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To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

Machine Learning · Computer Science 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

Utilizing well-trained representations in transfer learning often results in superior performance and faster convergence compared to training from scratch. However, even if such good representations are transferred, a model can easily…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 SeokHyun Seo , Jinwoo Hong , JungWoo Chae , Kyungyul Kim , Sangheum Hwang

Graph-based environments pose unique challenges to multi-agent reinforcement learning. In decentralized approaches, agents operate within a given graph and make decisions based on partial or outdated observations. The size of the observed…

Multiagent Systems · Computer Science 2024-06-05 Jannis Weil , Zhenghua Bao , Osama Abboud , Tobias Meuser

Although humans live in an open-ended world and endlessly face new challenges, they do not have to learn from scratch each time they face the next one. Rather, they have access to a handful of previously learned skills, which they rapidly…

Artificial Intelligence · Computer Science 2022-07-21 Ahmed Akakzia , Olivier Sigaud

Text based games are simulations in which an agent interacts with the world purely through natural language. They typically consist of a number of puzzles interspersed with interactions with common everyday objects and locations. Deep…

Artificial Intelligence · Computer Science 2020-12-07 Sahith Dambekodi , Spencer Frazier , Prithviraj Ammanabrolu , Mark O. Riedl

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

Large Language Models (LLMs) based agents have demonstrated remarkable potential in autonomous task-solving across complex, open-ended environments. A promising approach for improving the reasoning capabilities of LLM agents is to better…

Computation and Language · Computer Science 2025-11-12 Siyu Xia , Zekun Xu , Jiajun Chai , Wentian Fan , Yan Song , Xiaohan Wang , Guojun Yin , Wei Lin , Haifeng Zhang , Jun Wang

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Communication via natural language is a key aspect of machine intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. Significant progress has been made on…

Computation and Language · Computer Science 2023-12-19 Prateek Chhikara , Jiarui Zhang , Filip Ilievski , Jonathan Francis , Kaixin Ma

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Luca Weihs , Aniruddha Kembhavi , Kiana Ehsani , Sarah M Pratt , Winson Han , Alvaro Herrasti , Eric Kolve , Dustin Schwenk , Roozbeh Mottaghi , Ali Farhadi

Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games when later asked to perform on novel NLP downstream tasks such…

Computation and Language · Computer Science 2021-02-02 Alessandro Suglia , Yonatan Bisk , Ioannis Konstas , Antonio Vergari , Emanuele Bastianelli , Andrea Vanzo , Oliver Lemon

Recent findings in neuroscience suggest that the human brain represents information in a geometric structure (for instance, through conceptual spaces). In order to communicate, we flatten the complex representation of entities and their…

Machine Learning · Computer Science 2020-02-05 Agnieszka Słowik , Abhinav Gupta , William L. Hamilton , Mateja Jamnik , Sean B. Holden

Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…

Artificial Intelligence · Computer Science 2019-12-02 Vishal Jain , William Fedus , Hugo Larochelle , Doina Precup , Marc G. Bellemare

To build agents that can collaborate effectively with others, recent research has trained artificial agents to communicate with each other in Lewis-style referential games. However, this often leads to successful but uninterpretable…

Computation and Language · Computer Science 2022-01-11 Jesse Mu , Noah Goodman

Graph embedding methods such as Graph Neural Networks (GNNs) and Graph Transformers have contributed to the development of graph reasoning algorithms for various tasks on knowledge graphs. However, the lack of interpretability and…

Artificial Intelligence · Computer Science 2023-10-26 Qinyong Wang , Zhenxiang Gao , Rong Xu

Offline meta-RL usually tackles generalization by inferring task beliefs from high-quality samples or warmup explorations. The restricted form limits their generality and usability since these supervision signals are expensive and even…

Artificial Intelligence · Computer Science 2025-11-25 Shilin Zhang , Zican Hu , Wenhao Wu , Xinyi Xie , Jianxiang Tang , Chunlin Chen , Daoyi Dong , Yu Cheng , Zhenhong Sun , Zhi Wang

Text-based reinforcement learning agents have predominantly been neural network-based models with embeddings-based representation, learning uninterpretable policies that often do not generalize well to unseen games. On the other hand,…

Text-based games simulate worlds and interact with players using natural language. Recent work has used them as a testbed for autonomous language-understanding agents, with the motivation being that understanding the meanings of words or…

Computation and Language · Computer Science 2021-05-03 Shunyu Yao , Karthik Narasimhan , Matthew Hausknecht

Representation learning on text-attributed graphs (TAGs) integrates structural connectivity with rich textual semantics, enabling applications in diverse domains. Current methods largely rely on contrastive learning to maximize cross-modal…

Graphics · Computer Science 2025-10-15 Heng Zhang , Tianyi Zhang , Yuling Shi , Xiaodong Gu , Yaomin Shen , Zijian Zhang , Yilei Yuan , Hao Zhang , Jin Huang

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith