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We consider markets consisting of a set of indivisible items, and buyers that have {\em sharp} multi-unit demand. This means that each buyer $i$ wants a specific number $d_i$ of items; a bundle of size less than $d_i$ has no value, while a…

Computer Science and Game Theory · Computer Science 2015-03-13 Ning Chen , Xiaotie Deng , Paul. W. Goldberg , Jinshan Zhang

We consider the complexity of finding envy-free allocations for the class of graphical valuations. Graphical valuations were introduced by Christodoulou et. al.(2023) as a structured class of valuations that admit allocations that are…

Computer Science and Game Theory · Computer Science 2024-10-21 Neeldhara Misra , Aditi Sethia

We study the problem of allocating a set of indivisible goods among a set of agents in a fair and efficient manner. An allocation is said to be fair if it is envy-free up to one good (EF1), which means that each agent prefers its own bundle…

Computer Science and Game Theory · Computer Science 2018-05-14 Siddharth Barman , Sanath Kumar Krishnamurthy , Rohit Vaish

We consider the fair allocation of indivisible items to several agents with additional conflict constraints. These are represented by a conflict graph where each item corresponds to a vertex of the graph and edges in the graph represent…

Discrete Mathematics · Computer Science 2023-08-21 Nina Chiarelli , Matjaž Krnc , Martin Milanič , Ulrich Pferschy , Joachim Schauer

In the envy-free cake-cutting problem we are given a resource, usually called a cake and represented as the $[0,1]$ interval, and a set of $n$ agents with heterogeneous preferences over pieces of the cake. The goal is to divide the cake…

Computer Science and Game Theory · Computer Science 2025-09-01 Alexandros Hollender , Aviad Rubinstein

We study an online version of the max-min fair allocation problem for indivisible items. In this problem, items arrive one by one, and each item must be allocated irrevocably on arrival to one of $n$ agents, who have additive valuations for…

Computer Science and Game Theory · Computer Science 2021-11-16 Yasushi Kawase , Hanna Sumita

We consider the age-old problem of allocating items among different agents in a way that is efficient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently studied this problem in the context of computer systems. Both…

Computer Science and Game Theory · Computer Science 2012-04-20 Avital Gutman , Noam Nisan

Cake cutting is a classic model for studying fair division of a heterogeneous, divisible resource among agents with individual preferences. Addressing cake division under a typical requirement that each agent must receive a connected piece…

Computer Science and Game Theory · Computer Science 2023-04-28 Siddharth Barman , Pooja Kulkarni

The restricted max-min fair allocation problem seeks an allocation of resources to players that maximizes the minimum total value obtained by any player. It is NP-hard to approximate the problem to a ratio less than 2. Comparing the current…

Data Structures and Algorithms · Computer Science 2018-08-09 Siu-Wing Cheng , Yuchen Mao

We study the question of dividing a collection of indivisible goods amongst a set of agents. The main objective of research in the area is to achieve one of two goals: fairness or efficiency. On the fairness side, envy-freeness is the…

Computer Science and Game Theory · Computer Science 2021-06-03 Vishnu V. Narayan , Mashbat Suzuki , Adrian Vetta

We study the fair allocation of indivisible goods with variable groups. In this model, the goal is to partition the agents into groups of given sizes and allocate the goods to the groups in a fair manner. We show that for any number of…

Computer Science and Game Theory · Computer Science 2025-11-11 Paul Gölz , Ayumi Igarashi , Pasin Manurangsi , Warut Suksompong

Envy-Freeness is one of the most fundamental and important concepts in fair allocation. Some recent studies have focused on the concept of weighted envy-freeness. Under this concept, each agent is assigned a weight, and their valuations are…

Computer Science and Game Theory · Computer Science 2025-05-09 Yuxi Liu , Mingyu Xiao

Several fairness concepts have been proposed recently in attempts to approximate envy-freeness in settings with indivisible goods. Among them, the concept of envy-freeness up to any item (EFX) is arguably the closest to envy-freeness.…

Computer Science and Game Theory · Computer Science 2019-02-13 Ioannis Caragiannis , Nick Gravin , Xin Huang

Envy-freeness is a standard benchmark of fairness in resource allocation. Since it cannot always be satisfied when the resource consists of indivisible items even when there are two agents, the relaxations envy-freeness up to one item (EF1)…

Computer Science and Game Theory · Computer Science 2020-07-07 Warut Suksompong

Fair allocation of indivisible goods studies allocating $m$ goods among $n$ agents in a fair manner. While fairness is a fundamental requirement in many real-world applications, it often conflicts with (economic) efficiency. This raises a…

Computer Science and Game Theory · Computer Science 2025-06-03 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We consider a one-sided matching problem where agents who are partitioned into disjoint classes and each class must receive fair treatment in a desired matching. This model, proposed by Benabbou et al. [2019], aims to address various…

Computer Science and Game Theory · Computer Science 2025-02-21 Tomohiko Yokoyama , Ayumi Igarashi

We initiate the study of computing envy-free allocations of indivisible items in the extension setting, i.e., when some part of the allocation is fixed and the task is to allocate the remaining items. Given the known NP-hardness of the…

Computer Science and Game Theory · Computer Science 2025-03-04 Argyrios Deligkas , Eduard Eiben , Robert Ganian , Tiger-Lily Goldsmith , Stavros D. Ioannidis

Envy-freeness up to one good (EF1) is a well-studied fairness notion for indivisible goods that addresses pairwise envy by the removal of at most one good. In the worst case, each pair of agents might require the (hypothetical) removal of a…

Computer Science and Game Theory · Computer Science 2020-03-11 Hadi Hosseini , Sujoy Sikdar , Rohit Vaish , Jun Wang , Lirong Xia

We consider the problem of dividing limited resources to individuals arriving over $T$ rounds. Each round has a random number of individuals arrive, and individuals can be characterized by their type (i.e. preferences over the different…

Computer Science and Game Theory · Computer Science 2022-10-03 Sean R. Sinclair , Gauri Jain , Siddhartha Banerjee , Christina Lee Yu

A two-sided market consists of two sets of agents, each of whom have preferences over the other (Airbnb, Upwork, Lyft, Uber, etc.). We propose and analyze a repeated matching problem, where some set of matches occur on each time step, and…

Computer Science and Game Theory · Computer Science 2020-09-22 Sreenivas Gollapudi , Kostas Kollias , Benjamin Plaut
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