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User consumption behavior data, which records individuals' online spending history at various types of stores, has been widely used in various applications, such as store recommendation, site selection, and sale forecasting. However, its…

Machine Learning · Computer Science 2025-03-11 Tao Feng , Yunke Zhang , Huandong Wang , Yong Li

Compared to traditional imitation learning methods such as DAgger and DART, intervention-based imitation offers a more convenient and sample efficient data collection process to users. In this paper, we introduce Reinforced…

Robotics · Computer Science 2022-03-30 Rom Parnichkun , Matthew N. Dailey , Atsushi Yamashita

Inverse Reinforcement Learning (IRL) is attractive in scenarios where reward engineering can be tedious. However, prior IRL algorithms use on-policy transitions, which require intensive sampling from the current policy for stable and…

Machine Learning · Computer Science 2022-05-24 Hana Hoshino , Kei Ota , Asako Kanezaki , Rio Yokota

Imitation learning learns a policy from demonstrations without requiring hand-designed reward functions. In many robotic tasks, such as autonomous racing, imitated policies must model complex environment dynamics and human decision-making.…

Machine Learning · Computer Science 2024-07-12 Catherine Weaver , Chen Tang , Ce Hao , Kenta Kawamoto , Masayoshi Tomizuka , Wei Zhan

Imitation learning is the task of replicating expert policy from demonstrations, without access to a reward function. This task becomes particularly challenging when the expert exhibits a mixture of behaviors. Prior work has introduced…

Machine Learning · Computer Science 2022-05-10 Arash Vahabpour , Tianyi Wang , Qiujing Lu , Omead Pooladzandi , Vwani Roychowdhury

Adversarial Imitation Learning (AIL) is a class of popular state-of-the-art Imitation Learning algorithms commonly used in robotics. In AIL, an artificial adversary's misclassification is used as a reward signal that is optimized by any…

Machine Learning · Computer Science 2022-12-01 Ankur Deka , Changliu Liu , Katia Sycara

Physical AI is being successfully applied to data which does not follow the traditional paradigm of independent and identically distributed (i.i.d.) samples. In fact, physical AI is often trained on data which is not random at all, and is…

Machine Learning · Computer Science 2026-05-19 Joris C. Kühl , Hanno Gottschalk

RGB-based imitation learning requires many demonstrations to generalize to unseen objects or scenes, motivating research into intermediate representations to improve generalization for robotic manipulation. Visual foundation models enable…

Robotics · Computer Science 2026-05-27 Thomas Lips , Marco Moletta , Michael C. Welle , Danica Kragic , Francis wyffels

Automating end-to-end Exploratory Data Analysis (AutoEDA) is a challenging open problem, often tackled through Reinforcement Learning (RL) by learning to predict a sequence of analysis operations (FILTER, GROUP, etc). Defining rewards for…

Machine Learning · Computer Science 2024-10-16 Abhijit Manatkar , Devarsh Patel , Hima Patel , Naresh Manwani

Imitation learning learns a policy from expert trajectories. While the expert data is believed to be crucial for imitation quality, it was found that a kind of imitation learning approach, adversarial imitation learning (AIL), can have…

Machine Learning · Computer Science 2026-05-05 Tian Xu , Ziniu Li , Yang Yu , Zhi-Quan Luo

Imitation learning methods have demonstrated considerable success in teaching autonomous systems complex tasks through expert demonstrations. However, a limitation of these methods is their lack of interpretability, particularly in…

Machine Learning · Computer Science 2025-07-21 Wenliang Liu , Danyang Li , Erfan Aasi , Daniela Rus , Roberto Tron , Calin Belta

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward problems. It was shown to improve the performance of…

Machine Learning · Computer Science 2020-12-23 Johan Ferret , Olivier Pietquin , Matthieu Geist

Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such…

Adversarial Imitation Learning (AIL) is a dominant framework in imitation learning that infers rewards from expert demonstrations to guide policy optimization. Although providing more expert demonstrations typically leads to improved…

Machine Learning · Computer Science 2026-04-30 Pengcheng Li , Qiang Fang , Tong Zhao , Yixing Lan , Xin Xu

Imitation learning (IL) algorithms have shown promising results for robots to learn skills from expert demonstrations. However, they need multi-task demonstrations to be provided at once for acquiring diverse skills, which is difficult in…

Robotics · Computer Science 2021-10-19 Chongkai Gao , Haichuan Gao , Shangqi Guo , Tianren Zhang , Feng Chen

The use of imitation learning to learn a single policy for a complex task that has multiple modes or hierarchical structure can be challenging. In fact, previous work has shown that when the modes are known, learning separate policies for…

Machine Learning · Computer Science 2019-03-13 Arjun Sharma , Mohit Sharma , Nicholas Rhinehart , Kris M. Kitani

Inverse reinforcement learning (IRL) infers a reward function from demonstrations, allowing for policy improvement and generalization. However, despite much recent interest in IRL, little work has been done to understand the minimum set of…

Machine Learning · Computer Science 2019-08-19 Daniel S. Brown , Scott Niekum

In this paper, we present \textbf{C}ont\textbf{E}xtual \textbf{I}mitation \textbf{L}earning~(CEIL), a general and broadly applicable algorithm for imitation learning (IL). Inspired by the formulation of hindsight information matching, we…

Machine Learning · Computer Science 2023-10-27 Jinxin Liu , Li He , Yachen Kang , Zifeng Zhuang , Donglin Wang , Huazhe Xu

Recently, a simple yet effective algorithm -- goal-conditioned supervised-learning (GCSL) -- was proposed to tackle goal-conditioned reinforcement-learning. GCSL is based on the principle of hindsight learning: by observing states visited…

Machine Learning · Computer Science 2023-05-18 Tom Jurgenson , Aviv Tamar

Trajectory prediction for surrounding agents is a challenging task in autonomous driving due to its inherent uncertainty and underlying multimodality. Unlike prevailing data-driven methods that primarily rely on supervised learning, in this…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Muleilan Pei , Shaoshuai Shi , Lu Zhang , Peiliang Li , Shaojie Shen
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