Related papers: Mobile Communications, Computing and Caching Resou…
Computation task service delivery in a computing-enabled and caching-aided multi-user mobile edge computing (MEC) system is studied in this paper, where a MEC server can deliver the input or output datas of tasks to mobile devices over a…
In this paper, we present a novel mobile edge computing (MEC) model where the MEC server has the input and output data of all computation tasks and communicates with multiple caching-and-computing-enabled mobile devices via a shared…
As software may be used by multiple users, caching popular software at the wireless edge has been considered to save computation and communications resources for mobile edge computing (MEC). However, fetching uncached software from the core…
In this paper, we jointly consider communication, caching and computation in a multi-user cache-assisted mobile edge computing (MEC) system, consisting of one base station (BS) of caching and computing capabilities and multiple users with…
In order to better accommodate the dramatically increasing demand for data caching and computing services, storage and computation capabilities should be endowed to some of the intermediate nodes within the network. In this paper, we design…
Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…
Coded caching can significantly reduce the communication bandwidth requirement for satisfying users' demands by utilizing the multicasting gain among multiple users. Most existing works assume that the users follow the prescriptions for…
Edge-caching has received much attention as an efficient technique to reduce delivery latency and network congestion during peak-traffic times by bringing data closer to end users. Existing works usually design caching algorithms separately…
Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…
With the advent of the modern mobile traffic, e.g., online gaming, augmented reality delivery and etc., a novel bidirectional computation task model where the input data of each task consists of two parts, one generated at the mobile device…
Caching at the wireless edge nodes is a promising way to boost the spatial and spectral efficiency, for the sake of alleviating networks from content-related traffic. Coded caching originally introduced by Maddah-Ali and Niesen…
The rapid growth of data volume and the accompanying congestion problems over the wireless networks have been critical issues to content providers. A novel technique, termed as coded cache, is proposed to relieve the burden. Through…
Computation offloading is indispensable for mobile edge computing (MEC). It uses edge resources to enable intensive computations and save energy for resource-constrained devices. Existing works generally impose strong assumptions on radio…
Caching at mobile devices and leveraging device- to-device (D2D) communication are two promising approaches to support massive content delivery over wireless networks. The analysis of cache-enabled wireless networks is usually carried out…
Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…
A promising technique to provide mobile applications with high computation resources is to offload the processing task to the cloud. Utilizing the abundant processing capabilities of the clouds, mobile edge computing enables mobile devices…
Existing decentralized coded caching solutions cannot guarantee small loads in the general scenario with arbitrary file sizes and cache sizes. In this paper, we propose an optimization framework for decentralized coded caching in the…
With the growing demand for latency-critical and computation-intensive Internet of Things (IoT) services, the IoT-oriented network architecture, mobile edge computing (MEC), has emerged as a promising technique to reinforce the computation…
In this paper, we consider the mobile edge offloading scenario consisting of one mobile device (MD) with multiple independent tasks and various remote edge devices. In order to save energy, the user's device can offload the tasks to…
The rate performance of wireless coded caching schemes is typically limited by the lowest achievable per-user rate in the given multicast group, during each transmission time slot. In this paper, we provide a new coded caching scheme,…