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Related papers: Mechanism Design for Multi-Party Machine Learning

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We study the mechanism design problem in the setting where agents are rewarded using information only. This problem is motivated by the increasing interest in secure multiparty computation techniques. More specifically, we consider the…

Computer Science and Game Theory · Computer Science 2018-09-28 Simina Brânzei , Claudio Orlandi , Guang Yang

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

Machine Learning · Computer Science 2019-11-27 Zhiliang Chen

This paper is a survey of recent work at the intersection of mechanism design and privacy. The connection is a natural one, but its study has been jump-started in recent years by the advent of differential privacy, which provides a…

Computer Science and Game Theory · Computer Science 2013-06-11 Mallesh Pai , Aaron Roth

The performance of machine learning algorithms heavily relies on the availability of a large amount of training data. However, in reality, data usually reside in distributed parties such as different institutions and may not be directly…

Machine Learning · Computer Science 2021-04-15 Maoguo Gong , Yuan Gao , Yu Xie , A. K. Qin , Ke Pan , Yew-Soon Ong

Collaborative machine learning involves training models on data from multiple parties but must incentivize their participation. Existing data valuation methods fairly value and reward each party based on shared data or model parameters but…

Machine Learning · Computer Science 2024-04-03 Rachael Hwee Ling Sim , Yehong Zhang , Trong Nghia Hoang , Xinyi Xu , Bryan Kian Hsiang Low , Patrick Jaillet

Modern AI systems increasingly operate inside markets and institutions where data, behavior, and incentives are endogenous. This paper develops an economic foundation for multi-agent learning by studying a principal-agent interaction in a…

Machine Learning · Statistics 2026-01-08 Nassim Helou

We study the problem of automated mechanism design with partial verification, where each type can (mis)report only a restricted set of types (rather than any other type), induced by the principal's limited verification power. We prove…

Computer Science and Game Theory · Computer Science 2021-04-13 Hanrui Zhang , Yu Cheng , Vincent Conitzer

We develop a versatile methodology for multidimensional mechanism design that incorporates side information about agents to generate high welfare and high revenue simultaneously. Side information sources include advice from domain experts,…

Computer Science and Game Theory · Computer Science 2026-05-14 Maria-Florina Balcan , Siddharth Prasad , Tuomas Sandholm

Multi-party learning provides solutions for training joint models with decentralized data under legal and practical constraints. However, traditional multi-party learning approaches are confronted with obstacles such as system…

Machine Learning · Computer Science 2021-05-26 Yuan Gao , Jiawei Li , Maoguo Gong , Yu Xie , A. K. Qin

Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

Computer Science and Game Theory · Computer Science 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari

In recent years, machine learning techniques are widely used in numerous applications, such as weather forecast, financial data analysis, spam filtering, and medical prediction. In the meantime, massive data generated from multiple sources…

Cryptography and Security · Computer Science 2018-10-08 Wei Du , Ang Li , Qinghua Li

Collaborative machine learning (ML) is an appealing paradigm to build high-quality ML models by training on the aggregated data from many parties. However, these parties are only willing to share their data when given enough incentives,…

Machine Learning · Computer Science 2020-10-27 Rachael Hwee Ling Sim , Yehong Zhang , Mun Choon Chan , Bryan Kian Hsiang Low

The privacy of machine learning models has become a significant concern in many emerging Machine-Learning-as-a-Service applications, where prediction services based on well-trained models are offered to users via pay-per-query. The lack of…

Machine Learning · Computer Science 2022-06-24 Xun Xian , Mingyi Hong , Jie Ding

Multi-agent reinforcement learning (MARL) extends (single-agent) reinforcement learning (RL) by introducing additional agents and (potentially) partial observability of the environment. Consequently, algorithms for solving MARL problems…

Multiagent Systems · Computer Science 2019-09-12 Yilun Zhou , Derrik E. Asher , Nicholas R. Waytowich , Julie A. Shah

Within the framework of Multi-Agent Reinforcement Learning, Social Learning is a new class of algorithms that enables agents to reshape the reward function of other agents with the goal of promoting cooperation and achieving higher global…

Machine Learning · Computer Science 2021-06-11 Paul Chelarescu

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from the truthfulness; it is not incorporated in players' utility functions (and doing so…

Computer Science and Game Theory · Computer Science 2012-11-14 Yiling Chen , Stephen Chong , Ian A. Kash , Tal Moran , Salil Vadhan

Machine learning is data hungry; the more data a model has access to in training, the more likely it is to perform well at inference time. Distinct parties may want to combine their local data to gain the benefits of a model trained on a…

Cryptography and Security · Computer Science 2019-01-09 Jamie Hayes , Olga Ohrimenko

We model endogenous perception of private information in single-agent screening problems, with potential evaluation errors. The agent's evaluation of their type depends on their cognitive state: either attentive (i.e., they correctly…

Theoretical Economics · Economics 2025-03-12 Benjamin Balzer , Benjamin Young

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm
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