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The mammalian brain is a metabolically expensive device, and evolutionary pressures have presumably driven it to make productive use of its resources. For sensory areas, this concept has been expressed more formally as an optimality…

Neurons and Cognition · Quantitative Biology 2016-03-02 Deep Ganguli , Eero P. Simoncelli

In recent years, virtual sensing techniques have been extensively studied as a method of data collection in simulated virtual spaces for the development of human activity recognition (HAR) systems. To date, this technique has enabled the…

Human-Computer Interaction · Computer Science 2024-09-19 Fengzhou Liang , Tian Min , Yuta Sugiura

As augmented reality (AR) becomes increasingly integrated into everyday life, ensuring the safety and trustworthiness of its virtual content is critical. Our research addresses the risks of task-detrimental AR content, particularly that…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yanming Xiu

Virtual Network Embedding (VNE) approaches typically assume static or slowly-changing network topologies, but emerging applications require deployment in mobile environments where traditional methods become insufficient. This work extends…

Networking and Internet Architecture · Computer Science 2025-12-15 Antoine Bernard , Antoine Legrain , Maroua Ben Attia , Abdo Shabah

Benefitting from UAVs' characteristics of flexible deployment and controllable movement in 3D space, odor source localization with multiple UAVs has been a hot research area in recent years. Considering the limited resources and…

Multiagent Systems · Computer Science 2023-03-08 Shan Wang , Sheng Sun , Min Liu , Bo Gao , Yuwei Wang

Audio-Visual Segmentation (AVS) aims to identify and segment sound-producing objects in videos by leveraging both visual and audio modalities. It has emerged as a significant research area in multimodal perception, enabling fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jia Li , Yapeng Tian

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

Metaverse is considered to be the evolution of the next-generation networks, providing users with experience sharing at the intersection between physical and digital. Augmented reality (AR) is one of the primary supporting technologies in…

Social and Information Networks · Computer Science 2022-12-05 Jie Feng , Jun Zhao

The present cross-disciplinary research explores pedestrian-autonomous vehicle interactions in a safe, virtual environment. We first present contemporary tools in the field and then propose the design and development of a new application…

Computers and Society · Computer Science 2021-10-01 Georgios Pappas , Joshua E. Siegel , Jacob Rutkowski , Andrea Schaaf

The research aims to expand tactile feedback beyond vibrations to various modes of stimuli, such as indentation, vibration, among others. By incorporating soft material into the design of a novel tactile actuator, we can achieve…

Human-Computer Interaction · Computer Science 2024-11-11 Heeju Mun , Seunggyeom Jung , Seung Mo Jeong , David Santiago Diaz Cortes , Ki-Uk Kyung

Audio-Visual Learning (AVL) is one fundamental task of multi-modality learning and embodied intelligence, displaying the vital role in scene understanding and interaction. However, previous researchers mostly focus on exploring downstream…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Muyi Sun , Yixuan Wang , Hong Wang , Chen Su , Man Zhang , Xingqun Qi , Qi Li , Zhenan Sun

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Understanding how people allocate visual attention is central to Human-Computer Interaction (HCI), yet existing computational models of attention are often either descriptive, task-specific, or difficult to interpret. My dissertation…

Human-Computer Interaction · Computer Science 2026-03-03 Yunpeng Bai

Over 1.5 billion people worldwide live with hearing impairment. Despite various technologies that have been created for individuals with such disabilities, most of these technologies are either extremely expensive or inaccessible for…

Sound · Computer Science 2023-07-11 Jesse Choe , Siddhant Sood , Ryan Park

Context awareness is an essential part of mobile and ubiquitous computing. Its goal is to unveil situational information about mobile users like locations and activities. The sensed context can enable many services like navigation, AR, and…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Xiaochen Liu

Robots are often required to operate in environments where humans are not present, but yet require the human context information for better human-robot interaction. Even when humans are present in the environment, detecting their presence…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Lasitha Piyathilaka , Sarath Kodagoda

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Chemical multisensor devices need calibration algorithms to estimate gas concentrations. Their possible adoption as indicative air quality measurements devices poses new challenges due to the need to operate in continuous monitoring modes…

Artificial Intelligence · Computer Science 2020-02-14 S. De Vito , E. Esposito , M. Salvato , O. Popoola , F. Formisano , R. Jones , G. Di Francia

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Human affordance learning investigates contextually relevant novel pose prediction such that the estimated pose represents a valid human action within the scene. While the task is fundamental to machine perception and automated interactive…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein
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