Related papers: (Faster) Multi-Sided Boundary Labelling
The index coding problem is concerned with broadcasting encoded information to a collection of receivers in a way that enables each receiver to discover its required data based on its side information, which comprises the data required by…
We provide a deterministic algorithm for computing the $5$-edge-connected components of an undirected multigraph in linear time. There were probably good indications that this computation can be performed in linear time, but no such…
The paper focuses on two problems: (i) how to orient the edges of an undirected graph in order to maximize the number of ordered vertex pairs (x,y) such that there is a directed path from x to y, and (ii) how to orient the edges so as to…
We study a class of simple algorithms for concurrently computing the connected components of an $n$-vertex, $m$-edge graph. Our algorithms are easy to implement in either the COMBINING CRCW PRAM or the MPC computing model. For two related…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
Given a set P of n points in the plane, the two-line center problem asks to find two lines that minimize the maximum distance from each point in P to its closer one of the two resulting lines. The currently best algorithm for the problem…
When an optimal control problem is solved for all possible initial conditions at once, the initial-state space splits into critical regions, each carrying a closed-form control law that can be evaluated online without solving any…
Many modern multiclass and multilabel problems are characterized by increasingly large output spaces. For these problems, label embeddings have been shown to be a useful primitive that can improve computational and statistical efficiency.…
The fastest deterministic algorithms for connected components take logarithmic time and perform superlinear work on a Parallel Random Access Machine (PRAM). These algorithms maintain a spanning forest by merging and compressing trees, which…
An ancestry labeling scheme assigns labels (bit strings) to the nodes of rooted trees such that ancestry queries between any two nodes in a tree can be answered merely by looking at their corresponding labels. The quality of an ancestry…
It has been found that stochastic algorithms often find good solutions much more rapidly than inherently-batch approaches. Indeed, a very useful rule of thumb is that often, when solving a machine learning problem, an iterative technique…
The optimization version of the Unique Label Cover problem is at the heart of the Unique Games Conjecture which has played an important role in the proof of several tight inapproximability results. In recent years, this problem has been…
Traditionally, the quality of orthogonal planar drawings is quantified by either the total number of bends, or the maximum number of bends per edge. However, this neglects that in typical applications, edges have varying importance.…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
The One Sided Crossing Minimization (OSCM) problem is an optimization problem in graph drawing that aims to minimize the number of edge crossings in bipartite graph layouts. It has practical applications in areas such as network…
Finding a maximum clique in a given graph is one of the fundamental NP-hard problems. We compare two multi-core thread-parallel adaptations of a state-of-the-art branch and bound algorithm for the maximum clique problem, and provide a novel…
A distance labeling scheme is an assignment of bit-labels to the vertices of an undirected, unweighted graph such that the distance between any pair of vertices can be decoded solely from their labels. An important class of distance…
Fault-tolerant connectivity labelings are schemes that, given an $n$-vertex graph $G=(V,E)$ and $f\geq 1$, produce succinct yet informative labels for the elements of the graph. Given only the labels of two vertices $u,v$ and of the…
We tackle the problem of semantic boundary prediction, which aims to identify pixels that belong to object(class) boundaries. We notice that relevant datasets consist of a significant level of label noise, reflecting the fact that precise…
We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…