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In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

Computer Science and Game Theory · Computer Science 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

Computer Science and Game Theory · Computer Science 2012-05-14 Benjamin Lubin , David C. Parkes

Incentives are more likely to elicit desired outcomes when they are designed based on accurate models of agents' strategic behavior. A growing literature, however, suggests that people do not quite behave like standard economic agents in a…

Computer Science and Game Theory · Computer Science 2014-06-09 Arpita Ghosh , Robert Kleinberg

We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous work on Bayesian inverse reinforcement learning and allows us…

Machine Learning · Statistics 2011-06-30 Constantin Rothkopf , Christos Dimitrakakis

Good economic mechanisms depend on the preferences of participants in the mechanism. For example, the revenue-optimal auction for selling an item is parameterized by a reserve price, and the appropriate reserve price depends on how much the…

Computer Science and Game Theory · Computer Science 2014-06-10 Shuchi Chawla , Jason Hartline , Denis Nekipelov

To ensure that social networks (e.g. opinion consensus, cooperative estimation, distributed learning and adaptation etc.) proliferate and efficiently operate, the participating agents need to collaborate with each other by repeatedly…

Computer Science and Game Theory · Computer Science 2015-06-17 Jie Xu , Yangbo Song , Mihaela van der Schaar

We study mechanisms for an allocation of goods among agents, where agents have no incentive to lie about their true values (incentive compatible) and for which no agent will seek to exchange outcomes with another (envy-free). Mechanisms…

Computer Science and Game Theory · Computer Science 2010-03-30 Edith Cohen , Michal Feldman , Amos Fiat , Haim Kaplan , Svetlana Olonetsky

We study the problem of allocating multiple objects to agents without transferable utilities, where each agent may receive more than one object according to a quota. Under lexicographic preferences, we characterize the set of strategyproof,…

Computer Science and Game Theory · Computer Science 2016-12-20 Hadi Hosseini , Kate Larson

In problems involving the allocation of a single non-disposable commodity, we study rules defined on a general domain of preferences requiring only that each preference exhibit a unique global maximum. Our focus is on rules that satisfy a…

Theoretical Economics · Economics 2025-12-18 R. Pablo Arribillaga , Agustin G. Bonifacio

Motivated by applications to word-of-mouth advertising, we consider a game-theoretic scenario in which competing advertisers want to target initial adopters in a social network. Each advertiser wishes to maximize the resulting cascade of…

Computer Science and Game Theory · Computer Science 2014-03-26 Allan Borodin , Mark Braverman , Brendan Lucier , Joel Oren

We explore the consequences of weakening the notion of incentive compatibility from strategy-proofness to ordinal Bayesian incentive compatibility (OBIC) in the random assignment model. If the common prior of the agents is a uniform prior,…

Theoretical Economics · Economics 2022-07-20 Sulagna Dasgupta , Debasis Mishra

This paper studies the design of optimal proper scoring rules when the principal has partial knowledge of an agent's signal distribution. Recent work characterizes the proper scoring rules that maximize the increase of an agent's payoff…

Computer Science and Game Theory · Computer Science 2024-10-15 Yiling Chen , Fang-Yi Yu

We consider a two-road dynamic routing game where the state of one of the roads (the "risky road") is stochastic and may change over time. This generates room for experimentation. A central planner may wish to induce some of the (finite…

Computer Science and Game Theory · Computer Science 2020-01-13 Emily Meigs , Francesca Parise , Asuman Ozdaglar , Daron Acemoglu

We investigate the probabilistic feasibility of randomized solutions to two distinct classes of uncertain multi-agent optimization programs. We first assume that only the constraints of the program are affected by uncertainty, while the…

Optimization and Control · Mathematics 2020-09-29 George Pantazis , Filiberto Fele , Kostas Margellos

Recently, Frazier et al. proposed a natural model for crowdsourced exploration of different a priori unknown options: a principal is interested in the long-term welfare of a population of agents who arrive one by one in a multi-armed bandit…

Computer Science and Game Theory · Computer Science 2015-12-29 Li Han , David Kempe , Ruixin Qiang

We study the problem of fairly allocating indivisible goods among $n$ strategic agents. It is well-known that truthfulness is incompatible with any meaningful fairness notions. We bypass the strong negative result by considering the concept…

Computer Science and Game Theory · Computer Science 2024-07-24 Biaoshuai Tao , Mingwei Yang

We study a mechanism design problem where a community of agents wishes to fund public projects via voluntary monetary contributions by the community members. This serves as a model for public expenditure without an exogenously available…

Computer Science and Game Theory · Computer Science 2022-03-09 Florian Brandl , Felix Brandt , Matthias Greger , Dominik Peters , Christian Stricker , Warut Suksompong

We study mechanism design problems in the {\em ordinal setting} wherein the preferences of agents are described by orderings over outcomes, as opposed to specific numerical values associated with them. This setting is relevant when agents…

Computer Science and Game Theory · Computer Science 2014-03-11 Deeparnab Chakrabarty , Chaitanya Swamy

We model the joint distribution of choice probabilities and decision times in binary choice tasks as the solution to a problem of optimal sequential sampling, where the agent is uncertain of the utility of each action and pays a constant…

Neurons and Cognition · Quantitative Biology 2015-05-14 Drew Fudenberg , Philipp Strack , Tomasz Strzalecki

We initiate the study of matching roommates and rooms wherein the preferences of agents over other agents and rooms are complementary and represented by Leontief utilities. In this setting, 2n agents must be paired up and assigned to n…

Computer Science and Game Theory · Computer Science 2024-12-19 Hadi Hosseini , Shivika Narang , Sanjukta Roy
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