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We present a hydrodynamic simulation system using the GPU compute shaders of DirectX for simulating virtual agent behaviors and navigation inside a smoothed particle hydrodynamical (SPH) fluid environment with real-time water mesh surface…
Accounting for the Reynolds number is critical in numerical simulations of turbulence, particularly for subsonic flow. For Smoothed Particle Hydrodynamics (SPH) with constant artificial viscosity coefficient alpha, it is shown that the…
We adapt the Smoothed-Particle Hydrodynamics technique to allow a multiphase fluid in which SPH particles of widely differing density may be freely intermixed. Applications include modelling of galaxy formation and cooling flows.
We present the smoothed-particle hydrodynamics implementation SPHGal, which combines some recently proposed improvements in GADGET. This includes a pressure-entropy formulation with a Wendland kernel, a higher order estimate of velocity…
Several Lagrangian methodologies have been proposed in recent years to simulate advection-dispersion of solutes in fluids as a mass exchange between numerical particles carrying the fluid. In this paper, we unify these methodologies,…
We present and test a new, special-relativistic formulation of Smoothed Particle Hydrodynamics (SPH). Our approach benefits from several improvements with respect to earlier relativistic SPH formulations. It is self-consistently derived…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
Particle shifting techniques (PST) have been used to improve the accuracy of the Smoothed Particle Hydrodynamics (SPH) method. Shifting ensures that the particles are distributed homogeneously in space. This may be performed by moving the…
We present fully three-dimensional hydrodynamical and magnetohydrodynamical simulations of supersonic, radiative cooling jets propagating into homogeneous and stratified environments based on Smoothed Particle Hydrodynamics technique.
The correct evaluation of gradients is at the cornerstone of the smoothed particle hydrodynamics (SPH) technique. Using an integral approach to estimate gradients has proven to enhance accuracy substantially. Such approach retains the…
The fragmentation of shocked flows in a thermally bistable medium provides a natural mechanism to form turbulent cold clouds as precursors to molecular clouds. Yet because of the large density and temperature differences and the range of…
In this review we discuss the recent progress in the simulation of soft active matter systems and in particular the hydrodynamics of microswimmers using the method of multiparticle collision dynamics, which solves the hydrodynamic flows…
The swirling secondary flow in curved pipes is studied in three-space dimensions using a weakly compressible Smoothed Particle Hydrodynamics (WCSPH) formulation coupled to new non-reflecting outflow boundary conditions. A large-eddy…
The Eulerian-Lagrangian approach based on Large-Eddy Simulation (LES) is one of the most promising and viable numerical tools to study turbulent dispersed flows when the computational cost of Direct Numerical Simulation (DNS) becomes too…
This paper develops and evaluates a novel 3D fully-Lagrangian (particle-based) numerical model, based on the hybrid discrete element method (DEM) and moving particle semi-implicit (MPS) mesh-free techniques, for modeling the highly-dynamic…
We present a new framework for radiation hydrodynamics simulations. Gas dynamics is modelled by the Smoothed Particle Hydrodynamics (SPH) method, whereas radiation transfer is simulated via a time-dependent Monte-Carlo approach that traces…
The total Lagrangian smoothed particle hydrodynamics (TL-SPH) for elastic solid dynamics suffers from hourglass modes which can grow and lead to the failure of simulation for problems with large deformation. To address this long-standing…
The separation of different kind of plastic particles is required in the process of waste recycling. For the separation drum processes passed through by a liquid are applicable. Thereby the separation is based on the principle that…
Smoothed particle hydrodynamics (SPH) is typically used for barotropic fluids, where the pressure depends only on the local mass density. Here, we show how to incorporate the entropy into the SPH, so that the pressure can also depend on the…
In this paper, a new formalism for the filtered density function (FDF) approach is developed for the treatment of turbulent polydispersed two-phase flows in LES simulations. Contrary to the FDF used for turbulent reactive single-phase…