Related papers: MIP*=RE
A model of a quantum version of classical games should reproduce the original classical games in order to be able to make a comparative analysis of quantum and classical effects. We analyze a class of symmetric multipartite entangled states…
We propose the Transcendental Encoding Conjecture for decision problems, which asserts that every language in complexity class P encodes to an algebraic real (possibly rational or algebraic irrational) under its binary characteristic…
We consider the natural extension of two-player nonlocal games to an arbitrary number of players. An important question for such nonlocal games is their behavior under parallel repetition. For two-player nonlocal games, it is known that…
There have been many attempts to solve the P versus NP problem. However, with a new proof method, P not equal NP can be proved. A time limit is set for an arbitrary Turing machine and an input word is rejected on a timeout. The time limit…
Program verification is to develop the program's proof system, and to prove the proof system soundness with respect to a trusted operational semantics of the program. However, many practical program verifiers are not based on operational…
$ \newcommand{\Xlin}{\mathcal{X}} \newcommand{\Zlin}{\mathcal{Z}} \newcommand{\C}{\mathbb{C}} $We give a quantum multiprover interactive proof system for the local Hamiltonian problem in which there is a constant number of provers,…
We study the class of languages that have membership proofs which can be verified by real-time finite-state machines using only a constant number of random bits, regardless of the size of their inputs. Since any further restriction on the…
The paper presents a solution to the long-standing question about the decidability of the two-variable fragment of the superintuitionistic predicate logic $\mathbf{QLC}$ defined by the class of linear Kripke frames, which is also the…
Quantum entanglement and quantum entropy are crucial concepts in the study of multipartite quantum systems. In this work we show how the notion of concurrence vector, re-expressed in a particularly useful form, provides new insights and…
In a recent paper, Junge and Palazuelos presented two two-player games exhibiting interesting properties. In their first game, entangled players can perform notably better than classical players. The quantitative gap between the two cases…
We show that the universal theory of the hyperfinite II$_1$ factor is not computable. The proof uses the recent result that MIP*=RE. Combined with an earlier observation of the authors, this yields a proof that the Connes Embedding Problem…
Recently, a plethora of works have proposed inference-time algorithms (e.g. best-of-n), which incorporate verifiers to assist the generation process. Their quality-efficiency trade-offs have been empirically benchmarked on a variety of…
In this paper we introduce a class of constraint logic programs such that their termination can be proved by using affine level mappings. We show that membership to this class is decidable in polynomial time.
We study formalisms for temporal and spatial reasoning in the modern context of Constraint Satisfaction Problems (CSPs). We show how questions on the complexity of their subclasses can be solved using existing results via the powerful use…
We show that the model-checking problem is decidable for a fragment of the epistemic \mu-calculus. The fragment allows free variables within the scope of epistemic modalities in a restricted form that avoids constructing formulas embodying…
We show that each level of the quantifier alternation hierarchy within FO^2[<] -- the 2-variable fragment of the first order logic of order on words -- is a variety of languages. We then use the notion of condensed rankers, a refinement of…
We show the following hold, unconditionally unless otherwise stated, relative to a random oracle: - There are NP search problems solvable by quantum polynomial-time machines but not classical probabilistic polynomial-time machines. - There…
In this paper we show that sufficient multi-partite quantum entanglement helps in fair and unbiased election of a leader in a distributed network of processors with only linear classical communication complexity. We show that a total of…
QMA (Quantum Merlin Arthur) is the class of problems which, though potentially hard to solve, have a quantum solution which can be verified efficiently using a quantum computer. It thus forms a natural quantum version of the classical…
A value of a CSP instance is typically defined as a fraction of constraints that can be simultaneously met. We propose an alternative definition of a value of an instance and show that, for purely combinatorial reasons, a value of an…