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Simple quality metrics such as PSNR are known to not correlate well with subjective quality when tested across a wide spectrum of video content or quality regime. Recently, efforts have been made in designing objective quality metrics…

Multimedia · Computer Science 2017-07-12 Zhi Li , Christos G. Bampis

A large-scale video quality dataset called the VideoSet has been constructed recently to measure human subjective experience of H.264 coded video in terms of the just-noticeable-difference (JND). It measures the first three JND points of…

Multimedia · Computer Science 2017-10-31 Haiqiang Wang , Ioannis Katsavounidis , Qin Huang , Xin Zhou , C. -C. Jay Kuo

Online video-sharing sites such as YouTube are very popular and also used by a lot of people to obtain knowledge and information, also on science, health and technology. Technically they could be valuable tools for the public communication…

Computers and Society · Computer Science 2016-04-19 Joachim Allgaier

The study of video prediction models is believed to be a fundamental approach to representation learning for videos. While a plethora of generative models for predicting the future frame pixel values given the past few frames exist, the…

Image and Video Processing · Electrical Eng. & Systems 2023-05-09 Nagabhushan Somraj , Manoj Surya Kashi , S. P. Arun , Rajiv Soundararajan

Reviews are central to how travelers evaluate products on online marketplaces, yet existing summarization research often emphasizes end-to-end quality while overlooking benchmark reliability and the practical utility of granular insights.…

Computation and Language · Computer Science 2026-03-23 Piyush Kumar Singh , Jayesh Choudhari

The rapid evolution of the gaming industry, driven by technological advancements and a burgeoning community, necessitates a deeper understanding of user sentiments, especially as expressed on popular social media platforms like YouTube.…

Computation and Language · Computer Science 2025-11-11 Adi Danish Bin Muhammad Amin , Mohaiminul Islam Bhuiyan , Nur Shazwani Kamarudin , Zulfahmi Toh , Nur Syafiqah Nafis

Opinion mining on social media posts has become more and more popular. Users often express their opinion on a topic not only with words but they also use image symbols such as emoticons and emoji. In this paper, we investigate the effect of…

Computation and Language · Computer Science 2020-08-04 Ilyos Rabbimov , Iosif Mporas , Vasiliki Simaki , Sami Kobilov

Opinion mining plays a critical role in understanding public sentiment and preferences, particularly in the context of political elections. Traditional polling methods, while useful, can be expensive and less scalable. Social media offers…

Social and Information Networks · Computer Science 2023-04-10 Tuğrulcan Elmas , İlker Gül

This study presents a machine learning framework for assessing similarity between audio content and predicting sentiment score. We construct a dataset containing audio samples from music covers on YouTube along with the audio of the…

Sound · Computer Science 2024-11-04 Aris J. Aristorenas

Living in the era of data deluge, we have witnessed a web content explosion, largely due to the massive availability of User-Generated Content (UGC). In this work, we specifically consider the problem of geospatial information extraction…

Databases · Computer Science 2013-11-21 Georgios Skoumas , Dieter Pfoser , Anastasios Kyrillidis

One goal of online social recommendation systems is to harness the wisdom of crowds in order to identify high quality content. Yet the sequential voting mechanisms that are commonly used by these systems are at odds with existing…

Social and Information Networks · Computer Science 2016-03-16 L. Elisa Celis , Peter M. Krafft , Nathan Kobe

This paper presents an overview of the VQualA 2025 Challenge on Engagement Prediction for Short Videos, held in conjunction with ICCV 2025. The challenge focuses on understanding and modeling the popularity of user-generated content (UGC)…

YouTube Shorts and other short-form video platforms now influence how billions engage with content, yet their recommendation systems remain largely opaque. Small shifts in promoted content can significantly impact user exposure, especially…

Social and Information Networks · Computer Science 2025-09-03 Mert Can Cakmak , Nitin Agarwal

Faced with the challenge of attracting user attention and revenue, social media websites have turned to video advertisements (video-ads). While in traditional media the video-ad market is mostly based on an interaction between content…

Social and Information Networks · Computer Science 2016-04-28 Mariana Arantes , Flavio Figueiredo , Jussara M. Almeida

Web video is often used as a source of data in various fields of study. While specialized subsets of web video, mainly earmarked for dedicated purposes, are often analyzed in detail, there is little information available about the…

Multimedia · Computer Science 2017-07-06 Luca Rossetto , Heiko Schuldt

Recent years have witnessed a resurgence of interest in video summarization. However, one of the main obstacles to the research on video summarization is the user subjectivity - users have various preferences over the summaries. The…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Aidean Sharghi , Jacob S. Laurel , Boqing Gong

Video-quality measurement is a critical task in video processing. Nowadays, many implementations of new encoding standards - such as AV1, VVC, and LCEVC - use deep-learning-based decoding algorithms with perceptual metrics that serve as…

Computer Vision and Pattern Recognition · Computer Science 2023-02-08 Anastasia Antsiferova , Sergey Lavrushkin , Maksim Smirnov , Alexander Gushchin , Dmitriy Vatolin , Dmitriy Kulikov

The tragedy of the digital commons does not prevent the copious voluntary production of content that one witnesses in the web. We show through an analysis of a massive data set from \texttt{YouTube} that the productivity exhibited in…

Computers and Society · Computer Science 2008-09-20 Bernardo A. Huberman , Daniel M. Romero , Fang Wu

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

The rapid proliferation of Artificial Intelligence-Generated Content (AIGC) is fundamentally restructuring online content ecologies, necessitating a rigorous examination of its behavioral and distributional implications. Leveraging a…

Artificial Intelligence · Computer Science 2026-05-14 Tianhao Shi , Yang Zhang , Xiaoyan Zhao , Fengbin Zhu , Chenyi Lei , Han Li , Wenwu Ou , Tian Yang , Yang Song , Yongdong Zhang , Fuli Feng