Related papers: Average search time bound in cue based search stra…
We present a general approach, based on exponential inequalities, to derive bounds on the generalization error of randomized learning algorithms. Using this approach, we provide bounds on the average generalization error as well as bounds…
In the online (time-series) search problem, a player is presented with a sequence of prices which are revealed in an online manner. In the standard definition of the problem, for each revealed price, the player must decide irrevocably…
We consider the boundary crossing problem for time-homogeneous diffusions and general curvilinear boundaries. Bounds are derived for the approximation error of the one-sided (upper) boundary crossing probability when replacing the original…
Nowadays online searches are undeniably the most common form of information gathering, as witnessed by billions of clicks generated each day on search engines. In this work we describe online searches as foraging processes that take place…
We study the information-theoretic lower bound of the sample complexity of the correct recovery of diffusion network structures. We introduce a discrete-time diffusion model based on the Independent Cascade model for which we obtain a lower…
We study the kinetics for the search of an immobile target by randomly moving searchers that detect it only upon encounter. The searchers perform intermittent random walks on a one-dimensional lattice. Each searcher can step on a nearest…
In this paper, we study a problem of detecting the source of diffused information by querying individuals, given a sample snapshot of the information diffusion graph, where two queries are asked: {\em (i)} whether the respondent is the…
We introduce a graceful approach to probabilistic inference called bounded conditioning. Bounded conditioning monotonically refines the bounds on posterior probabilities in a belief network with computation, and converges on final…
This paper explores the use of the standard approach for proving runtime bounds in discrete domains---often referred to as drift analysis---in the context of optimization on a continuous domain. Using this framework we analyze the (1+1)…
In eDiscovery, a party to a lawsuit or similar action must search through available information to identify those documents and files that are relevant to the suit. Search efforts tend to identify less than 100% of the relevant documents…
We show tight lower bounds for the entire trade-off between space and query time for the Approximate Near Neighbor search problem. Our lower bounds hold in a restricted model of computation, which captures all hashing-based approaches. In…
We derive lower bounds on the convergence speed of a widely used class of distributed averaging algorithms. In particular, we prove that any distributed averaging algorithm whose state consists of a single real number and whose (possibly…
We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a…
The guesswork refers to the distribution of the minimum number of trials needed to guess a realization of a random variable accurately. In this study, a non-trivial generalization of the guesswork called guessing cost (also referred to as…
This paper studies the sample complexity of searching over multiple populations. We consider a large number of populations, each corresponding to either distribution P0 or P1. The goal of the search problem studied here is to find one…
We derive fundamental limitations on the performances of intrinsic averaging algorithms in open multi-agent systems, which are systems subject to random arrivals and departures of agents. Each agent holds a value, and their goal is to…
We consider the following distributed pursuit-evasion problem. A team of mobile agents called searchers starts at an arbitrary node of an unknown $n$-node network. Their goal is to execute a search strategy that guarantees capturing a fast…
We study the continuity property of the generalized entropy as a function of the underlying probability distribution, defined with an action space and a loss function, and use this property to answer the basic questions in statistical…
Iterative deepening search is used in applications where the best cost bound for state-space search is unknown. The iterative deepening process is used to avoid overshooting the appropriate cost bound and doing too much work as a result.…
We consider linear search for an escaping target whose speed and initial position are unknown to the searcher. A searcher (an autonomous mobile agent) is initially placed at the origin of the real line and can move with maximum speed $1$ in…