Related papers: Provably Efficient Third-Person Imitation from Off…
Although Behavioral Cloning (BC) in theory suffers compounding errors, its scalability and simplicity still makes it an attractive imitation learning algorithm. In contrast, imitation approaches with adversarial training typically does not…
Offline Reinforcement learning is commonly used for sequential decision-making in domains such as healthcare and education, where the rewards are known and the transition dynamics $T$ must be estimated on the basis of batch data. A key…
Online learning is a familiar problem setting within Machine-Learning in which data is presented serially in time to a learning agent, requiring it to progressively adapt within the constraints of the learning algorithm. More sophisticated…
Imitation learning trains policies to map from input observations to the actions that an expert would choose. In this setting, distribution shift frequently exacerbates the effect of misattributing expert actions to nuisance correlates…
Imitation learning algorithms learn a policy from demonstrations of expert behavior. We show that, for deterministic experts, imitation learning can be done by reduction to reinforcement learning with a stationary reward. Our theoretical…
One of the common ways children learn is by mimicking adults. Imitation learning focuses on learning policies with suitable performance from demonstrations generated by an expert, with an unspecified performance measure, and unobserved…
Physics simulators have shown great promise for conveniently learning reinforcement learning policies in safe, unconstrained environments. However, transferring the acquired knowledge to the real world can be challenging due to the reality…
Transferring representation for multitask imitation learning has the potential to provide improved sample efficiency on learning new tasks, when compared to learning from scratch. In this work, we provide a statistical guarantee indicating…
Distribution shift in imitation learning refers to the problem that the agent cannot plan proper actions for a state that has not been visited during the training. This problem can be largely attributed to the inherently narrow state-action…
Imitation learning stands at a crossroads: despite decades of progress, current imitation learning agents remain sophisticated memorisation machines, excelling at replay but failing when contexts shift or goals evolve. This paper argues…
Language model-based instruction-following systems have lately shown increasing performance on many benchmark tasks, demonstrating the capability of adapting to a broad variety of instructions. However, such systems are often not designed…
Imitation of expert behaviour is a highly desirable and safe approach to the problem of sequential decision making. We provide an easy-to-implement, novel algorithm for imitation learning under a strict data paradigm, in which the agent…
A basic assumption of statistical learning theory is that train and test data are drawn from the same underlying distribution. Unfortunately, this assumption doesn't hold in many applications. Instead, ample labeled data might exist in a…
Online test-time adaptation addresses the train-test domain gap by adapting the model on unlabeled streaming test inputs before making the final prediction. However, online adaptation for 3D human pose estimation suffers from error…
Methods of transfer learning try to combine knowledge from several related tasks (or domains) to improve performance on a test task. Inspired by causal methodology, we relax the usual covariate shift assumption and assume that it holds true…
Images seen during test time are often not from the same distribution as images used for learning. This problem, known as domain shift, occurs when training classifiers from object-centric internet image databases and trying to apply them…
Public pretraining is a promising approach to improve differentially private model training. However, recent work has noted that many positive research results studying this paradigm only consider in-distribution tasks, and may not apply to…
Policy learning (PL) is a module of a task-oriented dialogue system that trains an agent to make actions in each dialogue turn. Imitating human action is a fundamental problem of PL. However, both supervised learning (SL) and reinforcement…
Imitation from observation (IfO) is the problem of learning directly from state-only demonstrations without having access to the demonstrator's actions. The lack of action information both distinguishes IfO from most of the literature in…
The ability to build a model on a source task and subsequently adapt such model on a new target task is a pervasive need in many astronomical applications. The problem is generally known as transfer learning in machine learning, where…