Related papers: Faster Algorithms for Orienteering and $k$-TSP
Given a metric $(V,d)$ and a $\textsf{root} \in V$, the classic $\textsf{$k$-TSP}$ problem is to find a tour originating at the $\textsf{root}$ of minimum length that visits at least $k$ nodes in $V$. In this work, motivated by applications…
Given a set $P$ of $n$ points in $\mathbb{R}^2$ and an input line $\gamma$ in $\mathbb{R}^2$, we present an algorithm that runs in optimal $\Theta(n\log n)$ time and $\Theta(n)$ space to solve a restricted version of the $1$-Steiner tree…
In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of n regions (neighborhoods) and we seek a shortest tour that visits each region. As a generalization of the classical Euclidean TSP, TSPN is also NP-hard. In this…
In a graph $G$ with a source $s$, we design a distance oracle that can answer the following query: Query$(s,t,e)$ -- find the length of shortest path from a fixed source $s$ to any destination vertex $t$ while avoiding any edge $e$. We…
The Metric Traveling Salesman Problem (TSP) is a classical NP-hard optimization problem. The double-tree shortcutting method for Metric TSP yields an exponentially-sized space of TSP tours, each of which approximates the optimal solution…
The $k$-Opt algorithm is a local search algorithm for the traveling salesman problem. Starting with an initial tour, it iteratively replaces at most $k$ edges in the tour with the same number of edges to obtain a better tour. Krentel (FOCS…
The Team Orienteering Problem (TOP) is an NP-hard routing problem in which a fleet of identical vehicles aims at collecting rewards (prizes) available at given locations, while satisfying restrictions on the travel times. In TOP, each…
We consider the problem of finding patrol schedules for $k$ robots to visit a given set of $n$ sites in a metric space. Each robot has the same maximum speed and the goal is to minimize the weighted maximum latency of any site, where the…
Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the…
The area of parameterized approximation seeks to combine approximation and parameterized algorithms to obtain, e.g., (1+eps)-approximations in f(k,eps)n^{O(1)} time where k is some parameter of the input. We obtain the following results on…
This paper extends the Arc Orienteering Problem (AOP) to large road networks with time-dependent travel times and time-dependent value gain, termed Twofold Time-Dependent AOP or 2TD-AOP for short. In its original definition, the NP-hard…
We study the traveling salesman problem in the hyperbolic plane of Gaussian curvature $-1$. Let $\alpha$ denote the minimum distance between any two input points. Using a new separator theorem and a new rerouting argument, we give an…
We consider the following surveillance problem: Given a set $P$ of $n$ sites in a metric space and a set of $k$ robots with the same maximum speed, compute a patrol schedule of minimum latency for the robots. Here a patrol schedule…
The 2-opt heuristic is a very simple local search heuristic for the traveling salesperson problem. In practice it usually converges quickly to solutions within a few percentages of optimality. In contrast to this, its running-time is…
In the Tricolored Euclidean Traveling Salesperson problem, we are given~$k=3$ sets of points in the plane and are looking for disjoint tours, each covering one of the sets. Arora (1998) famously gave a PTAS based on ``patching'' for the…
We revisit a classical graph-theoretic problem, the \textit{single-source shortest-path} (SSSP) problem, in weighted unit-disk graphs. We first propose an exact (and deterministic) algorithm which solves the problem in $O(n \log^2 n)$ time…
In many unmanned aerial vehicle (UAV) applications for surveillance and data collection, it is not possible to reach all requested locations due to the given maximum flight time. Hence, the requested locations must be prioritized and the…
We present an algorithm to find an {\it Euclidean Shortest Path} from a source vertex $s$ to a sink vertex $t$ in the presence of obstacles in $\Re^2$. Our algorithm takes $O(T+m(\lg{m})(\lg{n}))$ time and $O(n)$ space. Here, $O(T)$ is the…
We present a randomized approximation algorithm for computing traveling salesperson tours in undirected regular graphs. Given an $n$-vertex, $k$-regular graph, the algorithm computes a tour of length at most $\left(1+\frac{7}{\ln…
We consider the following general network design problem on directed graphs. The input is an asymmetric metric $(V,c)$, root $r^{*}\in V$, monotone submodular function $f:2^V\rightarrow \mathbb{R}_+$ and budget $B$. The goal is to find an…