Related papers: Graph Convolution Machine for Context-aware Recomm…
Graph Neural Networks have significantly advanced research in recommender systems over the past few years. These methods typically capture global interests using aggregated past interactions and rely on static embeddings of users and items…
To alleviate sparsity and cold start problem of collaborative filtering based recommender systems, researchers and engineers usually collect attributes of users and items, and design delicate algorithms to exploit these additional…
The interactions of users and items in recommender system could be naturally modeled as a user-item bipartite graph. In recent years, we have witnessed an emerging research effort in exploring user-item graph for collaborative filtering…
Recommender models aimed at mining users' behavioral patterns have raised great attention as one of the essential applications in daily life. Recent work on graph neural networks (GNNs) or debiasing methods has attained remarkable gains.…
Reorganizing implicit feedback of users as a user-item interaction graph facilitates the applications of graph convolutional networks (GCNs) in recommendation tasks. In the interaction graph, edges between user and item nodes function as…
Collaborative Filtering (CF) is one of the most successful approaches for recommender systems. With the emergence of online social networks, social recommendation has become a popular research direction. Most of these social recommendation…
Graph Neural Networks have been extensively applied in the field of machine learning to find features of graphs, and recommendation systems are no exception. The ratings of users on considered items can be represented by graphs which are…
The multi-criteria (MC) recommender system, which leverages MC rating information in a wide range of e-commerce areas, is ubiquitous nowadays. Surprisingly, although graph neural networks (GNNs) have been widely applied to develop various…
In many recommender systems, users and items are associated with attributes, and users show preferences to items. The attribute information describes users'(items') characteristics and has a wide range of applications, such as user…
Graph Convolution Networks (GCNs) have significantly succeeded in learning user and item representations for recommendation systems. The core of their efficacy is the ability to explicitly exploit the collaborative signals from both the…
Recommendation models utilizing Graph Convolutional Networks (GCNs) have achieved state-of-the-art performance, as they can integrate both the node information and the topological structure of the user-item interaction graph. However, these…
Most existing re-identification methods focus on learning robust and discriminative features with deep convolution networks. However, many of them consider content similarity separately and fail to utilize the context information of the…
Personalized recommender systems have been widely studied and deployed to reduce information overload and satisfy users' diverse needs. However, conventional recommendation models solely conduct a one-time training-test fashion and can…
Humans effortlessly identify objects by leveraging a rich understanding of the surrounding scene, including spatial relationships, material properties, and the co-occurrence of other objects. In contrast, most computational object…
The customization of recommended content to users holds significant importance in enhancing user experiences across a wide spectrum of applications such as e-commerce, music, and shopping. Graph-based methods have achieved considerable…
In recent years, algorithm research in the area of recommender systems has shifted from matrix factorization techniques and their latent factor models to neural approaches. However, given the proven power of latent factor models, some newer…
User and item attributes are essential side-information; their interactions (i.e., their co-occurrence in the sample data) can significantly enhance prediction accuracy in various recommender systems. We identify two different types of…
Using knowledge graphs to assist deep learning models in making recommendation decisions has recently been proven to effectively improve the model's interpretability and accuracy. This paper introduces an end-to-end deep learning model,…
Solving partially-observable Markov decision processes (POMDPs) is critical when applying reinforcement learning to real-world problems, where agents have an incomplete view of the world. We present graph convolutional memory (GCM), the…
Recent studies on Graph Convolutional Networks (GCNs) reveal that the initial node representations (i.e., the node representations before the first-time graph convolution) largely affect the final model performance. However, when learning…