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In this paper we study the recognition of handwritten characters from data captured by a novel wearable electro-textile sensor panel. The data is collected sequentially, such that we record both the stroke order and the resulting bitmap. We…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Leevi Raivio , Han He , Johanna Virkki , Heikki Huttunen

ThumbTrak is a novel wearable input device that recognizes 12 micro-finger poses in real-time. Poses are characterized by the thumb touching each of the 12 phalanges on the hand. It uses a thumb-ring, built with a flexible printed circuit…

Human-Computer Interaction · Computer Science 2021-12-28 Wei Sun , Franklin Mingzhe Li , Congshu Huang , Zhenyu Lei , Benjamin Steeper , Songyun Tao , Feng Tian , Cheng Zhang

Advancements in information technology have increased demand for natural human-computer interaction in areas such as gaming, smart homes, and vehicles. However, conventional approaches like physical buttons or cameras are often limited by…

Human-Computer Interaction · Computer Science 2025-11-24 Weiyi Wang , Lanqing Yang , Linqian Gan , Guangtao Xue

During lab studies of text entry methods it is typical to observer very few errors in participants' typing - users tend to type very carefully in labs. This is a problem when investigating methods to support error awareness or correction as…

Human-Computer Interaction · Computer Science 2020-03-16 Andreas Komninos , Emma Nicol , Mark Dunlop

Over the last few decades, Smartphone technology has seen significant improvements. Enhancements specific to built-in Inertial Measurement Units (IMUs) and other dedicated sensors of the smartphones(which are often available as default)…

Signal Processing · Electrical Eng. & Systems 2023-08-24 Yuvaraj Govindarajulu , Raja Rajeshwari Raj Kumar

Many vision based applications have used fingertips to track or manipulate gestures in their applications. Gesture identification is a natural way to pass the signals to the machine, as the human express its feelings most of the time with…

Computer Vision and Pattern Recognition · Computer Science 2012-12-04 J. L. Raheja , Karen Das , Ankit Chaudhary

Contactless fingerprint recognition systems offer a hygienic, user-friendly, and efficient alternative to traditional contact-based methods. However, their accuracy heavily relies on precise fingertip detection and segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Laurenz Ruzicka , Bernhard Kohn , Clemens Heitzinger

Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Varun Jain , Gaurav Garg , Ramakrishna Perla , Ramya Hebbalaguppe

Handheld kinesthetic haptic interfaces can provide greater mobility and richer tactile information as compared to traditional grounded devices. In this paper, we introduce a new handheld haptic interface which takes input using…

Systems and Control · Electrical Eng. & Systems 2023-09-07 Megh Vipul Doshi , Michael Hagenow , Robert Radwin , Michael Gleicher , Bilge Mutlu , Michael Zinn

Face recognition sees remarkable progress in recent years, and its performance has reached a very high level. Taking it to a next level requires substantially larger data, which would involve prohibitive annotation cost. Hence, exploiting…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Lei Yang , Xiaohang Zhan , Dapeng Chen , Junjie Yan , Chen Change Loy , Dahua Lin

Providing haptic feedback via smartphone touch screen may potentially offer blind people a capability to understand graphs. This study investigated the discrimination performance of haptic gratings in different frequencies, in both visually…

Human-Computer Interaction · Computer Science 2025-11-18 Yichen Gao , Menghan Hu , Gang Luo

In this research, we aim to realize cushion interface for operating smart home. We designed user-defined gestures using cushion and developed gesture recognition system. We asked some users to make gestures using cushions for operating home…

Human-Computer Interaction · Computer Science 2024-10-08 Yuri Suzuki , Kaho Kato , Naomi Furui , Daisuke Sakamoto , Yuta Sugiura

This paper describes the ongoing development of a conversational interaction concept that allows visually impaired users to easily create and edit text documents on mobile devices using mainly voice input. In order to verify the concept, a…

Human-Computer Interaction · Computer Science 2023-01-09 Alireza Darvishy , Hans-Peter Hutter , Edin Beljulji , Zeno Heeb

Accurate real-time tracking of dexterous hand movements and interactions has numerous applications in human-computer interaction, metaverse, robotics, and tele-health. Capturing realistic hand movements is challenging because of the large…

This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-less interaction technology for hemiplegia, which can support…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Haibo Li

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

As people store more personal data in their smartphones, the consequences of having it stolen or lost become an increasing concern. A typical counter-measure to avoid this risk is to set up a secret code that has to be entered to unlock the…

Human-Computer Interaction · Computer Science 2015-06-03 Diogo Marques , Luís Carriço , Tiago Guerreiro

Handwriting movements can be leveraged as a unique form of behavioral biometrics, to verify whether a real user is operating a device or application. This task can be framed as a reverse Turing test in which a computer has to detect if an…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Luis A. Leiva , Moises Diaz , Nuwan T. Attygalle , Miguel A. Ferrer , Rejean Plamondon

While walking meetings offer a healthy alternative to sit-down meetings, they also pose practical challenges. Taking notes is difficult while walking, which limits the potential of walking meetings. To address this, we designed the Walking…

Human-Computer Interaction · Computer Science 2023-04-06 Luke Haliburton , Natalia Bartłomiejczyk , Paweł W. Woźniak , Albrecht Schmidt , Jasmin Niess

We present Text2Gestures, a transformer-based learning method to interactively generate emotive full-body gestures for virtual agents aligned with natural language text inputs. Our method generates emotionally expressive gestures by…

Human-Computer Interaction · Computer Science 2024-11-26 Uttaran Bhattacharya , Nicholas Rewkowski , Abhishek Banerjee , Pooja Guhan , Aniket Bera , Dinesh Manocha