Related papers: First Order Motion Model for Image Animation
Unsupervised face animation aims to generate a human face video based on the appearance of a source image, mimicking the motion from a driving video. Existing methods typically adopted a prior-based motion model (e.g., the local affine…
We propose an end-to-end learning framework for generating foreground object segmentations. Given a single novel image, our approach produces pixel-level masks for all "object-like" regions---even for object categories never seen during…
Online Multi-Object Tracking (MOT) from videos is a challenging computer vision task which has been extensively studied for decades. Most of the existing MOT algorithms are based on the Tracking-by-Detection (TBD) paradigm combined with…
Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…
Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…
Both a good understanding of geometrical concepts and a broad familiarity with objects lead to our excellent perception of moving objects. The human ability to detect and segment moving objects works in the presence of multiple objects,…
We address the problem of action detection in videos. Driven by the latest progress in object detection from 2D images, we build action models using rich feature hierarchies derived from shape and kinematic cues. We incorporate appearance…
To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…
While recent years have witnessed great progress on using diffusion models for video generation, most of them are simple extensions of image generation frameworks, which fail to explicitly consider one of the key differences between videos…
Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…
A growing branch of computer vision is object detection. Object detection is used in many applications such as industrial process, medical imaging analysis, and autonomous vehicles. The ability to detect objects in videos is crucial. Object…
In order to operate autonomously, a robot should explore the environment and build a model of each of the surrounding objects. A common approach is to carefully scan the whole workspace. This is time-consuming. It is also often impossible…
Image and video synthesis are closely related areas aiming at generating content from noise. While rapid progress has been demonstrated in improving image-based models to handle large resolutions, high-quality renderings, and wide…
Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks,…
Inspired by recent advances of deep learning in instance segmentation and object tracking, we introduce video object segmentation problem as a concept of guided instance segmentation. Our model proceeds on a per-frame basis, guided by the…
The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…
Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…
Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…
Face animation has received a lot of attention from researchers in recent years due to its wide range of promising applications. Many face animation models based on optical flow or deep neural networks have achieved great success. However,…
Motion detection is a fundamental but challenging task for autonomous driving. In particular scenes like highway, remote objects have to be paid extra attention for better controlling decision. Aiming at distant vehicles, we train a neural…