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Related papers: Creativity on Paid Crowdsourcing Platforms

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Artificial Intelligence (AI), and in particular generative models, are transformative tools for knowledge work. They problematise notions of creativity, originality, plagiarism, the attribution of credit, and copyright ownership. Critics of…

Human-Computer Interaction · Computer Science 2023-07-21 Advait Sarkar

We consider the problem of cost-optimal utilization of a crowdsourcing platform for binary, unsupervised classification of a collection of items, given a prescribed error threshold. Workers on the crowdsourcing platform are assumed to be…

Machine Learning · Computer Science 2022-07-06 Yashvardhan Didwania , Jayakrishnan Nair , N. Hemachandra

Online Citizen Science platforms are good examples of socio-technical systems where technology-enabled interactions occur between scientists and the general public (volunteers). Citizen Science platforms usually host multiple Citizen…

Human-Computer Interaction · Computer Science 2017-04-18 Poonam Yadav , John Darlington

Recent advances in generative AI technologies like large language models raise both excitement and concerns about the future of human-AI co-creation in writing. To unpack people's attitude towards and experience with generative AI-powered…

Human-Computer Interaction · Computer Science 2024-03-19 Zhuoyan Li , Chen Liang , Jing Peng , Ming Yin

We are amidst an explosion of artificial intelligence research, particularly around large language models (LLMs). These models have a range of applications across domains like medicine, finance, commonsense knowledge graphs, and…

Human-Computer Interaction · Computer Science 2023-07-06 Garrett Allen , Gaole He , Ujwal Gadiraju

Creativity of generative AI models has been a subject of scientific debate in the last years, without a conclusive answer. In this paper, we study creativity from a practical perspective and introduce quantitative measures that help the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Aditi Ramaswamy , Hana Chockler , Melane Navaratnarajah

Despite a plethora of research dedicated to designing HITs for non-workstations, there is a lack of research looking specifically into workers' perceptions of the suitability of these devices for managing and completing work. In this work,…

Human-Computer Interaction · Computer Science 2024-09-10 Senjuti Dutta , Scott Ruoti , Rhema Linder , Alex C. Williams , Anastasia Kuzminykh

What does work and career success mean for those who secure their work using digital labor platforms? Traditional research on success predominantly relies on organizationally-centric benchmarks, such as promotions and income. These measures…

Human-Computer Interaction · Computer Science 2024-11-26 Pyeonghwa Kim , Charis Asante-Agyei , Isabel Munoz , Michael Dunn , Steve Sawyer

Much of what we do is accomplished by working collaboratively with others, and a large portion of our lives are spent working and talking; the patterns embodied in the alternation of working and talking can provide much useful insight into…

Software Engineering · Computer Science 2014-04-24 Qi Xuan , Premkumar T Devanbu , Vladimir Filkov

We investigate the feasibility of obtaining highly trustworthy results using crowdsourcing on complex engineering tasks. Crowdsourcing is increasingly seen as a potentially powerful way of increasing the supply of labor for solving…

Social and Information Networks · Computer Science 2014-07-01 Matthew Staffelbach , Peter Sempolinski , David Hachen , Ahsan Kareem , Tracy Kijewski-Correa , Douglas Thain , Daniel Wei , Greg Madey

Crowdsourcing systems, in which numerous tasks are electronically distributed to numerous "information piece-workers", have emerged as an effective paradigm for human-powered solving of large scale problems in domains such as image…

Machine Learning · Computer Science 2013-03-27 David R. Karger , Sewoong Oh , Devavrat Shah

Crowdsourcing has been widely used to efficiently obtain labeled datasets for supervised learning from large numbers of human resources at low cost. However, one of the technical challenges in obtaining high-quality results from…

Human-Computer Interaction · Computer Science 2023-02-28 Ryosuke Ueda , Koh Takeuchi , Hisashi Kashima

Challenges around collecting and processing quality data have hampered progress in data-driven dialogue models. Previous approaches are moving away from costly, resource-intensive lab settings, where collection is slow but where the data is…

Computation and Language · Computer Science 2020-12-08 José Lopes , Francisco J. Chiyah Garcia , Helen Hastie

Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Human-Computer Interaction · Computer Science 2026-02-10 Ronald Cumbal , Marcus Göransson , Alexandros Rouchitsas , Didem Gürdür Broo , Ginevra Castellano

Online crowdsourcing provides a scalable and inexpensive means to collect knowledge (e.g. labels) about various types of data items (e.g. text, audio, video). However, it is also known to result in large variance in the quality of recorded…

Human-Computer Interaction · Computer Science 2018-12-10 Yuan Jin , Mark Carman , Ye Zhu , Yong Xiang

The use of creative writing as training data for large language models (LLMs) is highly contentious and many writers have expressed outrage at the use of their work without consent or compensation. In this paper, we seek to understand how…

Human-Computer Interaction · Computer Science 2025-03-07 Katy Ilonka Gero , Meera Desai , Carly Schnitzler , Nayun Eom , Jack Cushman , Elena L. Glassman

Many recent technological advances (e.g. ChatGPT and search engines) are possible only because of massive amounts of user-generated data produced through user interactions with computing systems or scraped from the web (e.g. behavior logs,…

Computers and Society · Computer Science 2023-05-23 Hanlin Li , Nicholas Vincent , Stevie Chancellor , Brent Hecht

Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in…

Computer Vision and Pattern Recognition · Computer Science 2016-01-15 Martin Thoma

Common crowdsourcing systems average estimates of a latent quantity of interest provided by many crowdworkers to produce a group estimate. We develop a new approach -- predict-each-worker -- that leverages self-supervised learning and a…

Machine Learning · Computer Science 2024-02-05 Anmol Kagrecha , Henrik Marklund , Benjamin Van Roy , Hong Jun Jeon , Richard Zeckhauser

Can we move beyond simply networking creative individuals to establishing diverse communities of practice for innovation through discursive methods. Furthermore, can we digitise their creativity activities within an integrative…

Computers and Society · Computer Science 2015-02-19 Gerard Briscoe , Joseph Lockwood