Related papers: Complexity limitations on one-turn quantum referee…
Communication complexity is an area of classical computer science which studies how much communication is necessary to solve various distributed computational problems. Quantum information processing can be used to reduce the amount of…
Decision-making in automated driving must consider interactions with surrounding agents to be effective. However, traditional methods often neglect or oversimplify these interactions because they are difficult to model and solve, which can…
XOR games are the simplest model in which the nonlocal properties of entanglement manifest themselves. When there are two players, it is well known that the bias --- the maximum advantage over random play --- of entangled players can be at…
Using Kolmogorov Game Derandomization, upper bounds of the Kolmogorov complexity of deterministic winning players against deterministic environments can be proved. This paper gives improved upper bounds of the Kolmogorov complexity of such…
The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…
We consider a class of games between two competing players that take turns acting on the same many-body quantum register. Each player can perform unitary operations on the register, and after each one of them acts on the register the energy…
Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points…
We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…
Games with unawareness model strategic situations in which players' perceptions about the game are limited. They take into account the fact that the players may be unaware of some of the strategies available to them or their opponents as…
Parrondo's Paradox arises when two losing games are combined to produce a winning one. A history dependent quantum Parrondo game is studied where the rotation operators that represent the toss of a classical biased coin are replaced by…
We introduce a simple two-player test which certifies that the players apply tensor products of Pauli $\sigma_X$ and $\sigma_Z$ observables on the tensor product of $n$ EPR pairs. The test has constant robustness: any strategy achieving…
Examples of games between two partners with mixed strategies, calculated by the use of the probability amplitude are given. The first game is described by the quantum formalism of spin one half system for which two noncommuting observables…
Quantum Tiq-Taq-Toe is a well-known benchmark and playground for both quantum computing and machine learning. Despite its popularity, no reinforcement learning (RL) methods have been applied to Quantum Tiq-Taq-Toe. Although there has been…
We propose the study of quantum games from the point of view of quantum information theory and statistical mechanics. Every game can be described by a density operator, the von Neumann entropy and the quantum replicator dynamics. There…
Quantum theory (QT) has been confirmed by numerous experiments, yet we still cannot fully grasp the meaning of the theory. As a consequence, the quantum world appears to us paradoxical. Here we shed new light on QT by having it follow from…
Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…
The notions of entanglement and nonlocality are among the most striking ingredients found in quantum information theory. One tool to better understand these notions is the model of nonlocal games; a mathematical framework that abstractly…
In this work, we consider the following family of two prover one-round games. In the CHSH_q game, two parties are given x,y in F_q uniformly at random, and each must produce an output a,b in F_q without communicating with the other. The…
This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…
Quantum computers are on the verge of becoming a commercially available reality. They represent a paradigm shift in computing, with a steep learning gradient. The creation of games is a way to ease the transition for beginners. We present a…