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Pairwise point cloud registration is a critical task for many applications, which heavily depends on finding correct correspondences from the two point clouds. However, the low overlap between input point clouds causes the registration to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Lin Li , Wendong Ding , Yongkun Wen , Yufei Liang , Yong Liu , Guowei Wan

A fundamental problem in robotic perception is matching identical objects or data, with applications such as loop closure detection, place recognition, object tracking, and map fusion. While the problem becomes considerably more challenging…

Robotics · Computer Science 2021-12-01 Parker C. Lusk , Ronak Roy , Kaveh Fathian , Jonathan P. How

Popular 3D scan registration projects, such as Stanford digital Michelangelo or KinectFusion, exploit the high-resolution sensor data for scan alignment. It is particularly challenging to solve the registration of sparse 3D scans in the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-17 Siddhant Ranade , Xin Yu , Shantnu Kakkar , Pedro Miraldo , Srikumar Ramalingam

This paper proposes a multi-view collaborative matching strategy for reliable track construction in complex scenarios. We observe that the pairwise matching paradigms applied to image set matching often result in ambiguous estimation when…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Jintao Zhang , Zimin Xia , Mingyue Dong , Shuhan Shen , Linwei Yue , Xianwei Zheng

This paper introduces an approach for multi-human 3D pose estimation and tracking based on calibrated multi-view. The main challenge lies in finding the cross-view and temporal correspondences correctly even when several human pose…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Hau Chu , Jia-Hong Lee , Yao-Chih Lee , Ching-Hsien Hsu , Jia-Da Li , Chu-Song Chen

Determining the position and orientation of a calibrated camera from a single image with respect to a 3D model is an essential task for many applications. When 2D-3D correspondences can be obtained reliably, perspective-n-point solvers can…

Computer Vision and Pattern Recognition · Computer Science 2019-06-19 Dylan Campbell , Lars Petersson , Laurent Kneip , Hongdong Li , Stephen Gould

We propose a novel method for spatiotemporal multi-camera calibration using freely moving people in multiview videos. Since calibrating multiple cameras and finding matches across their views are inherently interdependent, performing both…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Sang-Eun Lee , Ko Nishino , Shohei Nobuhara

We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…

Computer Vision and Pattern Recognition · Computer Science 2022-01-26 Kevis-Kokitsi Maninis , Stefan Popov , Matthias Nießner , Vittorio Ferrari

We present a mathematical and algorithmic scheme for learning the principal geometric elements in an image or 3D object. We build on recent work that convexifies the basic problem of finding a combination of a small number shapes that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-05 Alireza Aghasi , Justin Romberg

Low-frequency long-range errors (drift) are an endemic problem in 3D structure from motion, and can often hamper reasonable reconstructions of the scene. In this paper, we present a method to dramatically reduce scale and positional drift…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Aleksander Holynski , David Geraghty , Jan-Michael Frahm , Chris Sweeney , Richard Szeliski

We introduce LighthouseGS, a practical novel view synthesis framework based on 3D Gaussian Splatting that utilizes simple panorama-style captures from a single mobile device. While convenient, this rotation-dominant motion and narrow…

Graphics · Computer Science 2026-02-12 Seungoh Han , Jaehoon Jang , Hyunsu Kim , Jaeheung Surh , Junhyung Kwak , Hyowon Ha , Kyungdon Joo

In this paper, we propose a global method for estimating the motion of a camera which films a static scene. Our approach is direct, fast and robust, and deals with adjacent frames of a sequence. It is based on a quadratic approximation of…

Computer Vision and Pattern Recognition · Computer Science 2008-09-29 Claire Jonchery , Françoise Dibos , Georges Koepfler

Methods tackling multi-object tracking need to estimate the number of targets in the sensing area as well as to estimate their continuous state. While the majority of existing methods focus on data association, precise state (3D pose)…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Johannes Groß , Aljosa Osep , Bastian Leibe

This paper proposes a method to compute camera 6Dof poses to achieve a user defined coverage. The camera placement problem is modeled as a combinatorial optimization where given the maximum number of cameras, a camera set is selected from a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Akshay Malhotra , Dhananjay Singh , Tushar Dadlani , Luis Yoichi Morales

We present a multi-camera 3D pedestrian detection method that does not need to train using data from the target scene. We estimate pedestrian location on the ground plane using a novel heuristic based on human body poses and person's…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 João Paulo Lima , Rafael Roberto , Lucas Figueiredo , Francisco Simões , Veronica Teichrieb

Capturing and reconstructing a human actor's motion is important for filmmaking and gaming. Currently, motion capture systems with static cameras are used for pixel-level high-fidelity reconstructions. Such setups are costly, require…

Robotics · Computer Science 2023-08-02 Qingyuan Jiang , Volkan Isler

We reveal a complete set of constraints that need to be imposed on a set of 3-by-3 matrices to ensure that the matrices represent genuine homographies associated with multiple planes between two views. We also show how to exploit the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-30 Wojciech Chojnacki , Zygmunt L. Szpak

We introduce a new method that efficiently computes a set of viewpoints and trajectories for high-quality 3D reconstructions in outdoor environments. Our goal is to automatically explore an unknown area, and obtain a complete 3D scan of a…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Benjamin Hepp , Matthias Nießner , Otmar Hilliges

Visual localization plays a critical role in the functionality of low-cost autonomous mobile robots. Current state-of-the-art approaches for achieving accurate visual localization are 3D scene-specific, requiring additional computational…

Robotics · Computer Science 2023-09-06 Yanmei Jiao , Binxin Zhang , Peng Jiang , Chaoqun Wang , Rong Xiong , Yue Wang

We describe a data structure, a rectangular complex, that can be used to represent hyperconvex metric spaces that have the same topology (although not necessarily the same distance function) as subsets of the plane. We show how to use this…

Computational Geometry · Computer Science 2016-08-12 David Eppstein
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