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Related papers: Knotted Portals in Virtual Reality

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This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

We define a new kind of Gauss diagrams to describe knots in the solid torus with projections in the annulus. We see that it provides an efficient tool for showing that a knot diagram can be fully recovered from its decorated Gauss diagram,…

Geometric Topology · Mathematics 2012-01-30 Arnaud Mortier

This is an introductory article on high dimensional knots for the beginners. High dimensional knot theory is an exciting field. It is a field of knot theory, which is one of topology and is connected with many ones. In this article we use…

Geometric Topology · Mathematics 2018-04-13 Eiji Ogasa

Our research explores the potential of a humanoid robot for work in unpredictable environments, but controlling a humanoid robot remains a very difficult problem. In our previous work, we designed a prototype virtual reality (VR) interface…

Robotics · Computer Science 2021-04-27 Jordan Allspaw , Gregory LeMasurier , Holly Yanco

Virtual quandles with two operations are discussed in the article. Certain knot invariant is constructed and used to distinguish two long virtual knots.

Geometric Topology · Mathematics 2015-03-17 D. A. Fedoseev

This project explores the mathematical study of knots and links in topology, focusing on differentiating between the two-component Unlink and the Hopf Link using a computational tool named LINKAGE. LINKAGE employs the linking number,…

Plasma Physics · Physics 2024-10-01 Ratul Chakraborty , Rupak Mukherjee

Convolutional Neural Networks(CNNs) are complex systems. They are trained so they can adapt their internal connections to recognize images, texts and more. It is both interesting and helpful to visualize the dynamics within such deep…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Xinyu Chen , Qiang Guan , Li-Ta Lo , Simon Su , James Ahrens , Trilce Estrada

In this paper, we present an educational project aimed to introduce students to the technology behind Captive Portals infrastructures. For doing this, we developed a series of modules to emphasize each of the different aspects and features…

Computers and Society · Computer Science 2025-03-12 Lianting Wang , Marcelo Ponce

In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…

Human-Computer Interaction · Computer Science 2018-09-20 Ken Perlin , Zhenyi He , Karl Rosenberg

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…

Human-Computer Interaction · Computer Science 2020-08-12 Verena Biener , Daniel Schneider , Travis Gesslein , Alexander Otte , Bastian Kuth , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

This work presents KnotDLO, a method for one-handed Deformable Linear Object (DLO) knot tying that is robust to occlusion, repeatable for varying rope initial configurations, interpretable for generating motion policies, and requires no…

Robotics · Computer Science 2025-06-30 Holly Dinkel , Raghavendra Navaratna , Jingyi Xiang , Brian Coltin , Trey Smith , Timothy Bretl

We present a Virtual Reality (VR) application for labeling and handling point cloud data sets. A series of room-scale point clouds are recorded as a video sequence using a Microsoft Kinect. The data can be played and paused, and frames can…

Human-Computer Interaction · Computer Science 2018-04-12 Jonathan Dyssel Stets , Yongbin Sun , Wiley Corning , Scott Greenwald

In this thesis a rendering system and an accompanying tool chain for Virtual Texturing is presented. Our tools allow to automatically retexture existing geometry in order to apply unique texturing on each face. Furthermore we investigate…

Graphics · Computer Science 2010-05-19 Andreas Neu

Augmented reality have undergone considerable improvement in past years. Many special techniques and hardware devices were developed, but the crucial breakthrough came with the spread of intelligent mobile phones. This enabled mass spread…

Computer Vision and Pattern Recognition · Computer Science 2011-06-29 David Prochazka , Michael Stencl , Ondrej Popelka , Jiri Stastny

Recovering the pose of an object from mere point clouds is often hindered by the lack of the information that they provide. In this lab, we address this problem by proposing a method that exploits the symmetry of objects as well as using…

Robotics · Computer Science 2020-01-14 Rosche Robin , Minh Triet Chau

We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.

History and Overview · Mathematics 2020-02-04 Rémi Coulon , Elisabetta A. Matsumoto , Henry Segerman , Steve Trettel

While there is a general consensus about the structure of one qubit operations in topological quantum computer, two qubits are as usual a more difficult and complex story of different attempts with varying approaches, problems and…

Quantum Physics · Physics 2025-09-15 Sergey Mironov , Andrey Morozov

This paper visualizes a knot reduction algorithm

Soft Condensed Matter · Physics 2007-11-28 P. Virnau , M. Kardar , Y. Kantor

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Ubiquitous computing encapsulates the idea for technology to be interwoven into the fabric of everyday life. As computing blends into everyday physical artifacts, powerful opportunities open up for social connection. Prior connected media…