Related papers: Breaking the $O(\sqrt n)$-Bit Barrier: Byzantine A…
We present two distributed algorithms for the {\em Byzantine counting problem}, which is concerned with estimating the size of a network in the presence of a large number of Byzantine nodes. In an $n$-node network ($n$ is unknown), our…
Randomisation is a critical tool in designing distributed systems. The common coin primitive, enabling the system members to agree on an unpredictable random number, has proven to be particularly useful. We observe, however, that it is…
Reaching agreement in the presence of arbitrary faults is a fundamental problem in distributed computation, which has been shown to be unsolvable if one-third of the processes can fail, unless signed messages are used. In this paper, we…
Byzantine Reliable Broadcast (BRB) is a fundamental primitive in distributed computing and cryptographic systems. Reducing the communication complexity of BRB protocols remains an important research direction. However, most work focuses on…
Byzantine agreement is a fundamental problem in fault-tolerant distributed computing that has been studied intensively for the last four decades. Much of the research has focused on a static Byzantine adversary, where the adversary is…
We address the problem of Reliable Broadcast in asynchronous message-passing systems with $n$ nodes, of which up to $t$ are malicious (faulty), in addition to a message adversary that can drop some of the messages sent by correct…
Since the mid-1980s it has been known that Byzantine Agreement can be solved with probability 1 asynchronously, even against an omniscient, computationally unbounded adversary that can adaptively \emph{corrupt} up to $f<n/3$ parties.…
The ability to perform repeated Byzantine agreement lies at the heart of important applications such as blockchain price oracles or replicated state machines. Any such protocol requires the following properties: (1) \textit{Byzantine…
This work performs an experimental evaluation of four asynchronous binary Byzantine consensus algorithms [11,16,18] in various configurations. In addition to being asynchronous these algorithms run in rounds, tolerate up to one third of…
Consensus is one of the most fundamental distributed computing problems. In particular, it serves as a building block in many replication based fault-tolerant systems and in particular in multiple recent blockchain solutions. Depending on…
In distributed computing, the renaming problem requires $n$ nodes with unique identities from a large namespace $[N]$ to acquire new, distinct identities from a smaller target namespace $[M]$. A solution is strong if $M=n$, and is…
In this paper, we present an efficient deterministic algorithm for consensus in presence of Byzantine failures. Our algorithm achieves consensus on an $L$-bit value with communication complexity $O(nL + n^4 L^{0.5} + n^6)$ bits, in a…
Byzantine Agreement (BA) considers a setting of $n$ parties, out of which up to $t$ can exhibit byzantine (malicious) behavior. Honest parties must decide on a common value (agreement), which must belong to a set determined by the honest…
Byzantine reliable broadcast is a powerful primitive that allows a set of processes to agree on a message from a designated sender, even if some processes (including the sender) are Byzantine. Existing broadcast protocols for this setting…
It has been known since the early 1980s that Byzantine Agreement in the full information, asynchronous model is impossible to solve deterministically against even one crash fault [FLP85], but that it can be solved with probability 1…
For reaching efficient deterministic synchronous Byzantine agreement upon partially connected networks, the traditional broadcast primitive is extended and integrated with a general framework. With this, the Byzantine agreement is extended…
Numerous distributed tasks have to be handled in a setting where a fraction of nodes behaves Byzantine, that is, deviates arbitrarily from the intended protocol. Resilient, deterministic protocols rely on the detection of majorities to…
Population protocols model information spreading and computation in network systems where pairwise node exchanges are determined by an external random scheduler and nodes have small memory. Most of the population protocols in the literature…
We provide the first protocol that solves Byzantine agreement with optimal early stopping ($\min\{f+2,t+1\}$ rounds) and optimal resilience ($n>3t$) using polynomial message size and computation. All previous approaches obtained sub-optimal…
This work describes two randomized, asynchronous, round based, Binary Byzantine faulty tolerant consensus algorithms based on the algorithms of [25] and [26]. Like the algorithms of [25] and [26] they do not use signatures, use $O(n^2)$…