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Radiative transfer calculations are essential for modeling planetary atmospheres. However, standard methods are computationally demanding and impose accuracy-speed trade-offs. High computational costs force numerical simplifications in…

Earth and Planetary Astrophysics · Physics 2025-11-03 Isaac Malsky , Tiffany Kataria , Natasha E. Batalha , Matthew Graham

Aims: We present POLARIS (POLArized RadIation Simulator), a newly developed three-dimensional Monte-Carlo radiative transfer code. POLARIS was designed to calculate dust temperature, polarization maps, and spectral energy distributions. It…

Instrumentation and Methods for Astrophysics · Physics 2016-09-28 Stefan Reissl , Sebastian Wolf , Robert Brauer

Ray tracing is a widely used deterministic method for radio propagation simulations, capable of producing physically accurate multipath components. The accuracy depends on the quality of the environment model and its electromagnetic…

Signal Processing · Electrical Eng. & Systems 2025-07-08 Niklas Vaara , Pekka Sangi , Miguel Bordallo López , Janne Heikkilä

Image data captured outdoors often exhibit unbounded scenes and unconstrained, varying lighting conditions, making it challenging to decompose them into geometry, reflectance, and illumination. Recent works have focused on achieving this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Lianjun Liao , Chunhui Zhang , Tong Wu , Henglei Lv , Bailin Deng , Lin Gao

Reconfigurable Intelligent Surfaces (RIS) constitute a promising technology that could fulfill the extreme performance and capacity needs of the upcoming 6G wireless networks, by offering software-defined control over wireless propagation…

A new, very fast method for 3D radiative transfer on fully threaded grids with arbitrarily high angular resolution is presented. The method uses completely cell-based discretization, and is ideally suited for problems with diffuse…

Astrophysics · Physics 2009-11-11 A. O. Razoumov , C. Y. Cardall

Computer simulations of photon transport through an absorbing and/or scattering medium form an important research tool in astrophysics. Nearly all software codes performing such simulations for three-dimensional geometries employ the Monte…

Instrumentation and Methods for Astrophysics · Physics 2018-07-25 Peter Camps , Maarten Baes

We show the necessity for a new approach towards comprehensive and consistent simulations of the propagation of galactic cosmic rays. Our developments are optimised for addressing the spatially 3-dimensional inhomogeneous diffusion problem…

Instrumentation and Methods for Astrophysics · Physics 2013-08-14 M. Werner , R. Kissmann , A. W. Strong , O. Reimer

Explicit neural representations such as 3D Gaussian Splatting (3DGS) enable high-fidelity and real-time novel view synthesis, yet optimize for alpha-composited optical appearance rather than ray-intersectable geometry. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Niklas Vaara , Lam Huynh , Pekka Sangi , Miguel Bordallo López , Janne Heikkilä

Due to its accuracy and generality, Monte Carlo radiative transfer (MCRT) has emerged as the prevalent method for Ly$\alpha$ radiative transfer in arbitrary geometries. The standard MCRT encounters a significant efficiency barrier in the…

Cosmology and Nongalactic Astrophysics · Physics 2018-06-13 Aaron Smith , Benny T. -H. Tsang , Volker Bromm , Milos Milosavljevic

Ongoing MeV telescopes such as INTEGRAL/SPI and Fermi/GBM, and proposed telescopes including the recently accepted COSI and the e-ASTROGAM and AMEGO missions, provide another window in understanding transients. Their signals contain…

High Energy Astrophysical Phenomena · Physics 2023-03-13 Shing-Chi Leung

We present a numerical implementation of radiative transfer based on an explicitly photon-conserving advection scheme, where radiative fluxes over the cell interfaces of a structured or unstructured mesh are calculated with a second-order…

Cosmology and Nongalactic Astrophysics · Physics 2015-05-20 Margarita Petkova , Volker Springel

A revised and greatly improved version of the 3D continuum radiative transfer code MC3D is presented. It is based on the Monte-Carlo method and solves the radiative transfer problem self-consistently. It is designed for the simulation of…

Astrophysics · Physics 2009-11-07 Sebastian Wolf

Radiation transfer is an important topic in several physical disciplines, probably most prominently in astrophysics. Computer scientists use radiation transfer, among other things, for the visualisation of complex data sets with direct…

Instrumentation and Methods for Astrophysics · Physics 2014-10-24 Thomas Peters

In this paper we present CRASH_alpha, the first radiative transfer code for cosmological application that follows the parallel propagation of Ly_alpha and ionizing photons. CRASH_alpha is a version of the continuum radiative transfer code…

Astrophysics · Physics 2007-12-10 M. Pierleoni , A. Maselli , B. Ciardi

We present the implementation of a radiative transfer solver with coherent scattering in the new BIFROST code for radiative magneto-hydrodynamical (MHD) simulations of stellar surface convection. The code is fully parallelized using MPI…

Solar and Stellar Astrophysics · Physics 2017-11-08 W. Hayek , M. Asplund , M. Carlsson , R. Trampedach , R. Collet , B. V. Gudiksen , V. H. Hansteen , J. Leenaarts

We present a new Monte-Carlo radiative transfer code, which we have used to model the cyclotron line features in the environment of a variable magnetic field and plasma density. The code accepts an input continuum and performs only the line…

High Energy Astrophysical Phenomena · Physics 2022-07-20 Sandeep Kumar , Suman Bala , Dipankar Bhattacharya

The real-space multiple-scattering (RSMS) approach is applied to model non-resonant inelastic scattering from deep core electron levels over a broad energy spectrum. This approach is applicable to aperiodic or periodic systems alike and…

Other Condensed Matter · Physics 2009-11-11 J. A. Soininen , A. L. Ankudinov , J. J. Rehr

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek

A Stochastic Simulator (SS) is proposed, based on a semiclassical description of the radiation-matter interaction, to obtain an efficient description of the lasing transition for devices ranging from the nanolaser to the traditional…

Optics · Physics 2015-02-09 G. P. Puccioni , G. L. Lippi