Related papers: Partial Updates: Losing Information for Freshness
In this paper, the minimization of the weighted sum average age of information (AoI) in a multi-source status update communication system is studied. Multiple independent sources send update packets to a common destination node in a…
In this paper, we consider a status updating system where updates are generated at a constant rate at $K$ sources and sent to the corresponding recipients through a noise-free broadcast channel. We assume that perfect channel state…
We study the average Age of Information (AoI) in a system where physical sources produce independent discrete-time updates that are each observed by several sensors. We devise a model that is simple, but still capable to capture the main…
We introduce a memory- and compute-efficient method for low-communication distributed training. Existing methods reduce communication by performing multiple local updates between infrequent global synchronizations. We demonstrate that their…
The age of information minimization problems has been extensively studied in Real-time monitoring applications frameworks. In this paper, we consider the problem of monitoring the states of unknown remote source that evolves according to a…
Age of Information is an interesting metric that captures the freshness of information in the underlying applications. It is a combination of both packets inter-arrival time and packet transmission delay. In recent times, advanced real-time…
This paper studies information freshness in information update systems operated with TDMA and FDMA. Information freshness is characterized by a recently introduced metric, age of information (AoI), defined as the time elapsed since the…
In this paper, we consider a status updating system where the transmitter sends status updates of the signal it monitors to the destination through a rate-limited link. We consider the scenario where the status of the monitored signal only…
Age of Information (AoI), which measures the time elapsed since the generation of the last received packet at the destination, is a new metric for real-time status update tracking applications. In this paper, we consider a status-update…
Delivering timely status updates in a timeliness-critical communication system is of paramount importance to assist accurate and efficient decision making. Therefore, the topic of analyzing Age of Information has aroused new research…
Content caching at the network edge has been considered an effective way of mitigating backhaul load and improving user experience. Caching efficiency can be enhanced by content recommendation and by keeping the information fresh. To the…
We consider a real-time status update system consisting of a source-destination network. A stochastic process is observed at the source, and samples, so called status updates, are extracted at random time instances, and delivered to the…
We consider a cache updating system with a source, a cache with limited storage capacity and a user. There are $n$ files. The source keeps the freshest versions of the files which are updated with known rates. The cache gets fresh files…
Many systems require frequent and regular updates of a certain information. These updates have to be transferred regularly from the source to the destination. We consider scenarios in which an old packet becomes completely obsolete, in the…
We consider an energy harvesting source equipped with a finite battery, which needs to send timely status updates to a remote destination. The timeliness of status updates is measured by a non-decreasing penalty function of the Age of…
The idea behind the recently introduced "age of information" performance measure of a networked message processing system is that it indicates our knowledge regarding the "freshness" of the most recent piece of information that can be used…
The optimal transmission strategy to minimize the weighted combination of age of information (AoI) and total energy consumption is studied in this paper. It is assumed that the status update information is obtained and transmitted at fixed…
We consider a time slotted communication system consisting of a base station (BS) and a user. At each time slot an update packet arrives at the BS with probability $p$, and the BS successfully transmits the update packet with probability…
Program comprehension is the most tedious and time consuming task of software maintenance, an important phase of the software life cycle. This is particularly true while maintaining scientific application programs that have been written in…
Timely sampling and fresh information delivery are important in 6G communications. This is achieved by encoding samples into short packets/codewords for transmission, with potential decoding errors. We consider a broadcasting base station…