Related papers: High-speed and high-efficiency three-dimensional s…
3D alignment has become a very important part of 3D scanning technology. For instance, we can divide the alignment process into four steps: key point detection, key point description, initial pose estimation, and alignment refinement.…
We propose a new compressive imaging method for reconstructing 2D or 3D objects from their scattered wave-field measurements. Our method relies on a novel, nonlinear measurement model that can account for the multiple scattering phenomenon,…
3D reconstruction garners increasing attention alongside the advancement of high-level image applications, where dense stereo matching (DSM) serves as a pivotal technique. Previous studies often rely on publicly available datasets for…
We present a fast learning-based algorithm for deformable, pairwise 3D medical image registration. Current registration methods optimize an objective function independently for each pair of images, which can be time-consuming for large…
We consider the problem of active 3D imaging using single-shot structured light systems, which are widely employed in commercial 3D sensing devices such as Apple Face ID and Intel RealSense. Traditional structured light methods typically…
Structured light illumination is an active 3-D scanning technique based on projecting/capturing a set of striped patterns and measuring the warping of the patterns as they reflect off a target object's surface. As designed, each pixel in…
Light field presents a rich way to represent the 3D world by capturing the spatio-angular dimensions of the visual signal. However, the popular way of capturing light field (LF) via a plenoptic camera presents spatio-angular resolution…
Single-photon light detection and ranging (LiDAR) has been widely applied to 3D imaging in challenging scenarios. However, limited signal photon counts and high noises in the collected data have posed great challenges for predicting the…
Nearly all 3D displays need calibration for correct rendering. More often than not, the optical elements in a 3D display are misaligned from the designed parameter setting. As a result, 3D magic does not perform well as intended. The…
In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…
In this paper, a color edge detection strategy based on collaborative filtering combined with multiscale gradient fusion is proposed. The block-matching and 3D (BM3D) filter are used to enhance the sparse representation in the transform…
In this paper, we present a new framework for reducing the computational complexity of geometric vision problems through targeted reweighting of the cost functions used to minimize reprojection errors. Triangulation - the task of estimating…
Conventional image motion based structure from motion methods first compute optical flow, then solve for the 3D motion parameters based on the epipolar constraint, and finally recover the 3D geometry of the scene. However, errors in optical…
On construction sites, progress must be monitored continuously to ensure that the current state corresponds to the planned state in order to increase efficiency, safety and detect construction defects at an early stage. Autonomous mobile…
High Dynamic Range (HDR) 3D reconstruction is pivotal for professional content creation in filmmaking and virtual production. Existing methods typically rely on multi-exposure Low Dynamic Range (LDR) supervision to constrain the learning…
3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…
We demonstrate single-shot compressive three-dimensional (3D) $(x, y, z)$ imaging based on interference coding. The depth dimension of the object is encoded into the interferometric spectra of the light field, resulting a $(x, y, \lambda)$…
Neural Radiance Fields (NeRFs) have emerged as powerful tools for capturing detailed 3D scenes through continuous volumetric representations. Recent NeRFs utilize feature grids to improve rendering quality and speed; however, these…
We propose a novel sparse constrained formulation and from it derive a real-time optimization method for 3D human pose and shape estimation. Our optimization method, SCOPE (Sparse Constrained Optimization for 3D human Pose and shapE…
The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…