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Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

For multiple emergencies caused by natural disasters, it is crucial to allocate resources equitably to each emergency location, especially when the availability of resources is limited in quantity. This paper has developed a multi-event…

Computer Science and Game Theory · Computer Science 2021-12-03 Rudrashis Majumder , Rakesh R Warier , Debasish Ghose

As a momentous enabling of the Internet of things (IoT), mobile edge computing (MEC) provides IoT mobile devices (MD) with powerful external computing and storage resources. However, a mechanism addressing distributed task offloading and…

Computer Science and Game Theory · Computer Science 2021-01-15 Yi Su , Wenhao Fan , Yuan'an Liu , Fan Wu

Small-scale clouds (SCs) often suffer from resource under-provisioning during peak demand, leading to inability to satisfy service level agreements (SLAs) and consequent loss of customers. One approach to address this problem is for a set…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-08 Sung-Han Lin , Ranjan Pal , Marco Paolieri , Leana Golubchik

Edge computing has been recently introduced as a way to bring computational capabilities closer to end users of modern network-based services, in order to support existent and future delay-sensitive applications by effectively addressing…

Networking and Internet Architecture · Computer Science 2021-07-02 Eugenio Moro , Ilario Filippini

We consider a sharing economy network where agents embedded in a graph share their resources. This is a fundamental model that abstracts numerous emerging applications of collaborative consumption systems. The agents generate a random…

Computer Science and Game Theory · Computer Science 2017-03-29 Leonidas Georgiadis , George Iosifidis , Leandros Tassiulas

The collaboration of large artificial intelligence (AI) models in mobile edge networks has emerged as a promising paradigm to meet the growing demand for intelligent services at the network edge. By enabling multiple devices to…

Networking and Internet Architecture · Computer Science 2026-02-17 Peichun Li , Liping Qian , Dusit Niyato , Shiwen Mao , Yuan Wu

Current computing techniques using the cloud as a centralised server will become untenable as billions of devices get connected to the Internet. This raises the need for fog computing, which leverages computing at the edge of the network on…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-09-14 Nan Wang , Blesson Varghese , Michail Matthaiou , Dimitrios S. Nikolopoulos

Computational Grids, emerging as an infrastructure for next generation computing, enable the sharing, selection, and aggregation of geographically distributed resources for solving large-scale problems in science, engineering, and commerce.…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Rajkumar Buyya

In mobile edge computing (MEC), one of the important challenges is how much resources of which mobile edge server (MES) should be allocated to which user equipment (UE). The existing resource allocation schemes only consider CPU as the…

Networking and Internet Architecture · Computer Science 2020-12-22 Zaiwar Ali , Sadia Khaf , Ziaul Haq Abba , Ghulam Abbas , Lei Jiao , Amna Irshad , Kyung Sup Kwak , Muhammad Bilal

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

In this paper, we introduce a novel approach for optimal resource allocation from multiple carriers for users with elastic and inelastic traffic in fourth generation long term evolution (4G-LTE) system. In our model, we use logarithmic and…

Networking and Internet Architecture · Computer Science 2015-10-07 Ahmed Abdelhadi , T. Charles Clancy

Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…

Computer Science and Game Theory · Computer Science 2021-02-18 Jer Shyuan Ng , Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Cyril Leung , Dong In Kim , Junshan Zhang , Qiang Yang

Virtually all of the rapidly increasing data traffic consumed by mobile users requires some kind of processing, normally performed at cloud servers. A recent thrust, {\em mobile edge computing}, moves such processing to servers {\em within}…

Networking and Internet Architecture · Computer Science 2016-11-28 Francesco Malandrino , Scott Kirkpatrick , Carla-Fabiana Chiasserini

This thesis investigates the combination of Peer-to-Peer (P2P) and Cloud Computing to support Massively Multiplayer On- line Games (MMOGs). MMOGs are large-scale distributed applications where a large number of users concurrently share a…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-02 Emanuele Carlini

Cloud computing has motivated renewed interest in resource allocation problems with new consumption models. A common goal is to share a resource, such as CPU or I/O bandwidth, among distinct users with different demand patterns as well as…

Data Structures and Algorithms · Computer Science 2021-01-27 Sebastian Perez-Salazar , Ishai Menache , Mohit Singh , Alejandro Toriello

The allocation of computing tasks for networked distributed services poses a question to service providers on whether centralized allocation management be worth its cost. Existing analytical models were conceived for users accessing…

Computer Science and Game Theory · Computer Science 2024-04-09 Vincenzo Mancuso , Paolo Castagno , Leonardo Badia , Matteo Sereno , Marco Ajmone Marsan

In the Internet of Things (IoT) environment, edge computing can be initiated at anytime and anywhere. However, in an IoT, edge computing sessions are often ephemeral, i.e., they last for a short period of time and can often be discontinued…

Information Theory · Computer Science 2022-09-20 Gilsoo Lee , Walid Saad , Mehdi Bennis

Under the paradigm of Edge Computing (EC), a Network Operator (NO) deploys computational resources at the network edge and let third-party Service Providers (SPs) run on top of them, as tenants. Besides the clear advantages for SPs and…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-07 Andrea Araldo , Alessandro Di Stefano , Antonella Di Stefano

Increasing number of the cloud-based Internet applications demands for efficient resource and cost management. This paper proposes a real-time group auction system for the cloud instance market. The system is designed based on a…

Computer Science and Game Theory · Computer Science 2013-04-03 Chonho Lee , Ping Wang , Dusit Niyato