Related papers: Histogram Layers for Texture Analysis
We present a novel method for the interactive control of geometric abstraction and texture in artistic images. Previous example-based stylization methods often entangle shape, texture, and color, while generative methods for image synthesis…
This paper introduces a nonparametric algorithm for bootstrapping a stationary random field and proves certain consistency properties of the algorithm for the case of mixing random fields. The motivation for this paper comes from relating a…
Texture is an important characteristic for many types of images. In recent years very discriminative and computationally efficient local texture descriptors based on local binary patterns (LBP) have been developed, which has led to…
Randomized neural networks for representation learning have consistently achieved prominent results in texture recognition tasks, effectively combining the advantages of both traditional techniques and learning-based approaches. However,…
State-of-the-art methods for quantifying wear in cylinder liners of large internal combustion engines require disassembly and cutting of the liner. This is followed by laboratory-based high-resolution microscopic surface depth measurement…
Scene understanding is an important capability for robots acting in unstructured environments. While most SLAM approaches provide a geometrical representation of the scene, a semantic map is necessary for more complex interactions with the…
This work presents a new procedure to extract features of grey-level texture images based on the discrete Schroedinger transform. This is a non-linear transform where the image is mapped as the initial probability distribution of a wave…
There has been a growing interest in using different approaches to improve the coding efficiency of modern video codec in recent years as demand for web-based video consumption increases. In this paper, we propose a model-based approach…
Hierarchical image segmentation provides region-oriented scalespace, i.e., a set of image segmentations at different detail levels in which the segmentations at finer levels are nested with respect to those at coarser levels. Most image…
Modeling of textures in natural images is an important task to make a microscopic model of natural images. Portilla and Simoncelli proposed a generative texture model, which is based on the mechanism of visual systems in brains, with a set…
Features that capture well the textural patterns of a certain class of images are crucial for the performance of texture segmentation methods. The manual selection of features or designing new ones can be a tedious task. Therefore, it is…
The science of fractography revolves around the correlation between topographic characteristics of the fracture surface and the mechanisms and external conditions leading to their creation. While being a topic of investigation for…
Textural and structural features can be regraded as "two-view" feature sets. Inspired by the recent progress in multi-view learning, we propose a novel two-view classification method that models each feature set and optimizes the process of…
Accurate structural analysis is essential to gain physical knowledge and understanding of atomic-scale processes in materials from atomistic simulations. However, traditional analysis methods often reach their limits when applied to…
Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…
Local Binary Pattern (LBP) is a traditional descriptor for texture analysis that gained attention in the last decade. Being robust to several properties such as invariance to illumination translation and scaling, LBPs achieved…
Texture-based studies and designs have been in focus recently. Whisker-based multidimensional surface texture data is missing in the literature. This data is critical for robotics and machine perception algorithms in the classification and…
Graph learning (GL) can dynamically capture the distribution structure (graph structure) of data based on graph convolutional networks (GCN), and the learning quality of the graph structure directly influences GCN for semi-supervised…
Objective visual quality assessment of 3D models is a fundamental issue in computer graphics. Quality assessment metrics may allow a wide range of processes to be guided and evaluated, such as level of detail creation, compression,…
Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…