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A number of results for C$^2$-smooth surfaces of constant width in Euclidean 3-space ${\mathbb{E}}^3$ are obtained. In particular, an integral inequality for constant width surfaces is established. This is used to prove that the ratio of…

Differential Geometry · Mathematics 2021-11-15 Brendan Guilfoyle , Wilhelm Klingenberg

In three-dimensional computational topology, the theory of normal surfaces is a tool of great theoretical and practical significance. Although this theory typically leads to exponential time algorithms, very little is known about how these…

Geometric Topology · Mathematics 2018-10-24 Benjamin A. Burton , João Paixão , Jonathan Spreer

In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Andrea Romanoni , Amaël Delaunoy , Marc Pollefeys , Matteo Matteucci

In the mean field regime, neural networks are appropriately scaled so that as the width tends to infinity, the learning dynamics tends to a nonlinear and nontrivial dynamical limit, known as the mean field limit. This lends a way to study…

Machine Learning · Computer Science 2021-05-12 Huy Tuan Pham , Phan-Minh Nguyen

We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature…

Graphics · Computer Science 2021-06-28 Floor Verhoeven , Amir Vaxman , Tim Hoffmann , Olga Sorkine-Hornung

We derive error estimates for the piecewise linear finite element approximation of the Laplace--Beltrami operator on a bounded, orientable, $C^3$, surface without boundary on general shape regular meshes. As an application, we consider a…

Numerical Analysis · Mathematics 2017-05-15 Johnny Guzman , Alexandre Madureira , Marcus Sarkis , Shawn Walker

We prove novel convergence results for a stochastic proximal gradient algorithm suitable for solving a large class of convex optimization problems, where a convex objective function is given by the sum of a smooth and a possibly non-smooth…

Optimization and Control · Mathematics 2016-08-11 Lorenzo Rosasco , Silvia Villa , Bang Công Vũ

A degree-regular triangulation is one in which each vertex has identical degree. Our main result is that any such triangulation of a (possibly non-compact) surface $S$ is geometric, that is, it is combinatorially equivalent to a geodesic…

Combinatorics · Mathematics 2017-11-06 Basudeb Datta , Subhojoy Gupta

Today, three-dimensional reconstruction of objects has many applications in various fields, and therefore, choosing a suitable method for high resolution three-dimensional reconstruction is an important issue and displaying high-level…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 F. S. Mortazavi , S. Dajkhosh , M. Saadatseresht

Computational mathematics plays an increasingly important role in computational fluid dynamics (CFD). The aeronautics and aerospace re- search community is working on next generation of CFD capacity that is accurate, automatic, and fast. A…

Computational Geometry · Computer Science 2015-07-15 Guojun G Liao , Xi Chen , Xianxin Cai , Ben Hildebrand , Dion Fleitas

Given cell-average data values of a piecewise smooth bivariate function $f$ within a domain $\Omega$, we look for a piecewise adaptive approximation to $f$. We are interested in an explicit and global (smooth) approach. Bivariate…

Numerical Analysis · Mathematics 2022-01-27 Sergio Amat , David Levin , Juan Ruiz-Alvarez , Dionisio F. Yáñez

A higher-order accurate finite element method is proposed which uses automatically generated meshes based on implicit level-set data for the description of boundaries and interfaces in two and three dimensions. The method is an alternative…

Numerical Analysis · Computer Science 2017-06-06 T. P. Fries

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

For a given spatial graph $\mathcal{G} \subset \mathbb{R}^3$, we would like to find a closed orientable surface $\mathcal{S}$ embedded in $\mathbb{R}^3$ in which $\mathcal{G}$ is cellular embedded. However, for general $\mathcal{G}$ this is…

Geometric Topology · Mathematics 2025-10-21 Senja Barthel , Fabio Buccoliero

In this work, we present a general, efficient, and provably robust representation for intrinsic triangulations. These triangulations have emerged as a powerful tool for robust geometry processing of surface meshes, taking a low-quality mesh…

Graphics · Computer Science 2021-06-02 Mark Gillespie , Nicholas Sharp , Keenan Crane

This paper presents a method to generate valid high order meshes with optimized geometrical accuracy. The high order meshing procedure starts with a linear mesh, that is subsequently curved without taking care of the validity of the high…

Computational Physics · Physics 2016-03-23 Thomas Toulorge , Jonathan Lambrechts , Jean-François Remacle

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

We consider the problem of sampling an edge almost uniformly from an unknown graph, $G = (V, E)$. Access to the graph is provided via queries of the following types: (1) uniform vertex queries, (2) degree queries, and (3) neighbor queries.…

Computational Complexity · Computer Science 2017-06-30 Talya Eden , Will Rosenbaum

Given a graphical model (GM), computing its partition function is the most essential inference task, but it is computationally intractable in general. To address the issue, iterative approximation algorithms exploring certain local…

Machine Learning · Computer Science 2019-05-15 Sejun Park , Eunho Yang , Se-Young Yun , Jinwoo Shin

A graph drawn in a surface is a near-quadrangulation if the sum of the lengths of the faces different from 4-faces is bounded by a fixed constant. We leverage duality between colorings and flows to design an efficient algorithm for…

Combinatorics · Mathematics 2023-03-13 Caroline Bang , Zdeněk Dvořák , Emily Heath , Bernard Lidický