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Related papers: Wearable Haptics for Remote Social Walking

200 papers

This research aims to examine the effects of various vibrotactile feedback techniques on gait (i.e., walking patterns) in virtual reality (VR). Prior studies have demonstrated that gait disturbances in VR users are significant usability…

Human-Computer Interaction · Computer Science 2022-08-05 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

Smart assistive technologies such as sensor-based footwear and walking aids offer promising opportunities for gait rehabilitation through real-time feedback and patient-centered monitoring. While biofeedback applications show great…

Human-Computer Interaction · Computer Science 2025-12-16 Stefan Resch , André Kousha , Anna Carroll , Noah Severinghaus , Felix Rehberg , Marco Zatschker , Yunus Söyleyici , Daniel Sanchez-Morillo

Gait abnormality detection is critical for the early discovery and progressive tracking of musculoskeletal and neurological disorders, such as Parkinson's and Cerebral Palsy. Especially, analyzing the foot-floor contacts during walking…

Signal Processing · Electrical Eng. & Systems 2024-08-07 Yiwen Dong , Yuyan Wu , Hae Young Noh

Treadmill walking is a convenient tool for studying the human gait; however, a common gait parameter, stride length, can be difficult to calculate directly because relevant reference points continually move backwards. Although there is no…

Quantitative Methods · Quantitative Biology 2017-10-26 Kevin Supakkul

Passive and non-obtrusive health monitoring using wearables can potentially bring new insights into the user's health status throughout the day and may support clinical diagnosis and treatment. However, identifying segments of free-living…

Signal Processing · Electrical Eng. & Systems 2019-01-31 Yordan P. Raykov , Luc J. W. Evers , Reham Badawy , Marjan J. Faber , Bastiaan R. Bloem , Kasper Claes , Max A. Little

We developed a shoe-mounted gait monitoring system capable of tracking up to 17 gait parameters, including gait length, step time, stride velocity, and others. The system employs a stereo camera mounted on one shoe to track a marker placed…

Systems and Control · Electrical Eng. & Systems 2025-04-11 Jiangang Chen , Yung-Hong Sun , Kristen Pickett , Barbara King , Yu Hen Hu , Hongrui Jiang

TactileWalk evaluates dynamic electrotactile patterns on fingertips for wearable navigation. We developed a fingertip stimulation prototype featuring a 10x6 electrode grid driven by an ESP32 microcontroller and high-voltage drivers to…

Human-Computer Interaction · Computer Science 2026-03-03 Vedika Nimbalkar , Roshan Peiris

Human motion detection is getting considerable attention in the field of Artificial Intelligence (AI) driven healthcare systems. Human motion can be used to provide remote healthcare solutions for vulnerable people by identifying particular…

Signal Processing · Electrical Eng. & Systems 2020-08-07 William Taylor , Syed Aziz Shah , Kia Dashtipour , Adnan Zahid , Qammer H. Abbasi , Muhammad Ali Imran

We present a prototype demonstrator that integrates three technologies, mixed reality head-mounted displays, wearable bio-sensors, and mid-air haptic projectors to deliver an interactive tactile experience with a bio-hologram. Users of this…

Human-Computer Interaction · Computer Science 2020-01-07 Ted Romanus , Sam Frish , Mykola Maksymenko , William Frier , Loïc Corenthy , Orestis Georgiou

Since ancient Greece, handshaking has been commonly practiced between two people as a friendly gesture to express trust and respect, or form a mutual agreement. In this paper, we show that such physical contact can be used to bootstrap…

Cryptography and Security · Computer Science 2018-01-24 Yiran Shen , Fengyuan Yang , Bowen Du , Weitao Xu , Chengwen Luo , Hongkai Wen

The main objective of this study is to investigate whether one can use recordings of human-to-human touch, such as a caress, to improve tactile apparent motion interfaces to make them feel more natural. We report here preliminary recordings…

Human-Computer Interaction · Computer Science 2022-05-05 Basil Duvernoy , Sarah McIntyre

Wearable technology for the automatic detection of gait events has recently gained growing interest, enabling advanced analyses that were previously limited to specialist centres and equipment (e.g., instrumented walkway). In this study, we…

Signal Processing · Electrical Eng. & Systems 2020-09-01 Matteo Gadaleta , Giulia Cisotto , Michele Rossi , Rana Zia Ur Rehman , Lynn Rochester , Silvia Del Din

Several pathologies can alter the way people walk, i.e. their gait. Gait analysis can therefore be used to detect impairments and help diagnose illnesses and assess patient recovery. Using vision-based systems, diagnoses could be done at…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Pedro Albuquerque , Joao Machado , Tanmay Tulsidas Verlekar , Luis Ducla Soares , Paulo Lobato Correia

Background: Many attempts to validate gait pipelines that process sensor data to detect gait events have focused on the detection of initial contacts only in supervised settings using a single sensor. Objective: To evaluate the performance…

During social interactions, people use auditory, visual, and haptic cues to convey their thoughts, emotions, and intentions. Due to weight, energy, and other hardware constraints, it is difficult to create devices that completely capture…

Human-Computer Interaction · Computer Science 2021-12-01 M. Salvato , Sophia R. Williams , Cara M. Nunez , Xin Zhu , Ali Israr , Frances Lau , Keith Klumb , Freddy Abnousi , Allison M. Okamura , Heather Culbertson

The effectiveness of simple sensory cues for retraining gait have been demonstrated, yet the feasibility of humanoid avatars for entrainment have yet to be investigated. Here, we describe the development of a novel method of visually cued…

Human-Computer Interaction · Computer Science 2019-06-25 Omar Khan , Imran Ahmed , Joshua Cottingham , Musa Rahhal , Theodoros N Arvanitis , Mark Elliott

Walking-in-place (WIP) is a locomotion technique that enables users to "walk infinitely" through vast virtual environments using walking-like gestures within a limited physical space. This paper investigates alternative interaction schemes…

Human-Computer Interaction · Computer Science 2023-08-31 Yutaro Hirao , Takuji Narumi , Ferran Argelaguet , Anatole Lécuyer

We propose a method for identifying individuals based on their continuously monitored wrist-worn accelerometry during activities of daily living. The method consists of three steps: (1) using Adaptive Empirical Pattern Transformation…

Applications · Statistics 2025-06-23 Lily Koffman , John Muschelli , Ciprian Crainiceanu

Many people often take walking for granted, but for individuals with mobility disabilities, this seemingly simple act can feel out of reach. This reality can foster a sense of disconnect from the world since walking is a fundamental way in…

Human-Computer Interaction · Computer Science 2024-11-14 Atieh Taheri , Arthur Caetano , Misha Sra

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

Human-Computer Interaction · Computer Science 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura