Related papers: Options of Interest: Temporal Abstraction with Int…
This paper discusses to which extent the concept of ``anytime algorithms'' can be applied to parsing algorithms with feature unification. We first try to give a more precise definition of what an anytime algorithm is. We arque that parsing…
This paper investigates the problem of online prediction learning, where learning proceeds continuously as the agent interacts with an environment. The predictions made by the agent are contingent on a particular way of behaving,…
Skills are temporal abstractions that are intended to improve reinforcement learning (RL) performance through hierarchical RL. Despite our intuition about the properties of an environment that make skills useful, a precise characterization…
Click-Through Rate (CTR) prediction is a core task in online personalization platform. A key step for CTR prediction is to learn accurate user representation to capture their interests. Generally, the interest expressed by a user is…
Modern listwise recommendation systems need to consider both long-term user perceptions and short-term interest shifts. Reinforcement learning can be applied on recommendation to study such a problem but is also subject to large search…
We consider abstraction-based design of output-feedback controllers for non-linear dynamical systems against specifications over state-based predicates in linear-time temporal logic (LTL). In this context, our contribution is two-fold: (I)…
This paper proposes an intent-aware multi-agent planning framework as well as a learning algorithm. Under this framework, an agent plans in the goal space to maximize the expected utility. The planning process takes the belief of other…
Humans are extremely swift learners. We are able to grasp highly abstract notions, whether they come from art perception or pure mathematics. Current machine learning techniques demonstrate astonishing results in extracting patterns in…
Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…
Lying on the heart of intelligent decision-making systems, how policy is represented and optimized is a fundamental problem. The root challenge in this problem is the large scale and the high complexity of policy space, which exacerbates…
Designing hierarchical reinforcement learning algorithms that exhibit safe behaviour is not only vital for practical applications but also, facilitates a better understanding of an agent's decisions. We tackle this problem in the options…
We present a solution to the problem of understanding a system that produces a sequence of temporally ordered observations. Our solution is based on generating and interpreting a set of temporal decision rules. A temporal decision rule is a…
Model checking of multi-agent systems (MAS) is known to be hard, both theoretically and in practice. A smart abstraction of the state space may significantly reduce the model, and facilitate the verification. In this paper, we propose and…
Strong inductive biases give humans the ability to quickly learn to perform a variety of tasks. Although meta-learning is a method to endow neural networks with useful inductive biases, agents trained by meta-learning may sometimes acquire…
Learning structured representations of visual scenes is currently a major bottleneck to bridging perception with reasoning. While there has been exciting progress with slot-based models, which learn to segment scenes into sets of objects,…
Continual learning is a fundamental challenge in artificial intelligence that requires networks to acquire new knowledge while preserving previously learned representations. Despite the success of various approaches, most existing paradigms…
In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…
We describe a framework for using natural language to design state abstractions for imitation learning. Generalizable policy learning in high-dimensional observation spaces is facilitated by well-designed state representations, which can…
We consider a compositional construction of approximate abstractions of interconnected control systems. In our framework, an abstraction acts as a substitute in the controller design process and is itself a continuous control system. The…
Decision-making in complex, continuous multi-task environments is often hindered by the difficulty of obtaining accurate models for planning and the inefficiency of learning purely from trial and error. While precise environment dynamics…