Related papers: Guessing State Tracking for Visual Dialogue
Visual dialog has witnessed great progress after introducing various vision-oriented goals into the conversation, especially such as GuessWhich and GuessWhat, where the only image is visible by either and both of the questioner and the…
Building an interactive artificial intelligence that can ask questions about the real world is one of the biggest challenges for vision and language problems. In particular, goal-oriented visual dialogue, where the aim of the agent is to…
A key challenge of dialog systems research is to effectively and efficiently adapt to new domains. A scalable paradigm for adaptation necessitates the development of generalizable models that perform well in few-shot settings. In this…
We present a novel approach to dialogue state tracking and referring expression resolution tasks. Successful contextual understanding of multi-turn spoken dialogues requires resolving referring expressions across turns and tracking the…
Visual object tracking is the problem of predicting a target object's state in a video. Generally, bounding-boxes have been used to represent states, and a surge of effort has been spent by the community to produce efficient causal…
Sequence-to-sequence models have been applied to a wide variety of NLP tasks, but how to properly use them for dialogue state tracking has not been systematically investigated. In this paper, we study this problem from the perspectives of…
A crucial capability of real-world intelligent agents is their ability to plan a sequence of actions to achieve their goals in the visual world. In this work, we address the problem of visual semantic planning: the task of predicting a…
In this paper, we investigate the task of general conversational image retrieval on open-domain images. The objective is to search for images based on interactive conversations between humans and computers. To advance this task, we curate a…
Task-oriented dialogue systems often employ a Dialogue State Tracker (DST) to successfully complete conversations. Recent state-of-the-art DST implementations rely on schemata of diverse services to improve model robustness and handle…
Reinforcement learning (RL) is an effective approach to learn an optimal dialog policy for task-oriented visual dialog systems. A common practice is to apply RL on a neural sequence-to-sequence (seq2seq) framework with the action space…
In this demonstration, we present Country Guesser, a live system that guesses the country that a photo is taken in. In particular, given a Google Street View image, our federated ranking model uses a combination of computer vision, machine…
Creating an intelligent conversational system that understands vision and language is one of the ultimate goals in Artificial Intelligence (AI)~\cite{winograd1972understanding}. Extensive research has focused on vision-to-language…
Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games when later asked to perform on novel NLP downstream tasks such…
An indispensable component in task-oriented dialogue systems is the dialogue state tracker, which keeps track of users' intentions in the course of conversation. The typical approach towards this goal is to fill in multiple pre-defined…
Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies.…
Open-vocabulary state tracking is a more practical version of state tracking that aims to track state changes of entities throughout a process without restricting the state space and entity space. OpenPI is to date the only dataset…
In this paper, we argue for the need to distinguish between task and dialogue initiatives, and present a model for tracking shifts in both types of initiatives in dialogue interactions. Our model predicts the initiative holders in the next…
Current state-of-the-art trackers only rely on a target appearance model in order to localize the object in each frame. Such approaches are however prone to fail in case of e.g. fast appearance changes or presence of distractor objects,…
We address tracking and prediction of multiple moving objects in visual data streams as inference and sampling in a disentangled latent state-space model. By encoding objects separately and including explicit position information in the…
Prior work on training generative Visual Dialog models with reinforcement learning(Das et al.) has explored a Qbot-Abot image-guessing game and shown that this 'self-talk' approach can lead to improved performance at the downstream…