Related papers: Distributed Testing of Graph Isomorphism in the CO…
A graph $G=(V,E)$ is a geometric intersection graph if every node $v \in V$ is identified with a geometric object of some particular type, and two nodes are adjacent if the corresponding objects intersect. Geometric intersection graph…
The graph isomorphism problem asks whether two graphs are identical up to vertex relabeling. While the exact problem admits quasi-polynomial-time classical algorithms, many applications in molecular comparison, noisy network analysis, and…
Let G = (V,E) be an n-vertex graph and M_d a d-vertex graph, for some constant d. Is M_d a subgraph of G? We consider this problem in a model where all n processes are connected to all other processes, and each message contains up to O(log…
We develop a general deterministic distributed method for locally rounding fractional solutions of graph problems for which the analysis can be broken down into analyzing pairs of vertices. Roughly speaking, the method can transform…
We give a fixed-parameter tractable algorithm that, given a parameter $k$ and two graphs $G_1,G_2$, either concludes that one of these graphs has treewidth at least $k$, or determines whether $G_1$ and $G_2$ are isomorphic. The running time…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We investigate graph problems in the following setting: we are given a graph $G$ and we are required to solve a problem on $G^2$. While we focus mostly on exploring this theme in the distributed CONGEST model, we show new results and…
This paper is devoted to the distributed complexity of finding an approximation of the maximum cut in graphs. A classical algorithm consists in letting each vertex choose its side of the cut uniformly at random. This does not require any…
We consider the corner-stone broadcast task with an adaptive adversary that controls a fixed number of $t$ edges in the input communication graph. In this model, the adversary sees the entire communication in the network and the random…
We study the problem of computing approximate minimum edge cuts by distributed algorithms. We use a standard synchronous message passing model where in each round, $O(\log n)$ bits can be transmitted over each edge (a.k.a. the CONGEST…
We present simple deterministic algorithms for subgraph finding and enumeration in the broadcast CONGEST model of distributed computation: -- For any constant $k$, detecting $k$-paths and trees on $k$ nodes can be done in $O(1)$ rounds. --…
We establish that every monadic second-order logic (MSO) formula on graphs with bounded treedepth is decidable in a constant number of rounds within the CONGEST model. To our knowledge, this marks the first meta-theorem regarding…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…
In this paper, we present efficient distributed algorithms for classical symmetry breaking problems, maximal independent sets (MIS) and ruling sets, in power graphs. We work in the standard CONGEST model of distributed message passing,…
Approximate random $k$-colouring of a graph $G$ is a well studied problem in computer science and statistical physics. It amounts to constructing a $k$-colouring of $G$ which is distributed close to {\em Gibbs distribution} in polynomial…
The problem of detecting network structures plays a central role in distributed computing. One of the fundamental problems studied in this area is to determine whether for a given graph $H$, the input network contains a subgraph isomorphic…
The dominating set problem and its generalization, the distance-$r$ dominating set problem, are among the well-studied problems in the sequential settings. In distributed models of computation, unlike for domination, not much is known about…
Distributed network optimization algorithms, such as minimum spanning tree, minimum cut, and shortest path, are an active research area in distributed computing. This paper presents a fast distributed algorithm for such problems in the…
We revisit classical connectivity problems in the CONGEST model of distributed computing. By using techniques from fault tolerant network design, we show improved constructions, some of which are even "local" (i.e., with $\widetilde{O}(1)$…
The Quantum CONGEST model is a variant of the CONGEST model, where messages consist of $O(\log(n))$ qubits. We give a general framework for implementing quantum query algorithms in Quantum CONGEST, using the concept of parallel-queries. We…