Related papers: Spatial-Temporal Moving Target Defense: A Markov S…
In this paper, we investigate a multi-agent target guarding problem in which a single defender seeks to capture multiple attackers aiming to reach a high-value target area. In contrast to previous studies, the attackers herein are assumed…
Model stealing attacks present a dilemma for public machine learning APIs. To protect financial investments, companies may be forced to withhold important information about their models that could facilitate theft, including uncertainty…
We consider a path guarding problem in dynamic Defender-Attacker Blotto games (dDAB), where a team of robots must defend a path in a graph against adversarial agents. Multi-robot systems are particularly well suited to this application, as…
In this paper, we consider a target defense game in which the attacker team seeks to reach a high-value target while the defender team seeks to prevent that by capturing them away from the target. To address the curse of dimensionality, a…
This paper studies the deployment of joint moving target defense (MTD) and deception against multi-stage cyberattacks. Given the system equipped with MTD that randomizes between different configurations, we investigate how to allocate a…
With the increasing diversity of Distributed Denial-of-Service (DDoS) attacks, it is becoming extremely challenging to design a fully protected network. For instance, Stealthy Link Flooding Attack (SLFA) is a variant of DDoS attacks that…
Using mobile robots for autonomous patrolling of environments to prevent intrusions is a topic of increasing practical relevance. One of the most challenging scientific issues is the problem of finding effective patrolling strategies that,…
The goal of this project is to predict the opponent's configuration in a RoboCup SSL environment. For simplicity, a Markov model assumption is made such that the predicted formation of the opponent team only depends on its current…
In this article, we study a discounted stochastic game to model resource optimal intrusion detection in wireless sensor networks. To address the problem of uncertainties in various network parameters, we propose a globalized robust game…
This paper proposes a game theoretic framework that models the interaction between prompt engineers and large language models (LLMs) as a two player extensive form game coupled with a Rapidly exploring Random Trees (RRT) search over prompt…
Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…
Many defensive measures in cyber security are still dominated by heuristics, catalogs of standard procedures, and best practices. Considering the case of data backup strategies, we aim towards mathematically modeling the underlying threat…
Tri-level defender-attacker game models are a well-studied method for determining how best to protect a system (e.g., a transportation network) from attacks. Existing models assume that defender and attacker actions have a perfect effect,…
Improper configurations in software systems often create vulnerabilities, leaving them open to exploitation. Static architectures exacerbate this issue by allowing misconfigurations to persist, providing adversaries with opportunities to…
Cloud infrastructures are being increasingly utilized in critical infrastructures such as banking/finance, transportation and utility management. Sophistication and resources used in recent security breaches including those on critical…
Cyber warfare has become a critical dimension of modern conflict, driven by society's increasing dependence on interconnected digital and physical infrastructure. Effective cyber defense often requires decision-making at different echelons,…
We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. Both the defender and the intruders have non-holonomic dynamics. The intruders' objective is to breach the…
In this paper, we consider a discrete-time stochastic Stackelberg game with a single leader and multiple followers. Both the followers and the leader together have conditionally independent private types, conditioned on action and previous…
In this paper, a novel anti-jamming mechanism is proposed to analyze and enhance the security of adversarial Internet of Battlefield Things (IoBT) systems. In particular, the problem is formulated as a dynamic psychological game between a…
The present survey aims at presenting the current machine learning techniques employed in security games domains. Specifically, we focused on papers and works developed by the Teamcore of University of Southern California, which deepened…