Related papers: Learning to Shadow Hand-drawn Sketches
We consider the problem of reconstructing a 3D scene from multiple sketches. We propose a pipeline which involves (1) stitching together multiple sketches through use of correspondence points, (2) converting the stitched sketch into a…
Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…
We propose Light-Geometry Interaction (LGI) maps, a novel representation that encodes light-aware occlusion from monocular depth. Unlike ray tracing, which requires full 3D reconstruction, LGI captures essential light-shadow interactions…
Image composition targets at inserting a foreground object into a background image. Most previous image composition methods focus on adjusting the foreground to make it compatible with background while ignoring the shadow effect of…
Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…
We present a mechanism to compute a sketch (succinct summary) of how a complex modular deep network processes its inputs. The sketch summarizes essential information about the inputs and outputs of the network and can be used to quickly…
We suggest a method to directly deep-learn light transport, i. e., the mapping from a 3D geometry-illumination-material configuration to a shaded 2D image. While many previous learning methods have employed 2D convolutional neural networks…
Image shadow removal is a crucial task in computer vision. In real-world scenes, shadows alter image color and brightness, posing challenges for perception and texture recognition. Traditional and deep learning methods often overlook the…
Given an abstract, deformed, ordinary sketch from untrained amateurs like you and me, this paper turns it into a photorealistic image - just like those shown in Fig. 1(a), all non-cherry-picked. We differ significantly from prior art in…
Lighting prediction from a single image is becoming increasingly important in many vision and augmented reality (AR) applications in which shading and shadow consistency between virtual and real objects should be guaranteed. However, this…
Image composition refers to inserting a foreground object into a background image to obtain a composite image. In this work, we focus on generating plausible shadows for the inserted foreground object to make the composite image more…
In this paper, we present TeachNet, a novel neural network architecture for intuitive and markerless vision-based teleoperation of dexterous robotic hands. Robot joint angles are directly generated from depth images of the human hand that…
While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are…
Shadow removal is an important computer vision task aiming at the detection and successful removal of the shadow produced by an occluded light source and a photo-realistic restoration of the image contents. Decades of re-search produced a…
Most shadow removal methods rely on the invasion of training images associated with laborious and lavish shadow region annotations, leading to the increasing popularity of shadow image synthesis. However, the poor performance also stems…
This paper presents a new method for shadow removal using unpaired data, enabling us to avoid tedious annotations and obtain more diverse training samples. However, directly employing adversarial learning and cycle-consistency constraints…
Manipulating the light source of given images is an interesting task and useful in various applications, including photography and cinematography. Existing methods usually require additional information like the geometric structure of the…
With the advancement of generative artificial intelligence, previous studies have achieved the task of generating aesthetic images from hand-drawn sketches, fulfilling the public's needs for drawing. However, these methods are limited to…
In this paper, we investigate the problem of automatically controllable artistic character line drawing generation from photographs by proposing a Vector Flow Aware and Line Controllable Image-to-Image Translation architecture, which can be…
We propose a simple and efficient method for exploiting synthetic images when training a Deep Network to predict a 3D pose from an image. The ability of using synthetic images for training a Deep Network is extremely valuable as it is easy…