Related papers: Towards Automatic Face-to-Face Translation
We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…
While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status…
Most lip-to-speech (LTS) synthesis models are trained and evaluated under the assumption that the audio-video pairs in the dataset are perfectly synchronized. In this work, we show that the commonly used audio-visual datasets, such as GRID,…
Spoken dialogue systems often rely on cascaded pipelines that transcribe, process, and resynthesize speech. While effective, this design discards paralinguistic cues and limits expressivity. Recent end-to-end methods reduce latency and…
This paper presents Translatotron 3, a novel approach to unsupervised direct speech-to-speech translation from monolingual speech-text datasets by combining masked autoencoder, unsupervised embedding mapping, and back-translation.…
Recent advances in diffusion models have led to significant progress in audio-driven lip synchronization. However, existing methods typically rely on constrained audio-visual alignment priors or multi-stage learning of intermediate…
Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face videos with continuously controllable expressions, which is…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
Talking head generation is to synthesize a lip-synchronized talking head video by inputting an arbitrary face image and corresponding audio clips. Existing methods ignore not only the interaction and relationship of cross-modal information,…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
Large Language Models (LLMs) have recently garnered significant attention, primarily for their capabilities in text-based interactions. However, natural human interaction often relies on speech, necessitating a shift towards voice-based…
Simultaneous speech-to-text translation (SimulST) translates source-language speech into target-language text concurrently with the speaker's speech, ensuring low latency for better user comprehension. Despite its intended application to…
The aim of this work is to investigate the impact of crossmodal self-supervised pre-training for speech reconstruction (video-to-audio) by leveraging the natural co-occurrence of audio and visual streams in videos. We propose LipSound2…
Human face-to-face conversation is an ideal model for human-computer dialogue. One of the major features of face-to-face communication is its multiplicity of communication channels that act on multiple modalities. To realize a natural…
Unconstrained lip-to-speech synthesis aims to generate corresponding speeches from silent videos of talking faces with no restriction on head poses or vocabulary. Current works mainly use sequence-to-sequence models to solve this problem,…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…
The existing methods for audio-driven talking head video editing have the limitations of poor visual effects. This paper tries to tackle this problem through editing talking face images seamless with different emotions based on two modules:…
Deep learning models have improved sign language-to-text translation and made it easier for non-signers to understand signed messages. When the goal is spoken communication, a naive approach is to convert signed messages into text and then…
Lipreading refers to understanding and further translating the speech of a speaker in the video into natural language. State-of-the-art lipreading methods excel in interpreting overlap speakers, i.e., speakers appear in both training and…