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Pedestrian gestures play an important role in traffic communication, particularly in interactions with autonomous vehicles (AVs), yet their subtle, ambiguous, and context-dependent nature poses persistent challenges for machine…

Human-Computer Interaction · Computer Science 2025-08-19 Tram Thi Minh Tran , Xinyan Yu , Callum Parker , Julie Stephany Berrio Perez , Stewart Worrall , Martin Tomitsch

Access to non-verbal cues in social interactions is vital for people with visual impairment. It has been shown that non-verbal cues such as eye contact, number of people, their names and positions are helpful for individuals who are blind.…

Computers and Society · Computer Science 2017-11-30 M. Saquib Sarfraz , Angela Constantinescu , Melanie Zuzej , Rainer Stiefelhagen

Gesture recognition is an indispensable component of natural and efficient human-computer interaction technology, particularly in desktop-level applications, where it can significantly enhance people's productivity. However, the current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Qi Wang , Fengchao Zhu , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao

Image segmentation is a vital task for providing human assistance and enhancing autonomy in our daily lives. In particular, RGB-D segmentation-leveraging both visual and depth cues-has attracted increasing attention as it promises richer…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Aecheon Jung , Soyun Choi , Junhong Min , Sungeun Hong

Hand gesture recognition systems provide a natural way for humans to interact with computer systems. Although various algorithms have been designed for this task, a host of external conditions, such as poor lighting or distance from the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Jan Warchocki , Mikhail Vlasenko , Yke Bauke Eisma

We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Pasquale Coscia , Francesco A. N. Palmieri , Francesco Castaldo , Alberto Cavallo

This paper introduces a live object recognition system that serves as a blind aid. Visually impaired people heavily rely on their other senses such as touch and auditory signals for understanding the environment around them. The act of…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Kedar Potdar , Chinmay D. Pai , Sukrut Akolkar

3D hand pose tracking/estimation will be very important in the next generation of human-computer interaction. Most of the currently available algorithms rely on low-cost active depth sensors. However, these sensors can be easily interfered…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Jiawei Zhang , Jianbo Jiao , Mingliang Chen , Liangqiong Qu , Xiaobin Xu , Qingxiong Yang

Despite their potential, markerless hand tracking technologies are not yet applied in practice to the diagnosis or monitoring of the activity in inflammatory musculoskeletal diseases. One reason is that the focus of most methods lies in the…

Text selection is an essential activity in interactive systems, including virtual reality (VR) head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms, highlighting and making notes while reading…

Human-Computer Interaction · Computer Science 2022-10-18 Wenge Xu , Xuanru Meng , Kangyou Yu , Sayan Sacar , Hai-Ning Liang

Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to…

Robotics · Computer Science 2019-03-07 Ali Shafti , Pavel Orlov , A. Aldo Faisal

Biomechanical biofeedback may enhance rehabilitation and provide clinicians with more objective task evaluation. These feedbacks often rely on expensive motion capture systems, which restricts their widespread use, leading to the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Amedeo Ceglia , Kael Facon , Mickaël Begon , Lama Seoud

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

Human-Computer Interaction · Computer Science 2025-09-03 Vimal Mollyn , Chris Harrison

In this paper, we propose a micro hand gesture recognition system and methods using ultrasonic active sensing. This system uses micro dynamic hand gestures for recognition to achieve human-computer interaction (HCI). The implemented system,…

Signal Processing · Electrical Eng. & Systems 2024-12-02 Yu Sang , Laixi Shi , Yimin Liu

We propose a set of communicative gestures and develop a gesture recognition system with the aim of facilitating more intuitive Human-Robot Interaction (HRI) through gestures. First, we propose a set of commands commonly used for…

Robotics · Computer Science 2021-09-22 Jia Chuan A. Tan , Wesley P. Chan , Nicole L. Robinson , Elizabeth A. Croft , Dana Kulic

Human gesture recognition has drawn much attention in the area of computer vision. However, the performance of gesture recognition is always influenced by some gesture-irrelevant factors like the background and the clothes of performers.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Benjia Zhou , Yunan Li , Jun Wan

This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-25 Jinqiang Bai , Zhaoxiang Liu , Yimin Lin , Ye Li , Shiguo Lian , Dijun Liu

Multi-finger robotic hand manipulation and grasping are challenging due to the high-dimensional action space and the difficulty of acquiring large-scale training data. Existing approaches largely rely on human teleoperation with wearable…

Gestures performed accompanying the voice are essential for voice interaction to convey complementary semantics for interaction purposes such as wake-up state and input modality. In this paper, we investigated voice-accompanying…

Human-Computer Interaction · Computer Science 2023-03-21 Zisu Li , Cheng Liang , Yuntao Wang , Yue Qin , Chun Yu , Yukang Yan , Mingming Fan , Yuanchun Shi

It is estimated that 285 million people globally are visually impaired. A majority of these people live in developing countries and are among the elderly population. One of the most difficult tasks faced by the visually impaired is…

Computers and Society · Computer Science 2015-06-04 Shonal Chaudhry , Rohitash Chandra