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As the resolution of digital images increase significantly, the processing of images becomes more challenging in terms of accuracy and efficiency. In this paper, we consider image segmentation by solving a partial differentiation equation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Karrar Abbas , Xianping Li

The synthesis of a metasurface exhibiting a specific set of desired scattering properties is a time-consuming and resource-demanding process, which conventionally relies on many cycles of full-wave simulations. It requires an experienced…

Signal Processing · Electrical Eng. & Systems 2021-09-15 Parinaz Naseri , Sean V. Hum

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

Infrared-visible image fusion methods aim at generating fused images with good visual quality and also facilitate the performance of high-level tasks. Indeed, existing semantic-driven methods have considered semantic information injection…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Liying Wang , Xiaoli Zhang , Chuanmin Jia , Siwei Ma

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

Modeling non-empirical and highly flexible interatomic potential energy surfaces (PES) using machine learning (ML) approaches is becoming popular in molecular and materials research. Training an ML-PES is typically performed in two stages:…

Materials Science · Physics 2021-01-05 Suresh Kondati Natarajan , Miguel A. Caro

3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Haowen Zheng , Yanyan Liang

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis, completion, and editing). However, these tasks are often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Peng Huang , Yifeng Chen , Zeyu Zhang , Hao Tang

In this article, we present a three-dimensional anisotropic $hp$-mesh refinement strategy for ultraweak discontinuous Petrov--Galerkin (DPG) formulations with optimal test functions. The refinement strategy utilizes the built-in…

Computational Engineering, Finance, and Science · Computer Science 2023-09-06 Ankit Chakraborty , Stefan Henneking , Leszek Demkowicz

Meshes are fundamental representations of 3D surfaces. However, creating high-quality meshes is a labor-intensive task that requires significant time and expertise in 3D modeling. While a delicate object often requires over $10^4$ faces to…

Graphics · Computer Science 2024-12-13 Zekun Hao , David W. Romero , Tsung-Yi Lin , Ming-Yu Liu

In the previous work, Zhang et al. proposed a multi-resolution smoothed particle hydrodynamics (SPH) method for fluid-structure interactions (FSI) with achieving an optimized computational efficiency meanwhile maintaining good numerical…

Fluid Dynamics · Physics 2022-05-03 Chi Zhang , Yujie Zhu , Xiangyu Hu

We present a framework to generate watertight mesh representations in an unsupervised manner from noisy point clouds of complex, heterogeneous objects with free-form surfaces. The resulting meshes are ready to use in applications like…

Robotics · Computer Science 2016-09-06 Tobias Fromm , Christian A. Mueller , Andreas Birk

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

As the most common representation for 3D shapes, mesh is often stored discretely with arrays of vertices and faces. However, 3D shapes in the real world are presented continuously. In this paper, we propose to learn a continuous…

Computer Vision and Pattern Recognition · Computer Science 2023-01-13 Zhongpai Gao

Meshfree particle methods, such as Smoothed Particle Hydrodynamics (SPH) and the Moving Particle Semi-Implicit (MPS) method, are widely used to simulate complex free-surface and multiphase flows. A key challenge in these methods is the…

Computational Physics · Physics 2025-10-22 Nariman Mehranfar , Ahmad Shakibaeinia

We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering techniques for meshes have used edge-sampling to handle…

We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The medial structure, consisting of interconnected sheets, seams, and…

Graphics · Computer Science 2025-10-14 Ningna Wang , Rui Xu , Yibo Yin , Zichun Zhong , Taku Komura , Wenping Wang , Xiaohu Guo

We present a method for reconstructing high-quality meshes of large unbounded real-world scenes suitable for photorealistic novel view synthesis. We first optimize a hybrid neural volume-surface scene representation designed to have…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Lior Yariv , Peter Hedman , Christian Reiser , Dor Verbin , Pratul P. Srinivasan , Richard Szeliski , Jonathan T. Barron , Ben Mildenhall