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Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Benefiting from advancements in diffusion model techniques,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Hongchen Luo , Kai Zhu , Wei Zhai , Yang Cao

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Tatiana Tommasi , Giuseppe Averta

We introduce a multi-stage framework that uses mean curvature on a hand surface and focuses on learning interaction between hand and object by analyzing hand grasp type for hand action recognition in egocentric videos. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Sangpil Kim , Jihyun Bae , Hyunggun Chi , Sunghee Hong , Byoung Soo Koh , Karthik Ramani

Action recognition is currently one of the top-challenging research fields in computer vision. Convolutional Neural Networks (CNNs) have significantly boosted its performance but rely on fixed-size spatio-temporal windows of analysis,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 Alejandro López-Cifuentes , Marcos Escudero-Viñolo , Jesús Bescós

Egocentric videos capture scenes from a wearer's viewpoint, resulting in dynamic backgrounds, frequent motion, and occlusions, posing challenges to accurate keystep recognition. We propose a flexible graph-learning framework for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Julia Lee Romero , Kyle Min , Subarna Tripathi , Morteza Karimzadeh

Egocentric "walking tour" videos provide a rich source of image data to develop rich and diverse visual models of environments around the world. However, the significant presence of humans in frames of these videos due to crowds and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yujin Ham , Junho Kim , Vivek Boominathan , Guha Balakrishnan

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

Robots operating in human-centered environments should have the ability to understand how objects function: what can be done with each object, where this interaction may occur, and how the object is used to achieve a goal. To this end, we…

This technical report analyzes an egocentric video action detection method we used in the 2021 EPIC-KITCHENS-100 competition hosted in CVPR2021 Workshop. The goal of our task is to locate the start time and the end time of the action in the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Zhiwu Qing , Ziyuan Huang , Xiang Wang , Yutong Feng , Shiwei Zhang , Jianwen Jiang , Mingqian Tang , Changxin Gao , Marcelo H. Ang , Nong Sang

We present EgoFun3D, a coordinated task formulation, dataset, and benchmark for modeling interactive 3D objects from egocentric videos. Interactive objects are of high interest for embodied AI but scarce, making modeling from readily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Weikun Peng , Denys Iliash , Manolis Savva

Anticipating human actions is an important task that needs to be addressed for the development of reliable intelligent agents, such as self-driving cars or robot assistants. While the ability to make future predictions with high accuracy is…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Olga Zatsarynna , Yazan Abu Farha , Juergen Gall

This paper presents a framework for recognition of human activity from egocentric video and eye tracking data obtained from a head-mounted eye tracker. Three channels of information such as eye movement, ego-motion, and visual features are…

Computer Vision and Pattern Recognition · Computer Science 2018-05-21 Anjith George , Aurobinda Routray

The emergence of low-cost high-quality personal wearable cameras combined with the increasing storage capacity of video-sharing websites have evoked a growing interest in first-person videos, since most videos are composed of long-running…

Thanks to the low operational cost and large storage capacity of smartphones and wearable devices, people are recording many hours of daily activities, sport actions and home videos. These videos, also known as egocentric videos, are…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Washington Luis Souza Ramos , Michel Melo Silva , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Our comprehension of video streams depicting human activities is naturally multifaceted: in just a few moments, we can grasp what is happening, identify the relevance and interactions of objects in the scene, and forecast what will happen…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Tatiana Tommasi , Giuseppe Averta

Egocentric vision is essential for both human and machine visual understanding, particularly in capturing the detailed hand-object interactions needed for manipulation tasks. Translating third-person views into first-person views…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Junho Park , Andrew Sangwoo Ye , Taein Kwon

Humans develop visual intelligence through perceiving and interacting with their environment - a self-supervised learning process grounded in egocentric experience. Inspired by this, we ask how can artificial systems learn stable object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yuting Tan , Xilong Cheng , Yunxiao Qin , Zhengnan Li , Jingjing Zhang

Short-Term object-interaction Anticipation (STA) consists of detecting the location of the next-active objects, the noun and verb categories of the interaction, and the time to contact from the observation of egocentric video. We propose…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Lorenzo Mur-Labadia , Ruben Martinez-Cantin , Josechu Guerrero-Campo , Giovanni Maria Farinella

We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation tasks. Our assumption is that the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Yifei Huang , Minjie Cai , Zhenqiang Li , Yoichi Sato

What if a video generation model could not only imagine a plausible future, but the correct one, accurately reflecting how the world changes with each action? We address this question by presenting the Egocentric World Model (EgoWM), a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Anurag Bagchi , Zhipeng Bao , Homanga Bharadhwaj , Yu-Xiong Wang , Pavel Tokmakov , Martial Hebert