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Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as…

Human-Computer Interaction · Computer Science 2026-04-02 Roshan Mathew , Roshan L. Peiris

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

Digitalization offers chances as well as risks for industrial companies. This article describes how the area of Mixed Reality, with its manifestations Augmented and Virtual Reality, can support industrial applications in the age of…

Human-Computer Interaction · Computer Science 2017-09-05 Jens Grubert

This research seeks to explore how Augmented Reality (AR) can support learning psychomotor tasks that involve complex manipulation and reasoning processes. The AR prototype was created using Unity and used on HoloLens 2 headsets. Here, we…

Human-Computer Interaction · Computer Science 2023-05-18 Dong Woo Yoo , Sakib Reza , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

Human-Computer Interaction · Computer Science 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

Human-Computer Interaction · Computer Science 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

As a result of an increasingly automatized and digitized industry, processes are becoming more complex. Augmented Reality has shown considerable potential in assisting workers with complex tasks by enhancing user understanding and…

Human-Computer Interaction · Computer Science 2020-09-01 Linh Kästner , Leon Eversberg , Marina Mursa , Jens Lambrecht

This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

The principles of the Industry 4.0 are guiding manufacturing companies towards more automated and computerized factories. Such principles are also applied in shipbuilding, which usually involves numerous complex processes whose automation…

Human-Computer Interaction · Computer Science 2024-02-05 Oscar Blanco-Novoa , Tiago M Fernandez-Carames , Paula Fraga-Lamas , Miguel Vilar-Montesinos

Artificial Intelligence/Machine Learning techniques have been widely used in software engineering to improve developer productivity, the quality of software systems, and decision-making. However, such AI/ML models for software engineering…

Software Engineering · Computer Science 2020-12-04 Chakkrit Tantithamthavorn , Jirayus Jiarpakdee , John Grundy

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

The field of Augmented Reality (AR) based Human Robot Interaction (HRI) has progressed significantly since its inception more than two decades ago. With more advanced devices, particularly head-mounted displays (HMD), freely available…

Robotics · Computer Science 2019-10-11 David Puljiz , Björn Hein

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

Graphics · Computer Science 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

Software applications often pose barriers for users with accessibility needs, e.g., visual impairments. Model-driven engineering (MDE), with its systematic nature of code derivation, offers systematic methods to integrate accessibility…

Software Engineering · Computer Science 2025-10-09 Judith Michael , Lukas Netz , Bernhard Rumpe , Ingo Müller , John Grundy , Shavindra Wickramathilaka , Hourieh Khalajzadeh

Augmented Reality (AR) systems add visual information to the world by using advanced display techniques. The advances in miniaturization and reduced costs make some of these systems feasible for applications in a wide set of fields. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-30 Felix G. Hamza-Lup , Anand P. Santhanam , Celina Imielinska , Sanford Meeks , Jannick P. Rolland

To facilitate high quality interaction during the regular use of computing systems, it is essential that the user interface (UI) deliver content and components in an appropriate manner. Although extended reality (XR) is emerging as a new…

Human-Computer Interaction · Computer Science 2023-09-11 Kashyap Todi , Tanya R. Jonker

Although extended reality technologies have enjoyed an explosion in popularity in recent years, few applications are effectively used outside the entertainment or academic contexts. This work consists of a literature review regarding the…

Human-Computer Interaction · Computer Science 2023-12-04 Nuno Verdelho Trindade , Alfredo Ferreira , João Madeiras Pereira

With the rapid advance of computer graphics and artificial intelligence technologies, the ways we interact with the world have undergone a transformative shift. Virtual Reality (VR) technology, aided by artificial intelligence (AI), has…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yixuan Wu , Kaiyuan Hu , Danny Z. Chen , Jian Wu

Augmented Reality (AR) navigation via Head-Mounted Displays (HMDs), particularly AR glasses, is revolutionizing the driving experience by integrating real-time routing information into the driver's field of view. Despite the potential of AR…

Human-Computer Interaction · Computer Science 2024-04-30 Xiangyang He , Keyuan Zhou