Related papers: Three-Stream Fusion Network for First-Person Inter…
Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions…
Wearable cameras capture a first-person view of the daily activities of the camera wearer, offering a visual diary of the user behaviour. Detection of the appearance of people the camera user interacts with for social interactions analysis…
With millions of images that are shared online on social networking sites, effective methods for image privacy prediction are highly needed. In this paper, we propose an approach for fusing object, scene context, and image tags modalities…
Given a target image as query, person re-identification systems retrieve a ranked list of candidate matches on a per-camera basis. In deployed systems, a human operator scans these lists and labels sighted targets by touch or mouse-based…
Autonomous vehicle navigation is a key challenge in artificial intelligence, requiring robust and accurate decision-making processes. This research introduces a new end-to-end method that exploits multimodal information from a single…
This paper studies a problem of inverse visual path planning: creating a visual scene from a first person action. Our conjecture is that the spatial arrangement of a first person visual scene is deployed to afford an action, and therefore,…
Human activities are inherently complex, often involving numerous object interactions. To better understand these activities, it is crucial to model their interactions with the environment captured through dynamic changes. The recent…
Visual attributes in individual video frames, such as the presence of characteristic objects and scenes, offer substantial information for action recognition in videos. With individual 2D video frame as input, visual attributes extraction…
Student engagement is crucial for improving learning outcomes in group activities. Highly engaged students perform better both individually and contribute to overall group success. However, most existing automated engagement recognition…
Due to the problem of performance constraints of unsupervised video object detection, its large-scale application is limited. In response to this pain point, we propose another excellent method to solve this problematic point. By…
This paper aims to learn a compact representation of a video for video face recognition task. We make the following contributions: first, we propose a meta attention-based aggregation scheme which adaptively and fine-grained weighs the…
Egocentric videos present unique challenges for 3D scene understanding due to rapid camera motion, frequent object occlusions, and limited object visibility. This paper introduces a novel approach to instance segmentation and tracking in…
Tracking people in a video sequence is one of the fields of interest in computer vision. It has broad applications in motion capture and surveillance. However, due to the complexity of human dynamic structure, detecting and tracking are not…
To track the 3D locations and trajectories of the other traffic participants at any given time, modern autonomous vehicles are equipped with multiple cameras that cover the vehicle's full surroundings. Yet, camera-based 3D object tracking…
This paper presents a real-time face recognition system using kinect sensor. The algorithm is implemented on GPU using opencl and significant speed improvements are observed. We use kinect depth image to increase the robustness and reduce…
The assignment of importance scores to particular frames or (short) segments in a video is crucial for summarization, but also a difficult task. Previous work utilizes only one source of visual features. In this paper, we suggest a novel…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
Video-based person recognition is challenging due to persons being blocked and blurred, and the variation of shooting angle. Previous research always focused on person recognition on still images, ignoring similarity and continuity between…
In this paper, several variants of two-stream architectures for temporal action proposal generation in long, untrimmed videos are presented. Inspired by the recent advances in the field of human action recognition utilizing 3D convolutions…
To overcome the limitations of convolutional neural network in the process of facial expression recognition, a facial expression recognition model Capsule-LSTM based on video frame sequence is proposed. This model is composed of three…