Piana , Alessandra Staglianò , Francesca Odone , Alessandro Verri , Antonio Camurri

This study presents an emotion-aware navigation framework -- EmoBipedNav -- using deep reinforcement learning (DRL) for bipedal robots walking in socially interactive environments. The inherent locomotion constraints of bipedal robots…

Robotics · Computer Science 2026-01-21 Wei Zhu , Abirath Raju , Abdulaziz Shamsah , Anqi Wu , Seth Hutchinson , Ye Zhao

Skeleton-based gait emotion recognition has received significant attention due to its wide-ranging applications. However, existing methods primarily focus on extracting spatial and local temporal motion information, failing to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Junjie Zhou , Haijun Xiong , Junhao Lu , Ziyu Lin , Bin Feng

This study investigates the use of accelerometer data from a smart watch to infer an individual's emotional state. We present our preliminary findings on a user study with 50 participants. Participants were primed either with audio-visual…

Human-Computer Interaction · Computer Science 2017-09-27 Juan C. Quiroz , Min Hooi Yong , Elena Geangu

We present a novel, real-time algorithm, EVA, for generating virtual agents with various perceived emotions. Our approach is based on using Expressive Features of gaze and gait to convey emotions corresponding to happy, sad, angry, or…

Human-Computer Interaction · Computer Science 2019-07-05 Tanmay Randhavane , Aniket Bera , Kyra Kapsaskis , Rahul Sheth , Kurt Gray , Dinesh Manocha

Deep learning models have become a powerful tool in knee angle estimation for lower limb prostheses, owing to their adaptability across various gait phases and locomotion modes. Current methods utilize Multi-Layer Perceptrons (MLP),…

Robotics · Computer Science 2024-04-11 Pengwei Wang , Yilong Chen , Wan Su , Jie Wang , Teng Ma , Haoyong Yu