English
Related papers

Related papers: FSD-10: A Dataset for Competitive Sports Content A…

200 papers

Current researches of action recognition mainly focus on single-view and multi-view recognition, which can hardly satisfies the requirements of human-robot interaction (HRI) applications to recognize actions from arbitrary views. The lack…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Yanli Ji , Feixiang Xu , Yang Yang , Fumin Shen , Heng Tao Shen , Wei-Shi Zheng

In recent years, video action recognition, as a fundamental task in the field of video understanding, has been deeply explored by numerous researchers.Most traditional video action recognition methods typically involve converting videos…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Junlin Chen , Chengcheng Xu , Yangfan Xu , Jian Yang , Jun Li , Zhiping Shi

Human action recognition has become one of the most active field of research in computer vision due to its wide range of applications, like surveillance, medical, industrial environments, smart homes, among others. Recently, deep learning…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Samuel Felipe dos Santos , Jurandy Almeida

Figure skating, known as the "Art on Ice," is among the most artistic sports, challenging to understand due to its blend of technical elements (like jumps and spins) and overall artistic expression. Existing figure skating datasets mainly…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Rong Gao , Xin Liu , Zhuozhao Hu , Bohao Xing , Baiqiang Xia , Zitong Yu , Heikki Kälviäinen

Sports videos pose complex challenges, including cluttered backgrounds, camera angle changes, small action-representing objects, and imbalanced action class distribution. Existing methods for detecting actions in sports videos heavily rely…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Kim Hoang Tran , Phuc Vuong Do , Ngoc Quoc Ly , Ngan Le

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Yufei Xie

Our world is full of varied actions and moves across specialized domains that we, as humans, strive to identify and understand. Within any single domain, actions can often appear quite similar, making it challenging for deep models to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Mohammadreza Salehi , Jae Sung Park , Tanush Yadav , Aditya Kusupati , Ranjay Krishna , Yejin Choi , Hannaneh Hajishirzi , Ali Farhadi

Association football is a complex and dynamic sport, with numerous actions occurring simultaneously in each game. Analyzing football videos is challenging and requires identifying subtle and diverse spatio-temporal patterns. Despite recent…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Silvio Giancola , Anthony Cioppa , Julia Georgieva , Johsan Billingham , Andreas Serner , Kerry Peek , Bernard Ghanem , Marc Van Droogenbroeck

Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Recent approaches in depth-based human activity analysis achieved outstanding performance and proved the effectiveness of 3D representation for classification of action classes. Currently available depth-based and RGB+D-based action…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Amir Shahroudy , Jun Liu , Tian-Tsong Ng , Gang Wang

Current data analysis for the Canadian Olympic fencing team is primarily done manually by coaches and analysts. Due to the highly repetitive, yet dynamic and subtle movements in fencing, manual data analysis can be inefficient and…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Kevin Zhu , Alexander Wong , John McPhee

Convolutional Architecture for Fast Feature Encoding (CAFFE) [11] is a software package for the training, classifying, and feature extraction of images. The UCF Sports Action dataset is a widely used machine learning dataset that has 200…

Computer Vision and Pattern Recognition · Computer Science 2015-12-24 J. T. Turner , David Aha , Leslie Smith , Kalyan Moy Gupta

Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Chunhui Liu , Yueyu Hu , Yanghao Li , Sijie Song , Jiaying Liu

Few-shot action recognition aims to address the high cost and impracticality of manually labeling complex and variable video data in action recognition. It requires accurately classifying human actions in videos using only a few labeled…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Yuyang Wanyan , Xiaoshan Yang , Weiming Dong , Changsheng Xu

Understanding human actions from videos plays a critical role across various domains, including sports analytics. In figure skating, accurately recognizing the type and timing of jumps a skater performs is essential for objective…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Ryota Tanaka , Tomohiro Suzuki , Keisuke Fujii

Athlete performance measurement in sports videos requires modeling long sequences since the entire spatio-temporal progression contributes dominantly to the performance. It is crucial to comprehend local discriminative spatial dependencies…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Sania Zahan , Ghulam Mubashar Hassan , Ajmal Mian

Thanks to the substantial and explosively inscreased instructional videos on the Internet, novices are able to acquire knowledge for completing various tasks. Over the past decade, growing efforts have been devoted to investigating the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-23 Yansong Tang , Jiwen Lu , Jie Zhou

Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 James Hong , Matthew Fisher , Michaël Gharbi , Kayvon Fatahalian

Accurate analysis of combat sports using computer vision has gained traction in recent years, yet the development of robust datasets remains a major bottleneck due to the dynamic, unstructured nature of actions and variations in recording…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Rahul Kumar , Vipul Baghel , Sudhanshu Singh , Bikash Kumar Badatya , Shivam Yadav , Babji Srinivasan , Ravi Hegde