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3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

This paper introduces a dataset for training and evaluating methods for 6D pose estimation of hand-held tools in task demonstrations captured by a standard RGB camera. Despite the significant progress of 6D pose estimation methods, their…

For successful object manipulation with robotic hands, it is important to ensure that the object remains in the grasp at all times. In addition to grasp constraints associated with slipping and singular hand configurations, excessive…

Robotics · Computer Science 2018-11-28 Wenceslao Shaw Cortez , Denny Oetomo , Chris Manzie , Peter Choong

We propose a method for in-hand 3D scanning of an unknown object with a monocular camera. Our method relies on a neural implicit surface representation that captures both the geometry and the appearance of the object, however, by contrast…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Shreyas Hampali , Tomas Hodan , Luan Tran , Lingni Ma , Cem Keskin , Vincent Lepetit

Current Virtual Reality systems are designed for interaction under visual control. Using built-in cameras, headsets track the user's hands or hand-held controllers while they are inside the field of view. Current systems thus ignore the…

Human-Computer Interaction · Computer Science 2023-05-02 Paul Streli , Rayan Armani , Yi Fei Cheng , Christian Holz

Hand motion capture has been an active research topic in recent years, following the success of full-body pose tracking. Despite similarities, hand tracking proves to be more challenging, characterized by a higher dimensionality, severe…

Computer Vision and Pattern Recognition · Computer Science 2017-04-04 Dimitrios Tzionas , Abhilash Srikantha , Pablo Aponte , Juergen Gall

This paper presents a framework for dynamic object catching using a quadruped robot's front legs while it stands on its rear legs. The system integrates computer vision, trajectory prediction, and leg control to enable the quadruped to…

Robotics · Computer Science 2024-10-11 André Schakkal , Guillaume Bellegarda , Auke Ijspeert

Having the ability to estimate an object's properties through interaction will enable robots to manipulate novel objects. Object's dynamics, specifically the friction and inertial parameters have only been estimated in a lab environment…

Robotics · Computer Science 2021-01-20 Balakumar Sundaralingam , Tucker Hermans

Generating realistic hand motion sequences in interaction with objects has gained increasing attention with the growing interest in digital humans. Prior work has illustrated the effectiveness of employing occupancy-based or distance-based…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-moll

This paper focuses on a challenging setting of simultaneously modeling geometry and appearance of hand-object interaction scenes without any object priors. We follow the trend of dynamic 3D Gaussian Splatting based methods, and address…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hao Tian , Chenyangguang Zhang , Rui Liu , Wen Shen , Xiaolin Qin

Point tracking is a fundamental problem in computer vision with numerous applications in AR and robotics. A common failure mode in long-term point tracking occurs when the predicted point leaves the object it belongs to and lands on the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Bikram Boote , Anh Thai , Wenqi Jia , Ozgur Kara , Stefan Stojanov , James M. Rehg , Sangmin Lee

Grasping of novel objects in pick and place applications is a fundamental and challenging problem in robotics, specifically for complex-shaped objects. It is observed that the well-known strategies like \textit{i}) grasping from the…

Robotics · Computer Science 2020-01-08 Mohit Vohra , Ravi Prakash , Laxmidhar Behera

Tendon-based underactuated hands are intended to be simple, compliant and affordable. Often, they are 3D printed and do not include tactile sensors. Hence, performing in-hand object recognition with direct touch sensing is not feasible.…

Robotics · Computer Science 2024-01-31 Julius Arolovitch , Osher Azulay , Avishai Sintov

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

We're interested in the problem of estimating object states from touch during manipulation under occlusions. In this work, we address the problem of estimating object poses from touch during planar pushing. Vision-based tactile sensors…

Robotics · Computer Science 2021-03-30 Paloma Sodhi , Michael Kaess , Mustafa Mukadam , Stuart Anderson

Mastering dexterous, contact-rich object manipulation demands precise estimation of both in-hand object poses and external contact locations$\unicode{x2013}$tasks particularly challenging due to partial and noisy observations. We present…

Robotics · Computer Science 2025-06-17 Jayjun Lee , Nima Fazeli

Robots are increasingly present in our lives, sharing the workspace and tasks with human co-workers. However, existing interfaces for human-robot interaction / cooperation (HRI/C) have limited levels of intuitiveness to use and safety is a…

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu

We present a system for learning generalizable hand-object tracking controllers purely from synthetic data, without requiring any human demonstrations. Our approach makes two key contributions: (1) HOP, a Hand-Object Planner, which can…

Robotics · Computer Science 2025-12-23 Yinhuai Wang , Runyi Yu , Hok Wai Tsui , Xiaoyi Lin , Hui Zhang , Qihan Zhao , Ke Fan , Miao Li , Jie Song , Jingbo Wang , Qifeng Chen , Ping Tan